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path: root/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp
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Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp
index 7e3244f634..8c3c3f3fca 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp
+++ b/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp
@@ -17,6 +17,7 @@
#include "Globals.h"
#include "FramebufferManager.h"
+#include "VertexShaderGen.h"
#include "TextureConverter.h"
#include "Render.h"
@@ -324,6 +325,22 @@ void XFBSource::Draw(const MathUtil::Rectangle<float> &sourcerc,
1.0f, 0.0f
};
+ // disable all pointer, TODO: use VAO
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glDisableVertexAttribArray(SHADER_POSMTX_ATTRIB);
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableVertexAttribArray(SHADER_NORM1_ATTRIB);
+ glDisableVertexAttribArray(SHADER_NORM2_ATTRIB);
+ glDisableClientState(GL_COLOR_ARRAY);
+ glDisableClientState(GL_SECONDARY_COLOR_ARRAY);
+ glClientActiveTexture(GL_TEXTURE0);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glClientActiveTexture(GL_TEXTURE1);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ for(int i=2; i<8; i++) {
+ glClientActiveTexture(GL_TEXTURE0 + i);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ }
glVertexPointer(2, GL_FLOAT, 0, vtx1);
glClientActiveTexture(GL_TEXTURE0);