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Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/Debugger/Logging.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/Debugger/Logging.cpp224
1 files changed, 0 insertions, 224 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Debugger/Logging.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Debugger/Logging.cpp
deleted file mode 100644
index 92446af99c..0000000000
--- a/Source/Plugins/Plugin_VideoOGL/Src/Debugger/Logging.cpp
+++ /dev/null
@@ -1,224 +0,0 @@
-//////////////////////////////////////////////////////////////////////////////////////////
-//
-// Licensetype: GNU General Public License (GPL)
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-//
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-//
-// Official SVN repository and contact information can be found at
-// http://code.google.com/p/dolphin-emu/
-//
-
-#include "../Globals.h" // This is the precompiled header and must be the first ...
-
-#include <iostream>
-#include <vector>
-#include <string> // so that we can test std::string == abc
-#include <math.h> // for the pow() function
-#ifdef _WIN32
- #include <windows.h>
-#endif
-
-#include "../GLUtil.h"
-#if defined(HAVE_WX) && HAVE_WX
- #include "../Debugger/Debugger.h" // For the CDebugger class
- #include "../Debugger/PBView.h"
- #include "ConsoleWindow.h" // Open and close console, clear console window
-#endif
-#include "../Debugger/Logging.h" // For global logging values
-
-// Externals
-extern int nFiles;
-float ratioFactor; // a global to get the ratio factor from MixAdd
-int gPreset = 0;
-u32 gLastBlock;
-extern bool gSSBM;
-extern bool gSSBMremedy1;
-extern bool gSSBMremedy2;
-extern bool gSequenced;
-extern bool gReset;
-bool gOnlyLooping = false;
-//extern int gleft, gright, gtop, gbottom; // from BPStructs.cpp
-
-int j = 0;
-int k = 0;
-bool iupdonce = false;
-std::vector<u16> viupd(15); // the length of the update frequency bar
-
-#if defined(HAVE_WX) && HAVE_WX
-extern CDebugger* m_frame;
-#endif
-
-
-std::string writeTitle(int a)
-{
- std::string b;
- if(a == 0)
- {
- b = "lef rig top bot | wid hei\n";
- }
- return b;
-}
-
-// Write main message (presets)
-std::string writeMessage(int a, int i)
-{
- char buf [1000] = "";
- std::string sbuf;
-
- /*
- PRESET 0
- "lef rig top bot | xof yof\n";
- "000 000 000 000 | 000 00
- */
- if(a == 0)
- {
- sprintf(buf,"%03i %03i %03i %03i | %03i %03i",
- 0, OpenGL_GetWidth(), OpenGL_GetHeight(), 0,
- OpenGL_GetXoff(), OpenGL_GetYoff());
- }
-
- sbuf = buf;
- return sbuf;
-}
-
-
-// Logging
-void Logging(int a)
-{
-
-
- // Control how often the screen is updated, and then update the screen
- if(a == 0) j++;
- //if(l == pow((double)2,32)) l=0; // reset l
- //l++;
- if (m_frame->gUpdFreq > 0 && j > (30 / m_frame->gUpdFreq))
- {
-
-
- // Write header
- char buffer [1000] = "";
- std::string sbuff;
- sbuff = writeTitle(gPreset);
-
-
- // hopefully this is false if we don't have a debugging window and so it doesn't cause a crash
- /* // nothing do do here yet
- if(m_frame)
- {
- m_frame->m_GPRListView->m_CachedRegs[1][0] = 0;
- }
- */
-
- // add new line
- sbuff = sbuff + writeMessage(gPreset, 0); strcpy(buffer, "");
- sbuff = sbuff + "\n";
-
-
-
- // Write global values
- // ---------------
- /*
- sprintf(buffer, "\nThe parameter blocks span from %08x to %08x | distance %i %i\n", m_addressPBs, gLastBlock, (gLastBlock-m_addressPBs), (gLastBlock-m_addressPBs) / 192);
- sbuff = sbuff + buffer; strcpy(buffer, "");
- */
- // ===============
-
-
- // =======================================================================================
- // Write settings
- // ---------------
- /*
- sprintf(buffer, "\nSettings: SSBM fix %i | SSBM rem1 %i | SSBM rem2 %i | Sequenced %i | Reset %i | Only looping %i | Save file %i\n",
- gSSBM, gSSBMremedy1, gSSBMremedy2, gSequenced, gReset, gOnlyLooping, gSaveFile);
- sbuff = sbuff + buffer; strcpy(buffer, "");
- */
- // ===============
-
-
- // =======================================================================================
- // Show update frequency
- // ---------------
- sbuff = sbuff + "\n";
- if(!iupdonce)
- {
- /*
- for (int i = 0; i < 10; i++)
- {
- viupd.at(i) == 0;
- }
- */
- viupd.at(0) = 1;
- viupd.at(1) = 1;
- viupd.at(2) = 1;
- iupdonce = true;
- }
-
- for (u32 i = 0; i < viupd.size(); i++) // 0, 1,..., 9
- {
- if (i < viupd.size()-1)
- {
- viupd.at(viupd.size()-i-1) = viupd.at(viupd.size()-i-2); // move all forward
- }
- else
- {
- viupd.at(0) = viupd.at(viupd.size()-1);
- }
-
- // Correction
- if (viupd.at(viupd.size()-3) == 1 && viupd.at(viupd.size()-2) == 1 && viupd.at(viupd.size()-1) == 1)
- {
- viupd.at(0) = 0;
- }
- if(viupd.at(0) == 0 && viupd.at(1) == 1 && viupd.at(2) == 1 && viupd.at(3) == 0)
- {
- viupd.at(0) = 1;
- }
- }
-
- for (u32 i = 0; i < viupd.size(); i++)
- {
- if(viupd.at(i) == 0)
- sbuff = sbuff + " ";
- else
- sbuff = sbuff + ".";
- }
- // ================
-
-
- // =======================================================================================
- // Print
- // ----------------
- #if defined(HAVE_WX) && HAVE_WX
- Console::ClearScreen();
- #endif
-
- LOG(VIDEO, "%s", sbuff.c_str());
- sbuff.clear(); strcpy(buffer, "");
- // ================
-
-
- // New values are written so update - DISABLED - It flickered a lot, even worse than a
- // console window. So for now only the console windows is updated.
- /*
- if(m_frame)
- {
- m_frame->NotifyUpdate();
- }
- */
-
- k=0;
- j=0;
-
- } // end of if (j>20)
-
-} // end of function