diff options
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/Render.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoOGL/Src/Render.cpp | 73 |
1 files changed, 1 insertions, 72 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp index befd36060e..4c39940ea3 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp @@ -65,7 +65,6 @@ CGprofile g_cgfProf; RasterFont* s_pfont = NULL; static bool s_bFullscreen = false; -static bool s_bOutputCgErrors = true; static int nZBufferRender = 0; // if > 0, then use zbuffer render, and count down. @@ -776,7 +775,7 @@ Renderer::RenderMode Renderer::GetRenderMode() return s_RenderMode; } -void Renderer::Swap(const TRectangle& rc) +void Renderer::Swap() { OpenGL_Update(); // just updates the render window position and the backbuffer size @@ -1011,76 +1010,6 @@ bool Renderer::SaveRenderTarget(const char* filename, int jpeg) return SaveTGA(filename, nBackbufferWidth, nBackbufferHeight, &data[0]); } -void Renderer::SetCgErrorOutput(bool bOutput) -{ - s_bOutputCgErrors = bOutput; -} - -void HandleGLError() -{ - const GLubyte* pstr = glGetString(GL_PROGRAM_ERROR_STRING_ARB); - if (pstr != NULL && pstr[0] != 0) - { - GLint loc = 0; - glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &loc); - ERROR_LOG("program error at %d: ", loc); - ERROR_LOG((char*)pstr); - ERROR_LOG("\n"); - } - - // check the error status of this framebuffer */ - GLenum error = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); - - // if error != GL_FRAMEBUFFER_COMPLETE_EXT, there's an error of some sort - if (!error) - return; - - switch(error) - { - case GL_FRAMEBUFFER_COMPLETE_EXT: - break; - case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT: - ERROR_LOG("Error! missing a required image/buffer attachment!\n"); - break; - case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT: - ERROR_LOG("Error! has no images/buffers attached!\n"); - break; -// case GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT: -// ERROR_LOG("Error! has an image/buffer attached in multiple locations!\n"); -// break; - case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT: - ERROR_LOG("Error! has mismatched image/buffer dimensions!\n"); - break; - case GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT: - ERROR_LOG("Error! colorbuffer attachments have different types!\n"); - break; - case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: - ERROR_LOG("Error! trying to draw to non-attached color buffer!\n"); - break; - case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT: - ERROR_LOG("Error! trying to read from a non-attached color buffer!\n"); - break; - case GL_FRAMEBUFFER_UNSUPPORTED_EXT: - ERROR_LOG("Error! format is not supported by current graphics card/driver!\n"); - break; - default: - ERROR_LOG("*UNKNOWN ERROR* reported from glCheckFramebufferStatusEXT()!\n"); - break; - } -} - -void HandleCgError(CGcontext ctx, CGerror err, void* appdata) -{ - if (s_bOutputCgErrors) - { - ERROR_LOG("Cg error: %s\n", cgGetErrorString(err)); - const char* listing = cgGetLastListing(g_cgcontext); - if (listing != NULL) { - ERROR_LOG(" last listing: %s\n", listing); - } - } -} - ////////////////////////////////////////////////////////////////////////////////////// // Called from VertexShaderManager // ---------------------- |
