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path: root/Source/Plugins/Plugin_Wiimote/Src/Config.cpp
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Diffstat (limited to 'Source/Plugins/Plugin_Wiimote/Src/Config.cpp')
-rw-r--r--Source/Plugins/Plugin_Wiimote/Src/Config.cpp82
1 files changed, 52 insertions, 30 deletions
diff --git a/Source/Plugins/Plugin_Wiimote/Src/Config.cpp b/Source/Plugins/Plugin_Wiimote/Src/Config.cpp
index 7b57ed9836..9fa2395776 100644
--- a/Source/Plugins/Plugin_Wiimote/Src/Config.cpp
+++ b/Source/Plugins/Plugin_Wiimote/Src/Config.cpp
@@ -24,6 +24,7 @@
#include "Config.h"
#include "EmuDefinitions.h" // for PadMapping
+#include "EmuMain.h"
#include "main.h"
// Configuration file control names
@@ -242,10 +243,13 @@ Config::Config()
{
// Set all default values to zero
memset(this, 0, sizeof(Config));
+ Loaded = false;
}
void Config::Load(bool ChangePad)
{
+ Loaded = true;
+
std::string temp;
IniFile iniFile;
iniFile.Load(FULL_CONFIG_DIR "Wiimote.ini");
@@ -273,6 +277,7 @@ void Config::Load(bool ChangePad)
sprintf(SectionName, "Wiimote%i", i + 1);
iniFile.Get(SectionName, "NoTriggerFilter", &bNoTriggerFilter, false);
iniFile.Get(SectionName, "TriggerType", &Trigger.Type, Trigger.TRIGGER_OFF);
+ iniFile.Get(SectionName, "TriggerUpright", &Trigger.Upright, false);
iniFile.Get(SectionName, "TriggerRollRange", &Trigger.Range.Roll, 50);
iniFile.Get(SectionName, "TriggerPitchRange", &Trigger.Range.Pitch, false);
@@ -295,38 +300,49 @@ void Config::Load(bool ChangePad)
iniFile.Get(SectionName, gh3ControlNames[x], &WiiMoteEmu::PadMapping[i].GH3c.keyForControls[x], GH3DefaultControls[x]);
// Don't update this when we are loading settings from the ConfigBox
- if(!ChangePad)
+ if (!ChangePad)
{
// This pad Id could possibly be higher than the number of pads that are connected,
// but we check later, when needed, that that is not the case
iniFile.Get(SectionName, "DeviceID", &WiiMoteEmu::PadMapping[i].ID, 0);
+ iniFile.Get(SectionName, "DeviceName", &WiiMoteEmu::PadMapping[i].Name, 0);
iniFile.Get(SectionName, "Enabled", &WiiMoteEmu::PadMapping[i].enabled, true);
}
// Joypad specific settings
- // Current joypad device ID: PadMapping[i].ID
- // Current joypad name: joyinfo[PadMapping[i].ID].Name
-
- // Prevent a crash from illegal access to joyinfo that will only have values for
- // the current amount of connected PadMapping
- if((u32)WiiMoteEmu::PadMapping[i].ID >= WiiMoteEmu::joyinfo.size()) continue;
+ // Current joypad device ID: PadMapping[i].ID
+ // Current joypad name: PadMapping[i].Name
// Create a section name
- std::string joySectionName = WiiMoteEmu::joyinfo[WiiMoteEmu::PadMapping[i].ID].Name;
-
- iniFile.Get(joySectionName.c_str(), "left_x", &WiiMoteEmu::PadMapping[i].Axis.Lx, 0);
- iniFile.Get(joySectionName.c_str(), "left_y", &WiiMoteEmu::PadMapping[i].Axis.Ly, 1);
- iniFile.Get(joySectionName.c_str(), "right_x", &WiiMoteEmu::PadMapping[i].Axis.Rx, 2);
- iniFile.Get(joySectionName.c_str(), "right_y", &WiiMoteEmu::PadMapping[i].Axis.Ry, 3);
- iniFile.Get(joySectionName.c_str(), "l_trigger", &WiiMoteEmu::PadMapping[i].Axis.Tl, 1004);
- iniFile.Get(joySectionName.c_str(), "r_trigger", &WiiMoteEmu::PadMapping[i].Axis.Tr, 1005);
- iniFile.Get(joySectionName.c_str(), "DeadZoneL", &WiiMoteEmu::PadMapping[i].DeadZoneL, 0);
- iniFile.Get(joySectionName.c_str(), "DeadZoneR", &WiiMoteEmu::PadMapping[i].DeadZoneR, 0);
- iniFile.Get(joySectionName.c_str(), "TriggerType", &WiiMoteEmu::PadMapping[i].triggertype, 0);
- iniFile.Get(joySectionName.c_str(), "Diagonal", &WiiMoteEmu::PadMapping[i].SDiagonal, "100%");
- iniFile.Get(joySectionName.c_str(), "Circle2Square", &WiiMoteEmu::PadMapping[i].bCircle2Square, false);
- iniFile.Get(joySectionName.c_str(), "RollInvert", &WiiMoteEmu::PadMapping[i].bRollInvert, false);
- iniFile.Get(joySectionName.c_str(), "PitchInvert", &WiiMoteEmu::PadMapping[i].bPitchInvert, false);
