diff options
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/VertexLoader_Normal.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoOGL/Src/VertexLoader_Normal.cpp | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader_Normal.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader_Normal.cpp index 54d1284766..c8f00848e6 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader_Normal.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader_Normal.cpp @@ -123,30 +123,30 @@ TPipelineFunction VertexLoader_Normal::GetFunction(unsigned int _type, unsigned /////////////////////////////////////////////////////////////////////////////////////////////////////
void LOADERDECL VertexLoader_Normal::Normal_DirectByte(void* _p)
{
- *VertexManager::s_pCurBufferPointer++ = ReadBuffer8();
- *VertexManager::s_pCurBufferPointer++ = ReadBuffer8();
- *VertexManager::s_pCurBufferPointer++ = ReadBuffer8();
+ *VertexManager::s_pCurBufferPointer++ = DataReadU8();
+ *VertexManager::s_pCurBufferPointer++ = DataReadU8();
+ *VertexManager::s_pCurBufferPointer++ = DataReadU8();
LOG_NORM8();
-// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)ReadBuffer8()+0.5f) / 127.5f;
+// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)DataReadU8()+0.5f) / 127.5f;
}
void LOADERDECL VertexLoader_Normal::Normal_DirectShort(void* _p)
{
- ((u16*)VertexManager::s_pCurBufferPointer)[0] = ReadBuffer16();
- ((u16*)VertexManager::s_pCurBufferPointer)[1] = ReadBuffer16();
- ((u16*)VertexManager::s_pCurBufferPointer)[2] = ReadBuffer16();
+ ((u16*)VertexManager::s_pCurBufferPointer)[0] = DataReadU16();
+ ((u16*)VertexManager::s_pCurBufferPointer)[1] = DataReadU16();
+ ((u16*)VertexManager::s_pCurBufferPointer)[2] = DataReadU16();
VertexManager::s_pCurBufferPointer += 6;
LOG_NORM16()
-// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed short)ReadBuffer16()+0.5f) / 32767.5f;
-// ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed short)ReadBuffer16()+0.5f) / 32767.5f;
-// ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(signed short)ReadBuffer16()+0.5f) / 32767.5f;
+// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed short)DataReadU16()+0.5f) / 32767.5f;
+// ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed short)DataReadU16()+0.5f) / 32767.5f;
+// ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(signed short)DataReadU16()+0.5f) / 32767.5f;
}
void LOADERDECL VertexLoader_Normal::Normal_DirectFloat(void* _p)
{
- ((float*)VertexManager::s_pCurBufferPointer)[0] = ReadBuffer32F();
- ((float*)VertexManager::s_pCurBufferPointer)[1] = ReadBuffer32F();
- ((float*)VertexManager::s_pCurBufferPointer)[2] = ReadBuffer32F();
+ ((float*)VertexManager::s_pCurBufferPointer)[0] = DataReadF32();
+ ((float*)VertexManager::s_pCurBufferPointer)[1] = DataReadF32();
+ ((float*)VertexManager::s_pCurBufferPointer)[2] = DataReadF32();
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF()
}
@@ -155,9 +155,9 @@ void LOADERDECL VertexLoader_Normal::Normal_DirectByte3(void* _p) {
for (int i=0; i<3; i++)
{
- *VertexManager::s_pCurBufferPointer++ = ReadBuffer8();
- *VertexManager::s_pCurBufferPointer++ = ReadBuffer8();
- *VertexManager::s_pCurBufferPointer++ = ReadBuffer8();
+ *VertexManager::s_pCurBufferPointer++ = DataReadU8();
+ *VertexManager::s_pCurBufferPointer++ = DataReadU8();
+ *VertexManager::s_pCurBufferPointer++ = DataReadU8();
LOG_NORM8();
}
}
@@ -166,9 +166,9 @@ void LOADERDECL VertexLoader_Normal::Normal_DirectShort3(void* _p) {
for (int i=0; i<3; i++)
{
- ((u16*)VertexManager::s_pCurBufferPointer)[0] = ReadBuffer16();
- ((u16*)VertexManager::s_pCurBufferPointer)[1] = ReadBuffer16();
- ((u16*)VertexManager::s_pCurBufferPointer)[2] = ReadBuffer16();
+ ((u16*)VertexManager::s_pCurBufferPointer)[0] = DataReadU16();
+ ((u16*)VertexManager::s_pCurBufferPointer)[1] = DataReadU16();
+ ((u16*)VertexManager::s_pCurBufferPointer)[2] = DataReadU16();
VertexManager::s_pCurBufferPointer += 6;
LOG_NORM16();
}
@@ -178,9 +178,9 @@ void LOADERDECL VertexLoader_Normal::Normal_DirectFloat3(void* _p) {
for (int i=0; i<3; i++)
{
- ((float*)VertexManager::s_pCurBufferPointer)[0] = ReadBuffer32F();
- ((float*)VertexManager::s_pCurBufferPointer)[1] = ReadBuffer32F();
- ((float*)VertexManager::s_pCurBufferPointer)[2] = ReadBuffer32F();
+ ((float*)VertexManager::s_pCurBufferPointer)[0] = DataReadF32();
