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-rw-r--r--Source/Core/Core/Boot/Boot.cpp2
-rw-r--r--Source/Core/Core/Boot/Boot_BS2Emu.cpp20
-rw-r--r--Source/Core/Core/Boot/Boot_WiiWAD.cpp3
-rw-r--r--Source/Core/Core/IOS/DI/DI.cpp6
-rw-r--r--Source/Core/Core/IOS/ES/ES.cpp266
-rw-r--r--Source/Core/Core/IOS/ES/ES.h25
-rw-r--r--Source/Core/Core/IOS/ES/Formats.cpp10
-rw-r--r--Source/Core/Core/IOS/ES/Formats.h2
-rw-r--r--Source/Core/Core/IOS/IPC.cpp26
-rw-r--r--Source/Core/Core/IOS/IPC.h11
-rw-r--r--Source/Core/Core/State.cpp2
-rw-r--r--Source/Core/DiscIO/Volume.h1
-rw-r--r--Source/Core/DiscIO/VolumeWiiCrypted.cpp7
-rw-r--r--Source/Core/DiscIO/VolumeWiiCrypted.h1
14 files changed, 237 insertions, 145 deletions
diff --git a/Source/Core/Core/Boot/Boot.cpp b/Source/Core/Core/Boot/Boot.cpp
index 46176ecf5c..6e0ffebba6 100644
--- a/Source/Core/Core/Boot/Boot.cpp
+++ b/Source/Core/Core/Boot/Boot.cpp
@@ -278,8 +278,6 @@ bool CBoot::BootUp()
PanicAlertT("Warning - starting ISO in wrong console mode!");
}
- IOS::HLE::ES_DIVerify(pVolume.GetTMD());
-
_StartupPara.bWii = pVolume.GetVolumeType() == DiscIO::Platform::WII_DISC;
// HLE BS2 or not
diff --git a/Source/Core/Core/Boot/Boot_BS2Emu.cpp b/Source/Core/Core/Boot/Boot_BS2Emu.cpp
index 605579f597..e320d93e71 100644
--- a/Source/Core/Core/Boot/Boot_BS2Emu.cpp
+++ b/Source/Core/Core/Boot/Boot_BS2Emu.cpp
@@ -21,6 +21,7 @@
#include "Core/HW/DVDInterface.h"
#include "Core/HW/EXI/EXI_DeviceIPL.h"
#include "Core/HW/Memmap.h"
+#include "Core/IOS/ES/ES.h"
#include "Core/IOS/ES/Formats.h"
#include "Core/IOS/IPC.h"
#include "Core/PatchEngine.h"
@@ -311,6 +312,11 @@ bool CBoot::EmulatedBS2_Wii()
if (DVDInterface::GetVolume().GetVolumeType() != DiscIO::Platform::WII_DISC)
return false;
+ const IOS::ES::TMDReader tmd = DVDInterface::GetVolume().GetTMD();
+
+ if (!SetupWiiMemory(tmd.GetIOSId()))
+ return false;
+
// This is some kind of consistency check that is compared to the 0x00
// values as the game boots. This location keeps the 4 byte ID for as long
// as the game is running. The 6 byte ID at 0x00 is overwritten sometime
@@ -346,11 +352,6 @@ bool CBoot::EmulatedBS2_Wii()
PowerPC::ppcState.gpr[1] = 0x816ffff0; // StackPointer
- IOS::ES::TMDReader tmd = DVDInterface::GetVolume().GetTMD();
-
- if (!SetupWiiMemory(tmd.GetIOSId()))
- return false;
-
// Execute the apploader
const u32 apploader_offset = 0x2440; // 0x1c40;
@@ -383,11 +384,7 @@ bool CBoot::EmulatedBS2_Wii()
PowerPC::ppcState.gpr[3] = 0x81300000;
RunFunction(iAppLoaderInit);
- // Let the apploader load the exe to memory. At this point I get an unknown IPC command
- // (command zero) when I load Wii Sports or other games a second time. I don't notice
- // any side effects however. It's a little disconcerting however that Start after Stop
- // behaves differently than the first Start after starting Dolphin. It means something
- // was not reset correctly.