+ std::string JoySectionName = WiiMoteEmu::PadMapping[i].Name;
+ // Don't load settings for a non-connected device
+ if (!WiiMoteEmu::IsConnected(JoySectionName))
+ {
+ ERROR_LOG(PAD, "Slot %i: The device '%s' is not connected, will not load settings", i, JoySectionName.c_str());
+ continue;
+ }
+ // Don't load a blank ID
+ if (JoySectionName == "")
+ {
+ ERROR_LOG(PAD, "Slot %i has no device name, will not load settings", i);
+ continue;
+ }
+
+ iniFile.Get(JoySectionName.c_str(), "left_x", &WiiMoteEmu::PadMapping[i].Axis.Lx, 0);
+ iniFile.Get(JoySectionName.c_str(), "left_y", &WiiMoteEmu::PadMapping[i].Axis.Ly, 1);
+ iniFile.Get(JoySectionName.c_str(), "right_x", &WiiMoteEmu::PadMapping[i].Axis.Rx, 2);
+ iniFile.Get(JoySectionName.c_str(), "right_y", &WiiMoteEmu::PadMapping[i].Axis.Ry, 3);
+ iniFile.Get(JoySectionName.c_str(), "l_trigger", &WiiMoteEmu::PadMapping[i].Axis.Tl, 1004);
+ iniFile.Get(JoySectionName.c_str(), "r_trigger", &WiiMoteEmu::PadMapping[i].Axis.Tr, 1005);
+ iniFile.Get(JoySectionName.c_str(), "DeadZoneL", &WiiMoteEmu::PadMapping[i].DeadZoneL, 0);
+ iniFile.Get(JoySectionName.c_str(), "DeadZoneR", &WiiMoteEmu::PadMapping[i].DeadZoneR, 0);
+ iniFile.Get(JoySectionName.c_str(), "TriggerType", &WiiMoteEmu::PadMapping[i].triggertype, 0);
+ iniFile.Get(JoySectionName.c_str(), "Diagonal", &WiiMoteEmu::PadMapping[i].SDiagonal, "100%");
+ iniFile.Get(JoySectionName.c_str(), "Circle2Square", &WiiMoteEmu::PadMapping[i].bCircle2Square, false);
+ iniFile.Get(JoySectionName.c_str(), "RollInvert", &WiiMoteEmu::PadMapping[i].bRollInvert, false);
+ iniFile.Get(JoySectionName.c_str(), "PitchInvert", &WiiMoteEmu::PadMapping[i].bPitchInvert, false);
+
+ NOTICE_LOG(WIIMOTE, "Slot %i: Load settings for ID %i '%s'", i, WiiMoteEmu::PadMapping[i].ID, JoySectionName.c_str());
}
// Load the IR cursor settings if it's avaliable for the GameId, if not load the default settings
iniFile.Load(FULL_CONFIG_DIR "IR Pointer.ini");
@@ -375,6 +391,7 @@ void Config::Save(int Slot)
iniFile.Set(SectionName, "Enabled", WiiMoteEmu::PadMapping[i].enabled);
iniFile.Set(SectionName, "NoTriggerFilter", bNoTriggerFilter);
iniFile.Set(SectionName, "TriggerType", Trigger.Type);
+ iniFile.Set(SectionName, "TriggerUpright", Trigger.Upright);
iniFile.Set(SectionName, "TriggerRollRange", Trigger.Range.Roll);
iniFile.Set(SectionName, "TriggerPitchRange", Trigger.Range.Pitch);
@@ -400,18 +417,23 @@ void Config::Save(int Slot)
// Save the physical device ID number
iniFile.Set(SectionName, "DeviceID", WiiMoteEmu::PadMapping[i].ID);
+ iniFile.Set(SectionName, "DeviceName", WiiMoteEmu::PadMapping[i].Name);
// Joypad specific settings
- // Current joypad device ID: PadMapping[i].ID
- // Current joypad name: joyinfo[PadMapping[i].ID].Name
-
- // Save joypad specific settings. Check for "PadMapping[i].ID < SDL_NumJoysticks()" to
- // avoid reading a joyinfo that does't exist
- if((u32)WiiMoteEmu::PadMapping[i].ID >= WiiMoteEmu::joyinfo.size()) continue;
+ // Current joypad device ID: PadMapping[i].ID
+ // Current joypad name: IDToName(PadMapping[i].ID])
// Create a new section name after the joypad name
- std::string joySectionName = WiiMoteEmu::joyinfo[WiiMoteEmu::PadMapping[i].ID].Name;
-
+ std::string joySectionName = WiiMoteEmu::IDToName(WiiMoteEmu::PadMapping[i].ID);
+ // Don't save a blank name
+ if (SectionName == "")
+ {
+ ERROR_LOG(WIIMOTE, "ID %i has no name, will not load", WiiMoteEmu::PadMapping[i].ID);
+ continue;
+ }
+
+ NOTICE_LOG(WIIMOTE, "Save settings for ID %i '%s' from PadMapping[%i]", WiiMoteEmu::PadMapping[i].ID, joySectionName.c_str(), i);
+
iniFile.Set(joySectionName.c_str(), "left_x", WiiMoteEmu::PadMapping[i].Axis.Lx);
iniFile.Set(joySectionName.c_str(), "left_y", WiiMoteEmu::PadMapping[i].Axis.Ly);
iniFile.Set(joySectionName.c_str(), "right_x", WiiMoteEmu::PadMapping[i].Axis.Rx);