+ ((float*)VertexManager::s_pCurBufferPointer)[1] = DataReadF32();
+ ((float*)VertexManager::s_pCurBufferPointer)[2] = DataReadF32();
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
@@ -191,7 +191,7 @@ void LOADERDECL VertexLoader_Normal::Normal_DirectFloat3(void* _p) /////////////////////////////////////////////////////////////////////////////////////////////////////
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte(void* _p)
{
- u8 Index = ReadBuffer8();
+ u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
@@ -205,7 +205,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte(void* _p) void LOADERDECL VertexLoader_Normal::Normal_Index8_Short(void* _p)
{
- u8 Index = ReadBuffer8();
+ u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
@@ -216,7 +216,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Short(void* _p) void LOADERDECL VertexLoader_Normal::Normal_Index8_Float(void* _p)
{
- u8 Index = ReadBuffer8();
+ u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
@@ -229,7 +229,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3(void* _p) {
if (index3) {
for (int i=0; i<3; i++) {
- u8 Index = ReadBuffer8();
+ u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
@@ -238,7 +238,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3(void* _p) }
}
else {
- u8 Index = ReadBuffer8();
+ u8 Index = DataReadU8();
for (int i=0; i<3; i++) {
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
@@ -253,7 +253,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3(void* _p) {
if (index3) {
for (int i=0; i<3; i++) {
- u8 Index = ReadBuffer8();
+ u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
@@ -263,7 +263,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3(void* _p) }
}
else {
- u8 Index = ReadBuffer8();
+ u8 Index = DataReadU8();
for (int i=0; i<3; i++) {
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
@@ -279,7 +279,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3(void* _p) {
if (index3) {
for (int i=0; i<3; i++) {
- u8 Index = ReadBuffer8();
+ u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
@@ -289,7 +289,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3(void* _p) }
}
else {
- u8 Index = ReadBuffer8();
+ u8 Index = DataReadU8();
for (int i=0; i<3; i++) {
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
@@ -307,7 +307,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3(void* _p) void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte(void* _p)
{
- u16 Index = ReadBuffer16();
+ u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
@@ -317,7 +317,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte(void* _p) void LOADERDECL VertexLoader_Normal::Normal_Index16_Short(void* _p)
{
- u16 Index = ReadBuffer16();
+ u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
@@ -328,7 +328,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Short(void* _p) void LOADERDECL VertexLoader_Normal::Normal_Index16_Float(void* _p)
{
- u16 Index = ReadBuffer16();
+ u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
@@ -341,7 +341,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3(void* _p) {
if (index3) {
for (int i=0; i<3; i++) {
- u16 Index = ReadBuffer16();
+ u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
@@ -350,7 +350,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3(void* _p) }
}
else {
- u16 Index = ReadBuffer16();
+ u16 Index = DataReadU16();
for (int i=0; i<3; i++) {
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
@@ -367,7 +367,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3(void* _p) {
for (int i=0; i<3; i++)
{
- u16 Index = ReadBuffer16();
+ u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
@@ -378,7 +378,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3(void* _p) }
else
{
- u16 Index = ReadBuffer16();
+ u16 Index = DataReadU16();
for (int i=0; i<3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
@@ -397,7 +397,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3(void* _p) {
for (int i=0; i<3; i++)
{
- u16 Index = ReadBuffer16();
+ u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
@@ -408,7 +408,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3(void* _p) }
else
{
- u16 Index = ReadBuffer16();
+ u16 Index = DataReadU16();
for (int i=0; i<3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
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