diff options
Diffstat (limited to 'Source/Plugins/Plugin_VideoDX9/Src/NativeVertexFormat.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoDX9/Src/NativeVertexFormat.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Plugins/Plugin_VideoDX9/Src/NativeVertexFormat.cpp b/Source/Plugins/Plugin_VideoDX9/Src/NativeVertexFormat.cpp index e79f308f0d..51fd7a4d19 100644 --- a/Source/Plugins/Plugin_VideoDX9/Src/NativeVertexFormat.cpp +++ b/Source/Plugins/Plugin_VideoDX9/Src/NativeVertexFormat.cpp @@ -69,7 +69,6 @@ D3DDECLTYPE VarToD3D(VarType t) // TODO: Ban signed bytes as normals - not likely that ATI supports them natively. // We probably won't see much of a speed loss, and any speed loss will be regained anyway // when we finally compile display lists. - void D3DVertexFormat::Initialize(const PortableVertexDeclaration &_vtx_decl) { vertex_stride = _vtx_decl.stride; @@ -125,7 +124,7 @@ void D3DVertexFormat::Initialize(const PortableVertexDeclaration &_vtx_decl) if (_vtx_decl.posmtx_offset != -1) { - PanicAlert("boo %i", _vtx_decl.posmtx_offset); + PanicAlert("Posmtx stream not supported correctly. %i", _vtx_decl.posmtx_offset); // glVertexAttribPointer(SHADER_POSMTX_ATTRIB, 4, GL_UNSIGNED_BYTE, GL_FALSE, vtx_decl.stride, (void *)vtx_decl.posmtx_offset); elems[elem_idx].Offset = _vtx_decl.posmtx_offset; elems[elem_idx].Usage = D3DDECLUSAGE_BLENDINDICES; |
