summaryrefslogtreecommitdiff
path: root/Source/Plugins/Plugin_VideoDX9/Src/NativeVertexFormat.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Source/Plugins/Plugin_VideoDX9/Src/NativeVertexFormat.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoDX9/Src/NativeVertexFormat.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Plugins/Plugin_VideoDX9/Src/NativeVertexFormat.cpp b/Source/Plugins/Plugin_VideoDX9/Src/NativeVertexFormat.cpp
index e79f308f0d..51fd7a4d19 100644
--- a/Source/Plugins/Plugin_VideoDX9/Src/NativeVertexFormat.cpp
+++ b/Source/Plugins/Plugin_VideoDX9/Src/NativeVertexFormat.cpp
@@ -69,7 +69,6 @@ D3DDECLTYPE VarToD3D(VarType t)
// TODO: Ban signed bytes as normals - not likely that ATI supports them natively.
// We probably won't see much of a speed loss, and any speed loss will be regained anyway
// when we finally compile display lists.
-
void D3DVertexFormat::Initialize(const PortableVertexDeclaration &_vtx_decl)
{
vertex_stride = _vtx_decl.stride;
@@ -125,7 +124,7 @@ void D3DVertexFormat::Initialize(const PortableVertexDeclaration &_vtx_decl)
if (_vtx_decl.posmtx_offset != -1)
{
- PanicAlert("boo %i", _vtx_decl.posmtx_offset);
+ PanicAlert("Posmtx stream not supported correctly. %i", _vtx_decl.posmtx_offset);
// glVertexAttribPointer(SHADER_POSMTX_ATTRIB, 4, GL_UNSIGNED_BYTE, GL_FALSE, vtx_decl.stride, (void *)vtx_decl.posmtx_offset);
elems[elem_idx].Offset = _vtx_decl.posmtx_offset;
elems[elem_idx].Usage = D3DDECLUSAGE_BLENDINDICES;