+ // Let the apploader load the exe to memory
DEBUG_LOG(BOOT, "Run iAppLoaderMain");
do
{
@@ -410,8 +407,7 @@ bool CBoot::EmulatedBS2_Wii()
DEBUG_LOG(BOOT, "Run iAppLoaderClose");
RunFunction(iAppLoaderClose);
- // Load patches and run startup patches
- PatchEngine::LoadPatches();
+ IOS::HLE::Device::ES::DIVerify(tmd, DVDInterface::GetVolume().GetTicket());
// return
PC = PowerPC::ppcState.gpr[3];
diff --git a/Source/Core/Core/Boot/Boot_WiiWAD.cpp b/Source/Core/Core/Boot/Boot_WiiWAD.cpp
index 612ddc8fe8..eff9775006 100644
--- a/Source/Core/Core/Boot/Boot_WiiWAD.cpp
+++ b/Source/Core/Core/Boot/Boot_WiiWAD.cpp
@@ -11,6 +11,7 @@
#include "Common/NandPaths.h"
#include "Core/Boot/Boot.h"
+#include "Core/IOS/ES/ES.h"
#include "Core/IOS/FS/FileIO.h"
#include "Core/IOS/IPC.h"
#include "Core/PatchEngine.h"
@@ -87,7 +88,7 @@ bool CBoot::Boot_WiiWAD(const std::string& _pFilename)
if (!SetupWiiMemory(ContentLoader.GetTMD().GetIOSId()))
return false;
- IOS::HLE::SetDefaultContentFile(_pFilename);
+ IOS::HLE::Device::ES::LoadWAD(_pFilename);
if (!IOS::HLE::BootstrapPPC(ContentLoader))
return false;
diff --git a/Source/Core/Core/IOS/DI/DI.cpp b/Source/Core/Core/IOS/DI/DI.cpp
index bd91eb11d5..4dc743b81c 100644
--- a/Source/Core/Core/IOS/DI/DI.cpp
+++ b/Source/Core/Core/IOS/DI/DI.cpp
@@ -14,8 +14,8 @@
#include "Core/HW/DVDInterface.h"
#include "Core/HW/Memmap.h"
#include "Core/IOS/DI/DI.h"
+#include "Core/IOS/ES/ES.h"
#include "Core/IOS/ES/Formats.h"
-#include "Core/IOS/IPC.h"
#include "DiscIO/Volume.h"
namespace IOS
@@ -106,10 +106,10 @@ IPCCommandResult DI::IOCtlV(const IOCtlVRequest& request)
INFO_LOG(IOS_DI, "DVDLowOpenPartition: partition_offset 0x%016" PRIx64, partition_offset);
// Read TMD to the buffer
- const ES::TMDReader tmd = DVDInterface::GetVolume().GetTMD();
+ const IOS::ES::TMDReader tmd = DVDInterface::GetVolume().GetTMD();
const std::vector<u8> raw_tmd = tmd.GetRawTMD();
Memory::CopyToEmu(request.io_vectors[0].address, raw_tmd.data(), raw_tmd.size());
- ES_DIVerify(tmd);
+ ES::DIVerify(tmd, DVDInterface::GetVolume().GetTicket());
return_value = 1;
break;
diff --git a/Source/Core/Core/IOS/ES/ES.cpp b/Source/Core/Core/IOS/ES/ES.cpp
index 79a69e2317..e2cb1ce188 100644
--- a/Source/Core/Core/IOS/ES/ES.cpp
+++ b/Source/Core/Core/IOS/ES/ES.cpp
@@ -20,17 +20,22 @@
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/NandPaths.h"
+#include "Core/Boot/Boot.h"
#include "Core/Boot/Boot_DOL.h"
#include "Core/ConfigManager.h"
+#include "Core/HLE/HLE.h"
#include "Core/HW/DVDInterface.h"
#include "Core/HW/Memmap.h"
#include "Core/IOS/ES/ES.h"
#include "Core/IOS/ES/Formats.h"
+#include "Core/PatchEngine.h"
+#include "Core/PowerPC/PPCSymbolDB.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/WiiRoot.h"
#include "Core/ec_wii.h"
#include "DiscIO/NANDContentLoader.h"
#include "DiscIO/Volume.h"
+#include "VideoCommon/HiresTextures.h"
namespace IOS
{
@@ -38,7 +43,27 @@ namespace HLE
{
namespace Device
{
-std::string ES::m_ContentFile;
+struct TitleContext
+{
+ void Clear();
+ void DoState(PointerWrap& p);
+ void Update(const DiscIO::CNANDContentLoader& content_loader);
+ void Update(const IOS::ES::TMDReader& tmd_, const IOS::ES::TicketReader& ticket_);
+ void UpdateRunningGame() const;
+
+ IOS::ES::TicketReader ticket;
+ IOS::ES::TMDReader tmd;
+ bool active = false;
+ bool first_change = true;
+};
+
+// Shared across all ES instances.
+static std::string s_content_file;
+static std::vector<u64> s_title_ids;
+static TitleContext s_title_context;
+
+// Title to launch after IOS has been reset and reloaded (similar to /sys/launch.sys).
