diff options
Diffstat (limited to 'Source/Plugins/Plugin_VideoDX11/Src/PerfQuery.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoDX11/Src/PerfQuery.cpp | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/Source/Plugins/Plugin_VideoDX11/Src/PerfQuery.cpp b/Source/Plugins/Plugin_VideoDX11/Src/PerfQuery.cpp new file mode 100644 index 0000000000..b859d50ec6 --- /dev/null +++ b/Source/Plugins/Plugin_VideoDX11/Src/PerfQuery.cpp @@ -0,0 +1,150 @@ +#include "RenderBase.h" + +#include "D3DBase.h" +#include "PerfQuery.h" + +namespace DX11 { + +PerfQuery::PerfQuery() + : m_query_read_pos() + , m_query_count() +{ + for (int i = 0; i != ARRAYSIZE(m_query_buffer); ++i) + { + D3D11_QUERY_DESC qdesc = CD3D11_QUERY_DESC(D3D11_QUERY_OCCLUSION, 0); + D3D::device->CreateQuery(&qdesc, &m_query_buffer[i].query); + } + ResetQuery(); +} + +PerfQuery::~PerfQuery() +{ + for (int i = 0; i != ARRAYSIZE(m_query_buffer); ++i) + { + // TODO: EndQuery? + m_query_buffer[i].query->Release(); + } +} + +void PerfQuery::EnableQuery(PerfQueryGroup type) +{ + // Is this sane? + if (m_query_count > ARRAYSIZE(m_query_buffer) / 2) + WeakFlush(); + + if (ARRAYSIZE(m_query_buffer) == m_query_count) + { + // TODO + FlushOne(); + ERROR_LOG(VIDEO, "flushed query buffer early!"); + } + + // start query + if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP) + { + auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % ARRAYSIZE(m_query_buffer)]; + + D3D::context->Begin(entry.query); + entry.query_type = type; + + ++m_query_count; + } +} + +void PerfQuery::DisableQuery(PerfQueryGroup type) +{ + // stop query + if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP) + { + auto& entry = m_query_buffer[(m_query_read_pos + m_query_count + ARRAYSIZE(m_query_buffer)-1) % ARRAYSIZE(m_query_buffer)]; + D3D::context->End(entry.query); + } +} + +void PerfQuery::ResetQuery() +{ + m_query_count = 0; + std::fill_n(m_results, ARRAYSIZE(m_results), 0); +} + +u32 PerfQuery::GetQueryResult(PerfQueryType type) +{ + u32 result = 0; + + if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC) + { + result = m_results[PQG_ZCOMP_ZCOMPLOC]; + } + else if (type == PQ_ZCOMP_INPUT || type == PQ_ZCOMP_OUTPUT) + { + result = m_results[PQG_ZCOMP]; + } + else if (type == PQ_BLEND_INPUT) + { + result = m_results[PQG_ZCOMP] + m_results[PQG_ZCOMP_ZCOMPLOC]; + } + else if (type == PQ_EFB_COPY_CLOCKS) + { + result = m_results[PQG_EFB_COPY_CLOCKS]; + } + + return result / 4; +} + +void PerfQuery::FlushOne() +{ + auto& entry = m_query_buffer[m_query_read_pos]; + + UINT64 result = 0; + HRESULT hr = S_FALSE; + while (hr != S_OK) + { + // TODO: Might cause us to be stuck in an infinite loop! + hr = D3D::context->GetData(entry.query, &result, sizeof(result), 0); + } + + // NOTE: Reported pixel metrics should be referenced to native resolution + m_results[entry.query_type] += (u64)result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight(); + + m_query_read_pos = (m_query_read_pos + 1) % ARRAYSIZE(m_query_buffer); + --m_query_count; +} + +// TODO: could selectively flush things, but I don't think that will do much +void PerfQuery::FlushResults() +{ + while (!IsFlushed()) + FlushOne(); +} + +void PerfQuery::WeakFlush() +{ + while (!IsFlushed()) + { + auto& entry = m_query_buffer[m_query_read_pos]; + + UINT64 result = 0; + HRESULT hr = D3D::context->GetData(entry.query, &result, sizeof(result), D3D11_ASYNC_GETDATA_DONOTFLUSH); + + if (hr == S_OK) + { + // NOTE: Reported pixel metrics should be referenced to native resolution + m_results[entry.query_type] += (u64)result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight(); + + m_query_read_pos = (m_query_read_pos + 1) % ARRAYSIZE(m_query_buffer); + --m_query_count; + } + else + { + break; + } + } +} + +bool PerfQuery::IsFlushed() const +{ + return 0 == m_query_count; +} + + +} // namespace |
