diff options
Diffstat (limited to 'Source/UnitTests/VideoCommon/VertexLoaderTest.cpp')
| -rw-r--r-- | Source/UnitTests/VideoCommon/VertexLoaderTest.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp b/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp index 853d690142..92a9888ba2 100644 --- a/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp +++ b/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp @@ -316,15 +316,15 @@ TEST_P(VertexLoaderSpeedTest, TexCoordSingleElement) TEST_F(VertexLoaderTest, LargeFloatVertexSpeed) { // Enables most attributes in floating point indexed mode to test speed. - m_vtx_desc.low.PosMatIdx = 1; - m_vtx_desc.low.Tex0MatIdx = 1; - m_vtx_desc.low.Tex1MatIdx = 1; - m_vtx_desc.low.Tex2MatIdx = 1; - m_vtx_desc.low.Tex3MatIdx = 1; - m_vtx_desc.low.Tex4MatIdx = 1; - m_vtx_desc.low.Tex5MatIdx = 1; - m_vtx_desc.low.Tex6MatIdx = 1; - m_vtx_desc.low.Tex7MatIdx = 1; + m_vtx_desc.low.PosMatIdx = true; + m_vtx_desc.low.Tex0MatIdx = true; + m_vtx_desc.low.Tex1MatIdx = true; + m_vtx_desc.low.Tex2MatIdx = true; + m_vtx_desc.low.Tex3MatIdx = true; + m_vtx_desc.low.Tex4MatIdx = true; + m_vtx_desc.low.Tex5MatIdx = true; + m_vtx_desc.low.Tex6MatIdx = true; + m_vtx_desc.low.Tex7MatIdx = true; m_vtx_desc.low.Position = VertexComponentFormat::Index16; m_vtx_desc.low.Normal = VertexComponentFormat::Index16; m_vtx_desc.low.Color0 = VertexComponentFormat::Index16; @@ -379,15 +379,15 @@ TEST_F(VertexLoaderTest, LargeFloatVertexSpeed) TEST_F(VertexLoaderTest, DirectAllComponents) { - m_vtx_desc.low.PosMatIdx = 1; - m_vtx_desc.low.Tex0MatIdx = 1; - m_vtx_desc.low.Tex1MatIdx = 1; - m_vtx_desc.low.Tex2MatIdx = 1; - m_vtx_desc.low.Tex3MatIdx = 1; - m_vtx_desc.low.Tex4MatIdx = 1; - m_vtx_desc.low.Tex5MatIdx = 1; - m_vtx_desc.low.Tex6MatIdx = 1; - m_vtx_desc.low.Tex7MatIdx = 1; + m_vtx_desc.low.PosMatIdx = true; + m_vtx_desc.low.Tex0MatIdx = true; + m_vtx_desc.low.Tex1MatIdx = true; + m_vtx_desc.low.Tex2MatIdx = true; + m_vtx_desc.low.Tex3MatIdx = true; + m_vtx_desc.low.Tex4MatIdx = true; + m_vtx_desc.low.Tex5MatIdx = true; + m_vtx_desc.low.Tex6MatIdx = true; + m_vtx_desc.low.Tex7MatIdx = true; m_vtx_desc.low.Position = VertexComponentFormat::Direct; m_vtx_desc.low.Normal = VertexComponentFormat::Direct; m_vtx_desc.low.Color0 = VertexComponentFormat::Direct; |