+static u64 s_title_to_launch;
constexpr u8 s_key_sd[0x10] = {0xab, 0x01, 0xb9, 0xd8, 0xe1, 0x62, 0x2b, 0x08,
0xaf, 0xba, 0xd8, 0x4d, 0xbf, 0xc2, 0xa5, 0x5d};
@@ -67,9 +92,111 @@ ES::ES(u32 device_id, const std::string& device_name) : Device(device_id, device
{
}
+void ES::Init()
+{
+ s_content_file = "";
+ s_title_context = TitleContext{};
+
+ s_title_ids.clear();
+ DiscIO::cUIDsys uid_sys{Common::FromWhichRoot::FROM_SESSION_ROOT};
+ uid_sys.GetTitleIDs(s_title_ids);
+
+ // uncomment if ES_GetOwnedTitlesCount / ES_GetOwnedTitles is implemented
+ // s_title_idsOwned.clear();
+ // DiscIO::cUIDsys::AccessInstance().GetTitleIDs(s_title_idsOwned, true);
+
+ if (s_title_to_launch != 0)
+ {
+ NOTICE_LOG(IOS, "Re-launching title after IOS reload.");
+ LaunchTitle(s_title_to_launch, true);
+ s_title_to_launch = 0;
+ }
+}
+
+void TitleContext::Clear()
+{
+ ticket.SetBytes({});
+ tmd.SetBytes({});
+ active = false;
+}
+
+void TitleContext::DoState(PointerWrap& p)
+{
+ ticket.DoState(p);
+ tmd.DoState(p);
+ p.Do(active);
+}
+
+void TitleContext::Update(const DiscIO::CNANDContentLoader& content_loader)
+{
+ if (!content_loader.IsValid())
+ return;
+ Update(content_loader.GetTMD(), content_loader.GetTicket());
+}
+
+void TitleContext::Update(const IOS::ES::TMDReader& tmd_, const IOS::ES::TicketReader& ticket_)
+{
+ if (!tmd_.IsValid() || !ticket_.IsValid())
+ {
+ ERROR_LOG(IOS_ES, "TMD or ticket is not valid -- refusing to update title context");
+ return;
+ }
+
+ ticket = ticket_;
+ tmd = tmd_;
+ active = true;
+
+ // Interesting title changes (channel or disc game launch) always happen after an IOS reload.
+ if (first_change)
+ {
+ UpdateRunningGame();
+ first_change = false;
+ }
+}
+
+void TitleContext::UpdateRunningGame() const
+{
+ // This one does not always make sense for Wii titles, so let's reset it back to a sane value.
+ SConfig::GetInstance().m_strName = "";
+ if (IOS::ES::IsTitleType(tmd.GetTitleId(), IOS::ES::TitleType::Game) ||
+ IOS::ES::IsTitleType(tmd.GetTitleId(), IOS::ES::TitleType::GameWithChannel))
+ {
+ const u32 title_identifier = Common::swap32(static_cast<u32>(tmd.GetTitleId()));
+ const u16 group_id = Common::swap16(tmd.GetGroupId());
+
+ char ascii_game_id[6];
+ std::memcpy(ascii_game_id, &title_identifier, sizeof(title_identifier));
+ std::memcpy(ascii_game_id + sizeof(title_identifier), &group_id, sizeof(group_id));
+
+ SConfig::GetInstance().m_strGameID = ascii_game_id;
+ }
+ else
+ {
+ SConfig::GetInstance().m_strGameID = StringFromFormat("%016" PRIX64, tmd.GetTitleId());
+ }
+
+ SConfig::GetInstance().m_title_id = tmd.GetTitleId();
+
+ // TODO: have a callback mechanism for title changes?
+ g_symbolDB.Clear();
+ CBoot::LoadMapFromFilename();
+ ::HLE::Clear();
+ ::HLE::PatchFunctions();
+ PatchEngine::Shutdown();
+ PatchEngine::LoadPatches();
+ HiresTexture::Update();
+
+ NOTICE_LOG(IOS_ES, "Active title: %016" PRIx64, tmd.GetTitleId());
+}
+
void ES::LoadWAD(const std::string& _rContentFile)
{
- m_ContentFile = _rContentFile;
+ s_content_file = _rContentFile;
+ // XXX: Ideally, this should be done during a launch, but because we support launching WADs
+ // without installing them (which is a bit of a hack), we have to do this manually here.
+ const auto& content_loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(s_content_file);
+ s_title_context.Update(content_loader);
+ INFO_LOG(IOS_ES, "LoadWAD: Title context changed: %016" PRIx64, s_title_context.tmd.GetTitleId());
}
void ES::DecryptContent(u32 key_index, u8* iv, u8* input, u32 size, u8* new_iv, u8* output)
@@ -80,8 +207,11 @@ void ES::DecryptContent(u32 key_index, u8* iv, u8* input, u32 size, u8* new_iv,
mbedtls_aes_crypt_cbc(&AES_ctx, MBEDTLS_AES_DECRYPT, size, new_iv, input, output);
}
-bool ES::LaunchTitle(u64 title_id, bool skip_reload) const
+bool ES::LaunchTitle(u64 title_id, bool skip_reload)
{
+ s_title_context.Clear();
+ INFO_LOG(IOS_ES, "ES_Launch: Title context changed: (none)");
+
NOTICE_LOG(IOS_ES, "Launching title %016" PRIx64 "...", title_id);
// ES_Launch should probably reset the whole state, which at least means closing all open files.
