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-rw-r--r--Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/NativeLibrary.java2
-rw-r--r--Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/activities/EmulationActivity.java15
-rw-r--r--Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/fragments/EmulationFragment.java22
-rw-r--r--Source/Android/jni/MainAndroid.cpp8
-rw-r--r--Source/Core/Core/Core.cpp12
-rw-r--r--Source/Core/Core/Core.h1
6 files changed, 36 insertions, 24 deletions
diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/NativeLibrary.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/NativeLibrary.java
index dc3c48c338..0595100e09 100644
--- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/NativeLibrary.java
+++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/NativeLibrary.java
@@ -400,6 +400,8 @@ public final class NativeLibrary
*/
public static native void StopEmulation();
+ public static native void WaitUntilDoneBooting();
+
/**
* Returns true if emulation is running (or is paused).
*/
diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/activities/EmulationActivity.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/activities/EmulationActivity.java
index 518a7bc38c..ad97625af0 100644
--- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/activities/EmulationActivity.java
+++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/activities/EmulationActivity.java
@@ -235,10 +235,6 @@ public final class EmulationActivity extends AppCompatActivity
{
super.onCreate(savedInstanceState);
- // Find the EmulationFragment
- mEmulationFragment = (EmulationFragment) getSupportFragmentManager()
- .findFragmentById(R.id.frame_emulation_fragment);
-
if (savedInstanceState == null)
{
// Get params we were passed
@@ -251,9 +247,7 @@ public final class EmulationActivity extends AppCompatActivity
}
else
{
- // Could have recreated the activity(rotate) before creating the fragment. If the fragment
- // doesn't exist, treat this as a new start.
- activityRecreated = mEmulationFragment != null;
+ activityRecreated = true;
restoreState(savedInstanceState);
}
@@ -311,9 +305,10 @@ public final class EmulationActivity extends AppCompatActivity
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
}
- if (!(mDeviceHasTouchScreen && lockLandscape &&
- getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT) &&
- mEmulationFragment == null)
+ // Find or create the EmulationFragment
+ mEmulationFragment = (EmulationFragment) getSupportFragmentManager()
+ .findFragmentById(R.id.frame_emulation_fragment);
+ if (mEmulationFragment == null)
{
mEmulationFragment = EmulationFragment.newInstance(mPaths);
getSupportFragmentManager().beginTransaction()
diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/fragments/EmulationFragment.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/fragments/EmulationFragment.java
index 1ff9ba8ea0..64959601bb 100644
--- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/fragments/EmulationFragment.java
+++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/fragments/EmulationFragment.java
@@ -316,8 +316,6 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
state = State.PAUSED;
Log.debug("[EmulationFragment] Pausing emulation.");
- // Release the surface before pausing, since emulation has to be running for that.
- NativeLibrary.SurfaceDestroyed();
NativeLibrary.PauseEmulation();
}
else
@@ -381,19 +379,17 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
mSurface = null;
Log.debug("[EmulationFragment] Surface destroyed.");
- if (state == State.RUNNING)
+ if (state != State.STOPPED)
{
- NativeLibrary.SurfaceDestroyed();
- state = State.PAUSED;
- }
- else if (state == State.PAUSED)
- {
- Log.warning("[EmulationFragment] Surface cleared while emulation paused.");
- }
- else
- {
- Log.warning("[EmulationFragment] Surface cleared while emulation stopped.");
+ // In order to avoid dereferencing nullptr, we must not destroy the surface while booting
+ // the core, so wait here if necessary. An easy (but not 100% consistent) way to reach
+ // this method while the core is booting is by having landscape orientation lock enabled
+ // and starting emulation while the phone is in portrait mode, leading to the activity
+ // being recreated very soon after NativeLibrary.Run has been called.
+ NativeLibrary.WaitUntilDoneBooting();
}
+
+ NativeLibrary.SurfaceDestroyed();
}
}
diff --git a/Source/Android/jni/MainAndroid.cpp b/Source/Android/jni/MainAndroid.cpp
index e1b19314c3..66d7b0a1bb 100644
--- a/Source/Android/jni/MainAndroid.cpp
+++ b/Source/Android/jni/MainAndroid.cpp
@@ -197,6 +197,8 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_PauseEmulati
jobject obj);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_StopEmulation(JNIEnv* env,
jobject obj);
+JNIEXPORT void JNICALL
+Java_org_dolphinemu_dolphinemu_NativeLibrary_WaitUntilDoneBooting(JNIEnv* env, jobject obj);
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_IsRunning(JNIEnv* env,
jobject obj);
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadEvent(
@@ -283,6 +285,12 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_StopEmulatio
s_update_main_frame_event.Set(); // Kick the waiting event
}
+JNIEXPORT void JNICALL
+Java_org_dolphinemu_dolphinemu_NativeLibrary_WaitUntilDoneBooting(JNIEnv* env, jobject obj)
+{
+ Core::WaitUntilDoneBooting();
+}
+
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_IsRunning(JNIEnv* env,
jobject obj)
{
diff --git a/Source/Core/Core/Core.cpp b/Source/Core/Core/Core.cpp
index 5908cc1347..4030ec9acc 100644
--- a/Source/Core/Core/Core.cpp
+++ b/Source/Core/Core/Core.cpp
@@ -94,6 +94,7 @@ static bool s_is_stopping = false;
static bool s_hardware_initialized = false;
static bool s_is_started = false;
static Common::Flag s_is_booting;
+static Common::Event s_done_booting;
static std::thread s_emu_thread;
static StateChangedCallbackFunc s_on_state_changed_callback;
@@ -236,6 +237,8 @@ bool Init(std::unique_ptr<BootParameters> boot, const WindowSystemInfo& wsi)
g_video_backend->PrepareWindow(wsi);
// Start the emu thread
+ s_done_booting.Reset();
+ s_is_booting.Set();
s_emu_thread = std::thread(EmuThread, std::move(boot), wsi);
return true;
}
@@ -412,11 +415,11 @@ static void FifoPlayerThread(const std::optional<std::string>& savestate_path,
static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi)
{
const SConfig& core_parameter = SConfig::GetInstance();
- s_is_booting.Set();
if (s_on_state_changed_callback)
s_on_state_changed_callback(State::Starting);
Common::ScopeGuard flag_guard{[] {
s_is_booting.Clear();
+ s_done_booting.Set();
s_is_started = false;
s_is_stopping = false;
s_wants_determinism = false;
@@ -539,6 +542,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
// The hardware is initialized.
s_hardware_initialized = true;
s_is_booting.Clear();
+ s_done_booting.Set();
// Set execution state to known values (CPU/FIFO/Audio Paused)
CPU::Break();
@@ -662,6 +666,12 @@ State GetState()
return State::Uninitialized;
}
+void WaitUntilDoneBooting()
+{
+ if (s_is_booting.IsSet() || !s_hardware_initialized)
+ s_done_booting.Wait();
+}
+
static std::string GenerateScreenshotFolderPath()
{
const std::string& gameId = SConfig::GetInstance().GetGameID();
diff --git a/Source/Core/Core/Core.h b/Source/Core/Core/Core.h
index 530079b8ab..4015b98e15 100644
--- a/Source/Core/Core/Core.h
+++ b/Source/Core/Core/Core.h
@@ -56,6 +56,7 @@ bool WantsDeterminism();
// [NOT THREADSAFE] For use by Host only
void SetState(State state);
State GetState();
+void WaitUntilDoneBooting();
void SaveScreenShot(bool wait_for_completion = false);
void SaveScreenShot(std::string_view name, bool wait_for_completion = false);