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-rw-r--r--Source/Core/DolphinWX/GameListCtrl.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/DolphinWX/GameListCtrl.cpp b/Source/Core/DolphinWX/GameListCtrl.cpp
index 0f80f8f31f..6f9d297d1a 100644
--- a/Source/Core/DolphinWX/GameListCtrl.cpp
+++ b/Source/Core/DolphinWX/GameListCtrl.cpp
@@ -273,15 +273,15 @@ void CGameListCtrl::Update()
#endif
// set initial sizes for columns
- SetColumnWidth(COLUMN_DUMMY,0);
- SetColumnWidth(COLUMN_PLATFORM, SConfig::GetInstance().m_showSystemColumn ? 35 + platform_padding : 0);
+ SetColumnWidth(COLUMN_DUMMY, 0);
+ SetColumnWidth(COLUMN_PLATFORM, SConfig::GetInstance().m_showSystemColumn ? 32 + platform_padding : 0);
SetColumnWidth(COLUMN_BANNER, SConfig::GetInstance().m_showBannerColumn ? 96 + platform_padding : 0);
SetColumnWidth(COLUMN_TITLE, 175 + platform_padding);
SetColumnWidth(COLUMN_MAKER, SConfig::GetInstance().m_showMakerColumn ? 150 + platform_padding : 0);
SetColumnWidth(COLUMN_FILENAME, SConfig::GetInstance().m_showFileNameColumn ? 100 + platform_padding : 0);
SetColumnWidth(COLUMN_ID, SConfig::GetInstance().m_showIDColumn ? 75 + platform_padding : 0);
SetColumnWidth(COLUMN_COUNTRY, SConfig::GetInstance().m_showRegionColumn ? 32 + platform_padding : 0);
- SetColumnWidth(COLUMN_EMULATION_STATE, SConfig::GetInstance().m_showStateColumn ? 50 + platform_padding : 0);
+ SetColumnWidth(COLUMN_EMULATION_STATE, SConfig::GetInstance().m_showStateColumn ? 48 + platform_padding : 0);
// add all items
for (int i = 0; i < (int)m_ISOFiles.size(); i++)