@@ -94,12 +224,12 @@ bool ES::LaunchTitle(u64 title_id, bool skip_reload) const
return LaunchPPCTitle(title_id, skip_reload);
}
-bool ES::LaunchIOS(u64 ios_title_id) const
+bool ES::LaunchIOS(u64 ios_title_id)
{
return Reload(ios_title_id);
}
-bool ES::LaunchPPCTitle(u64 title_id, bool skip_reload) const
+bool ES::LaunchPPCTitle(u64 title_id, bool skip_reload)
{
const DiscIO::CNANDContentLoader& content_loader = AccessContentDevice(title_id);
if (!content_loader.IsValid())
@@ -115,52 +245,24 @@ bool ES::LaunchPPCTitle(u64 title_id, bool skip_reload) const
// again with the reload skipped, and the PPC will be bootstrapped then.
if (!skip_reload)
{
- SetTitleToLaunch(title_id);
+ s_title_to_launch = title_id;
const u64 required_ios = content_loader.GetTMD().GetIOSId();
return LaunchTitle(required_ios);
}
- SetDefaultContentFile(Common::GetTitleContentPath(title_id, Common::FROM_SESSION_ROOT));
+ s_title_context.Update(content_loader);
+ INFO_LOG(IOS_ES, "LaunchPPCTitle: Title context changed: %016" PRIx64,
+ s_title_context.tmd.GetTitleId());
return BootstrapPPC(content_loader);
}
-void ES::OpenInternal()
-{
- auto& contentLoader = DiscIO::CNANDContentManager::Access().GetNANDLoader(m_ContentFile);
-
- // check for cd ...
- if (contentLoader.IsValid())
- {
- m_TitleID = contentLoader.GetTMD().GetTitleId();
-
- m_TitleIDs.clear();
- DiscIO::cUIDsys uid_sys{Common::FromWhichRoot::FROM_SESSION_ROOT};
- uid_sys.GetTitleIDs(m_TitleIDs);
- // uncomment if ES_GetOwnedTitlesCount / ES_GetOwnedTitles is implemented
- // m_TitleIDsOwned.clear();
- // DiscIO::cUIDsys::AccessInstance().GetTitleIDs(m_TitleIDsOwned, true);
- }
- else if (DVDInterface::VolumeIsValid())
- {
- // blindly grab the titleID from the disc - it's unencrypted at:
- // offset 0x0F8001DC and 0x0F80044C
- DVDInterface::GetVolume().GetTitleID(&m_TitleID);
- }
- else
- {
- m_TitleID = ((u64)0x00010000 << 32) | 0xF00DBEEF;
- }
-
- INFO_LOG(IOS_ES, "Set default title to %08x/%08x", (u32)(m_TitleID >> 32), (u32)m_TitleID);
-}
-
void ES::DoState(PointerWrap& p)
{
Device::DoState(p);
- p.Do(m_ContentFile);
- OpenInternal();
+ p.Do(s_content_file);
p.Do(m_AccessIdentID);
- p.Do(m_TitleIDs);
+ p.Do(s_title_ids);
+ s_title_context.DoState(p);
m_addtitle_tmd.DoState(p);
p.Do(m_addtitle_content_id);
@@ -197,8 +299,6 @@ void ES::DoState(PointerWrap& p)
ReturnCode ES::Open(const OpenRequest& request)
{
- OpenInternal();
-
if (m_is_active)
INFO_LOG(IOS_ES, "Device was re-opened.");
return Device::Open(request);
@@ -206,9 +306,8 @@ ReturnCode ES::Open(const OpenRequest& request)
void ES::Close()
{
+ // XXX: does IOS really clear the content access map here?
