diff options
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp index 61e41008b3..4f6476d406 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp @@ -181,10 +181,10 @@ void PixelShaderCache::Shutdown() PixelShaders.clear(); } -FRAGMENTSHADER* PixelShaderCache::SetShader(DSTALPHA_MODE dstAlphaMode, u32 components) +FRAGMENTSHADER* PixelShaderCache::SetShader(PSGRENDER_MODE PSGRenderMode, u32 components) { PIXELSHADERUID uid; - GetPixelShaderId(&uid, dstAlphaMode, components); + GetPixelShaderId(&uid, PSGRenderMode, components); // Check if the shader is already set if (last_entry) @@ -192,7 +192,7 @@ FRAGMENTSHADER* PixelShaderCache::SetShader(DSTALPHA_MODE dstAlphaMode, u32 comp if (uid == last_uid) { GFX_DEBUGGER_PAUSE_AT(NEXT_PIXEL_SHADER_CHANGE, true); - ValidatePixelShaderIDs(API_OPENGL, last_entry->safe_uid, last_entry->shader.strprog, dstAlphaMode, components); + ValidatePixelShaderIDs(API_OPENGL, last_entry->safe_uid, last_entry->shader.strprog, PSGRenderMode, components); return &last_entry->shader; } } @@ -206,18 +206,18 @@ FRAGMENTSHADER* PixelShaderCache::SetShader(DSTALPHA_MODE dstAlphaMode, u32 comp last_entry = &entry; GFX_DEBUGGER_PAUSE_AT(NEXT_PIXEL_SHADER_CHANGE, true); - ValidatePixelShaderIDs(API_OPENGL, entry.safe_uid, entry.shader.strprog, dstAlphaMode, components); + ValidatePixelShaderIDs(API_OPENGL, entry.safe_uid, entry.shader.strprog, PSGRenderMode, components); return &last_entry->shader; } // Make an entry in the table PSCacheEntry& newentry = PixelShaders[uid]; last_entry = &newentry; - const char *code = GeneratePixelShaderCode(dstAlphaMode, API_OPENGL, components); + const char *code = GeneratePixelShaderCode(PSGRenderMode, API_OPENGL, components); if (g_ActiveConfig.bEnableShaderDebugging && code) { - GetSafePixelShaderId(&newentry.safe_uid, dstAlphaMode, components); + GetSafePixelShaderId(&newentry.safe_uid, PSGRenderMode, components); newentry.shader.strprog = code; } |