m_ContentAccessMap.clear();
- m_TitleIDs.clear();
- m_TitleID = -1;
m_AccessIdentID = 0;
INFO_LOG(IOS_ES, "ES: Close");
@@ -628,7 +727,10 @@ IPCCommandResult ES::OpenContent(const IOCtlVRequest& request)
return GetDefaultReply(ES_PARAMETER_SIZE_OR_ALIGNMENT);
u32 Index = Memory::Read_U32(request.in_vectors[0].address);
- s32 CFD = OpenTitleContent(m_AccessIdentID++, m_TitleID, Index);
+ if (!s_title_context.active)
+ return GetDefaultReply(ES_PARAMETER_SIZE_OR_ALIGNMENT);
+
+ s32 CFD = OpenTitleContent(m_AccessIdentID++, s_title_context.tmd.GetTitleId(), Index);
INFO_LOG(IOS_ES, "IOCTL_ES_OPENCONTENT: Index %i -> got CFD %x", Index, CFD);
return GetDefaultReply(CFD);
@@ -771,8 +873,13 @@ IPCCommandResult ES::GetTitleID(const IOCtlVRequest& request)
if (!request.HasNumberOfValidVectors(0, 1))
return GetDefaultReply(ES_PARAMETER_SIZE_OR_ALIGNMENT);
- Memory::Write_U64(m_TitleID, request.io_vectors[0].address);
- INFO_LOG(IOS_ES, "IOCTL_ES_GETTITLEID: %08x/%08x", (u32)(m_TitleID >> 32), (u32)m_TitleID);
+ if (!s_title_context.active)
+ return GetDefaultReply(ES_PARAMETER_SIZE_OR_ALIGNMENT);
+
+ const u64 title_id = s_title_context.tmd.GetTitleId();
+ Memory::Write_U64(title_id, request.io_vectors[0].address);
+ INFO_LOG(IOS_ES, "IOCTL_ES_GETTITLEID: %08x/%08x", static_cast<u32>(title_id >> 32),
+ static_cast<u32>(title_id));
return GetDefaultReply(IPC_SUCCESS);
}
@@ -792,9 +899,9 @@ IPCCommandResult ES::GetTitleCount(const IOCtlVRequest& request)
if (!request.HasNumberOfValidVectors(0, 1) || request.io_vectors[0].size != 4)
return GetDefaultReply(ES_PARAMETER_SIZE_OR_ALIGNMENT);
- Memory::Write_U32((u32)m_TitleIDs.size(), request.io_vectors[0].address);
+ Memory::Write_U32((u32)s_title_ids.size(), request.io_vectors[0].address);
- INFO_LOG(IOS_ES, "IOCTL_ES_GETTITLECNT: Number of Titles %zu", m_TitleIDs.size());
+ INFO_LOG(IOS_ES, "IOCTL_ES_GETTITLECNT: Number of Titles %zu", s_title_ids.size());
return GetDefaultReply(IPC_SUCCESS);
}
@@ -806,11 +913,11 @@ IPCCommandResult ES::GetTitles(const IOCtlVRequest& request)
u32 MaxCount = Memory::Read_U32(request.in_vectors[0].address);
u32 Count = 0;
- for (int i = 0; i < (int)m_TitleIDs.size(); i++)
+ for (int i = 0; i < (int)s_title_ids.size(); i++)
{
- Memory::Write_U64(m_TitleIDs[i], request.io_vectors[0].address + i * 8);
- INFO_LOG(IOS_ES, "IOCTL_ES_GETTITLES: %08x/%08x", (u32)(m_TitleIDs[i] >> 32),
- (u32)m_TitleIDs[i]);
+ Memory::Write_U64(s_title_ids[i], request.io_vectors[0].address + i * 8);
+ INFO_LOG(IOS_ES, "IOCTL_ES_GETTITLES: %08x/%08x", (u32)(s_title_ids[i] >> 32),
+ (u32)s_title_ids[i]);
Count++;
if (Count >= MaxCount)
break;
@@ -1327,8 +1434,12 @@ IPCCommandResult ES::Sign(const IOCtlVRequest& request)
u32 data_size = request.in_vectors[0].size;
u8* sig_out = Memory::GetPointer(request.io_vectors[0].address);
+ if (!s_title_context.active)
+ return GetDefaultReply(ES_PARAMETER_SIZE_OR_ALIGNMENT);
+
const EcWii& ec = EcWii::GetInstance();
- MakeAPSigAndCert(sig_out, ap_cert_out, m_TitleID, data, data_size, ec.GetNGPriv(), ec.GetNGID());
+ MakeAPSigAndCert(sig_out, ap_cert_out, s_title_context.tmd.GetTitleId(), data, data_size,
+ ec.GetNGPriv(), ec.GetNGID());
return GetDefaultReply(IPC_SUCCESS);
}
@@ -1365,36 +1476,38 @@ IPCCommandResult ES::GetOwnedTitleCount(const IOCtlVRequest& request)
return GetDefaultReply(IPC_SUCCESS);
}
-const DiscIO::CNANDContentLoader& ES::AccessContentDevice(u64 title_id) const
+const DiscIO::CNANDContentLoader& ES::AccessContentDevice(u64 title_id)
{
- // for WADs, the passed title id and the stored title id match; along with m_ContentFile being set
- // to the
- // actual WAD file name. We cannot simply get a NAND Loader for the title id in those cases, since
- // the WAD
- // need not be installed in the NAND, but it could be opened directly from a WAD file anywhere on
- // disk.
- if (m_TitleID == title_id && !m_ContentFile.empty())
- return DiscIO::CNANDContentManager::Access().GetNANDLoader(m_ContentFile);
+ // for WADs, the passed title id and the stored title id match; along with s_content_file
+ // being set to the actual WAD file name. We cannot simply get a NAND Loader for the title id
+ // in those cases, since the WAD need not be installed in the NAND, but it could be opened
+ // directly from a WAD file anywhere on disk.
+ if (s_title_context.active && s_title_context.tmd.GetTitleId() == title_id &&
+ !s_content_file.empty())
+ {
+ return DiscIO::CNANDContentManager::Access().GetNANDLoader(s_content_file);
+ }
return DiscIO::CNANDContentManager::Access().GetNANDLoader(title_id, Common::FROM_SESSION_ROOT);
}
-u32 ES::ES_DIVerify(const IOS::ES::TMDReader& tmd)
+// This is technically an ioctlv in IOS's ES, but it is an internal API which cannot be
+// used from the PowerPC (for unpatched IOSes anyway).
+s32 ES::DIVerify(const IOS::ES::TMDReader& tmd, const IOS::ES::TicketReader& ticket)
{
- if (!tmd.IsValid())
- return -1;
+ s_title_context.Clear();
+ INFO_LOG(IOS_ES, "ES_DIVerify: Title context changed: (none)");
- u64 title_id = 0xDEADBEEFDEADBEEFull;
- u64 tmd_title_id = tmd.GetTitleId();
+ if (!tmd.IsValid() || !ticket.IsValid())
+ return ES_PARAMETER_SIZE_OR_ALIGNMENT;
- DVDInterface::GetVolume().GetTitleID(&title_id);
- if (title_id != tmd_title_id)
- return -1;
+ if (tmd.GetTitleId() != ticket.GetTitleId())
+ return ES_PARAMETER_SIZE_OR_ALIGNMENT;
- std::string tmd_path = Common::GetTMDFileName(tmd_title_id, Common::FROM_SESSION_ROOT);
+ std::string tmd_path = Common::GetTMDFileName(tmd.GetTitleId(), Common::FROM_SESSION_ROOT);
File::CreateFullPath(tmd_path);
- File::CreateFullPath(Common::GetTitleDataPath(tmd_title_id, Common::FROM_SESSION_ROOT));
+ File::CreateFullPath(Common::GetTitleDataPath(tmd.GetTitleId(), Common::FROM_SESSION_ROOT));
if (!File::Exists(tmd_path))
{
@@ -1404,11 +1517,14 @@ u32 ES::ES_DIVerify(const IOS::ES::TMDReader& tmd)
ERROR_LOG(IOS_ES, "DIVerify failed to write disc TMD to NAND.");
}
DiscIO::cUIDsys uid_sys{Common::FromWhichRoot::FROM_SESSION_ROOT};
- uid_sys.AddTitle(tmd_title_id);
+ uid_sys.AddTitle(tmd.GetTitleId());
// DI_VERIFY writes to title.tmd, which is read and cached inside the NAND Content Manager.
// clear the cache to avoid content access mismatches.
DiscIO::CNANDContentManager::Access().ClearCache();
- return 0;
+
+ s_title_context.Update(tmd, ticket);
+ INFO_LOG(IOS_ES, "ES_DIVerify: Title context changed: %016" PRIx64, tmd.GetTitleId());
+ return IPC_SUCCESS;
}
} // namespace Device
} // namespace HLE
diff --git a/Source/Core/Core/IOS/ES/ES.h b/Source/Core/Core/IOS/ES/ES.h
index 6521eaa360..8adb54e8e9 100644
--- a/Source/Core/Core/IOS/ES/ES.h
+++ b/Source/Core/Core/IOS/ES/ES.h
@@ -34,13 +34,15 @@ class ES : public Device
public:
ES(u32 device_id, const std::string& device_name);
- void LoadWAD(const std::string& _rContentFile);
- bool LaunchTitle(u64 title_id, bool skip_reload = false) const;
+ // Called after an IOS reload.
+ static void Init();
- // Internal implementation of the ES_DECRYPT ioctlv.
- void DecryptContent(u32 key_index, u8* iv, u8* input, u32 size, u8* new_iv, u8* output);
+ static s32 DIVerify(const IOS::ES::TMDReader& tmd, const IOS::ES::TicketReader& ticket);
+ static void LoadWAD(const std::string& _rContentFile);
+ static bool LaunchTitle(u64 title_id, bool skip_reload = false);
- void OpenInternal();
+ // Internal implementation of the ES_DECRYPT ioctlv.
+ static void DecryptContent(u32 key_index, u8* iv, u8* input, u32 size, u8* new_iv, u8* output);
void DoState(PointerWrap& p) override;
@@ -48,11 +50,6 @@ public:
void Close() override;
IPCCommandResult IOCtlV(const IOCtlVRequest& request) override;
- static u32 ES_DIVerify(const IOS::ES::TMDReader& tmd);
-
- // This should only be cleared on power reset
- static std::string m_ContentFile;
-
private:
enum
{
@@ -200,18 +197,16 @@ private:
IPCCommandResult DIGetTicketView(const IOCtlVRequest& request);
IPCCommandResult GetOwnedTitleCount(const IOCtlVRequest& request);
- bool LaunchIOS(u64 ios_title_id) const;
- bool LaunchPPCTitle(u64 title_id, bool skip_reload) const;
+ static bool LaunchIOS(u64 ios_title_id);
+ static bool LaunchPPCTitle(u64 title_id, bool skip_reload);
- const DiscIO::CNANDContentLoader& AccessContentDevice(u64 title_id) const;
+ static const DiscIO::CNANDContentLoader& AccessContentDevice(u64 title_id);
u32 OpenTitleContent(u32 CFD, u64 TitleID, u16 Index);
using ContentAccessMap = std::map<u32, OpenedContent>;
ContentAccessMap m_ContentAccessMap;
- std::vector<u64> m_TitleIDs;
- u64 m_TitleID = -1;
u32 m_AccessIdentID = 0;
// For title installation (ioctls IOCTL_ES_ADDTITLE*).
diff --git a/Source/Core/Core/IOS/ES/Formats.cpp b/Source/Core/Core/IOS/ES/Formats.cpp
index 7e94798305..96a81004e5 100644
--- a/Source/Core/Core/IOS/ES/Formats.cpp
+++ b/Source/Core/Core/IOS/ES/Formats.cpp
@@ -126,6 +126,11 @@ u16 TMDReader::GetTitleVersion() const
return Common::swap16(m_bytes.data() + offsetof(TMDHeader, title_version));
}
+u16 TMDReader::GetGroupId() const
+{
+ return Common::swap16(m_bytes.data() + offsetof(TMDHeader, group_id));
+}
+
u16 TMDReader::GetNumContents() const
{
return Common::swap16(m_bytes.data() + offsetof(TMDHeader, num_contents));
@@ -212,6 +217,11 @@ bool TicketReader::IsValid() const
return true;
}
+void TicketReader::DoState(PointerWrap& p)
+{
+ p.Do(m_bytes);
+}
+
u32 TicketReader::GetNumberOfTickets() const
{
return static_cast<u32>(m_bytes.size() / (GetOffset() + sizeof(Ticket)));
diff --git a/Source/Core/Core/IOS/ES/Formats.h b/Source/Core/Core/IOS/ES/Formats.h
index 268506bec3..de31b78d0b 100644
--- a/Source/Core/Core/IOS/ES/Formats.h
+++ b/Source/Core/Core/IOS/ES/Formats.h
@@ -137,6 +137,7 @@ public:
DiscIO::Region GetRegion() const;
u64 GetTitleId() const;
u16 GetTitleVersion() const;
+ u16 GetGroupId() const;
u16 GetNumContents() const;
bool GetContent(u16 index, Content* content) const;
@@ -160,6 +161,7 @@ public:
void SetBytes(std::vector<u8>&& bytes);
bool IsValid() const;
+ void DoState(PointerWrap& p);
const std::vector<u8>& GetRawTicket() const;
u32 GetNumberOfTickets() const;
diff --git a/Source/Core/Core/IOS/IPC.cpp b/Source/Core/Core/IOS/IPC.cpp
index 1ebedf5d3d..e8bb80f1aa 100644
--- a/Source/Core/Core/IOS/IPC.cpp
+++ b/Source/Core/Core/IOS/IPC.cpp
@@ -95,7 +95,6 @@ static CoreTiming::EventType* s_event_sdio_notify;
static u64 s_last_reply_time;
static u64 s_active_title_id;
-static u64 s_title_to_launch;
static constexpr u64 ENQUEUE_REQUEST_FLAG = 0x100000000ULL;
static constexpr u64 ENQUEUE_ACKNOWLEDGEMENT_FLAG = 0x200000000ULL;
@@ -586,7 +585,6 @@ static void AddStaticDevices()
{
std::lock_guard<std::mutex> lock(s_device_map_mutex);
_assert_msg_(IOS, s_device_map.empty(), "Reinit called while already initialized");
- Device::ES::m_ContentFile = "";
num_devices = 0;
@@ -706,20 +704,10 @@ bool Reload(const u64 ios_title_id)
AddStaticDevices();
- if (s_title_to_launch != 0)
- {
- NOTICE_LOG(IOS, "Re-launching title after IOS reload.");
- s_es_handles[0]->LaunchTitle(s_title_to_launch, true);
- s_title_to_launch = 0;
- }
+ Device::ES::Init();
return true;
}
-void SetTitleToLaunch(const u64 title_id)
-{
- s_title_to_launch = title_id;
-}
-
// This corresponds to syscall 0x41, which loads a binary from the NAND and bootstraps the PPC.
// Unlike 0x42, IOS will set up some constants in memory before booting the PPC.
bool BootstrapPPC(const DiscIO::CNANDContentLoader& content_loader)
@@ -749,18 +737,6 @@ bool BootstrapPPC(const DiscIO::CNANDContentLoader& content_loader)
return true;
}
-void SetDefaultContentFile(const std::string& file_name)
-{
- std::lock_guard<std::mutex> lock(s_device_map_mutex);
- for (const auto& es : s_es_handles)
- es->LoadWAD(file_name);
-}
-
-void ES_DIVerify(const ES::TMDReader& tmd)
-{
- Device::ES::ES_DIVerify(tmd);
-}
-
void SDIO_EventNotify()
{
// TODO: Potential race condition: If IsRunning() becomes false after
diff --git a/Source/Core/Core/IOS/IPC.h b/Source/Core/Core/IOS/IPC.h
index 39acad15fa..9bf4f9a24a 100644
--- a/Source/Core/Core/IOS/IPC.h
+++ b/Source/Core/Core/IOS/IPC.h
@@ -21,11 +21,6 @@ class CNANDContentLoader;
namespace IOS
{
-namespace ES
-{
-class TMDReader;
-}
-
namespace HLE
{
namespace Device
@@ -67,16 +62,10 @@ bool Reload(u64 ios_title_id);
u32 GetVersion();
bool BootstrapPPC(const DiscIO::CNANDContentLoader& content_loader);
-// This sets a title to launch after IOS has been reset and reloaded (similar to /sys/launch.sys).
-void SetTitleToLaunch(u64 title_id);
// Do State
void DoState(PointerWrap& p);
-// Set default content file
-void SetDefaultContentFile(const std::string& file_name);
-void ES_DIVerify(const ES::TMDReader& tmd);
-
void SDIO_EventNotify();
std::shared_ptr<Device::Device> GetDeviceByName(const std::string& device_name);
diff --git a/Source/Core/Core/State.cpp b/Source/Core/Core/State.cpp
index f8ae519dc3..209afb1865 100644
--- a/Source/Core/Core/State.cpp
+++ b/Source/Core/Core/State.cpp
@@ -71,7 +71,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
static std::thread g_save_thread;
// Don't forget to increase this after doing changes on the savestate system
-static const u32 STATE_VERSION = 78; // Last changed in PR 49XX
+static const u32 STATE_VERSION = 79; // Last changed in PR 4981
// Maps savestate versions to Dolphin versions.
// Versions after 42 don't need to be added to this list,
diff --git a/Source/Core/DiscIO/Volume.h b/Source/Core/DiscIO/Volume.h
index 1190565004..f3f530e5e4 100644
--- a/Source/Core/DiscIO/Volume.h
+++ b/Source/Core/DiscIO/Volume.h
@@ -37,6 +37,7 @@ public:
}
virtual bool GetTitleID(u64*) const { return false; }
+ virtual IOS::ES::TicketReader GetTicket() const { return {}; }
virtual IOS::ES::TMDReader GetTMD() const { return {}; }
virtual u64 PartitionOffsetToRawOffset(u64 offset) const { return offset; }
virtual std::string GetGameID() const = 0;
diff --git a/Source/Core/DiscIO/VolumeWiiCrypted.cpp b/Source/Core/DiscIO/VolumeWiiCrypted.cpp
index ef291fa237..71e50252db 100644
--- a/Source/Core/DiscIO/VolumeWiiCrypted.cpp
+++ b/Source/Core/DiscIO/VolumeWiiCrypted.cpp
@@ -114,6 +114,13 @@ bool CVolumeWiiCrypted::GetTitleID(u64* buffer) const
return true;
}
+IOS::ES::TicketReader CVolumeWiiCrypted::GetTicket() const
+{
+ std::vector<u8> buffer(0x2a4);
+ Read(m_VolumeOffset, buffer.size(), buffer.data(), false);
+ return IOS::ES::TicketReader{std::move(buffer)};
+}
+
IOS::ES::TMDReader CVolumeWiiCrypted::GetTMD() const
{
u32 tmd_size;
diff --git a/Source/Core/DiscIO/VolumeWiiCrypted.h b/Source/Core/DiscIO/VolumeWiiCrypted.h
index dfeb74ad66..d7e7c4bddb 100644
--- a/Source/Core/DiscIO/VolumeWiiCrypted.h
+++ b/Source/Core/DiscIO/VolumeWiiCrypted.h
@@ -33,6 +33,7 @@ public:
~CVolumeWiiCrypted();
bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const override;
bool GetTitleID(u64* buffer) const override;
+ IOS::ES::TicketReader GetTicket() const override;
IOS::ES::TMDReader GetTMD() const override;
u64 PartitionOffsetToRawOffset(u64 offset) const override;
std::string GetGameID() const override;