diff options
Diffstat (limited to 'Source')
| -rw-r--r-- | Source/Core/VideoCommon/Src/NativeVertexWriter.cpp | 26 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Src/NativeVertexWriter.h | 37 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Src/SConscript | 1 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/VideoCommon.vcproj | 8 | ||||
| -rw-r--r-- | Source/Plugins/Plugin_VideoOGL/Src/VertexLoader.cpp | 2 | ||||
| -rw-r--r-- | Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp | 3 | ||||
| -rw-r--r-- | Source/Plugins/Plugin_VideoOGL/Src/VertexManager.h | 12 |
7 files changed, 74 insertions, 15 deletions
diff --git a/Source/Core/VideoCommon/Src/NativeVertexWriter.cpp b/Source/Core/VideoCommon/Src/NativeVertexWriter.cpp new file mode 100644 index 0000000000..f99aaf98bd --- /dev/null +++ b/Source/Core/VideoCommon/Src/NativeVertexWriter.cpp @@ -0,0 +1,26 @@ +// Copyright (C) 2003-2008 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#include "Common.h"
+#include "NativeVertexWriter.h"
+
+namespace VertexManager
+{
+
+u8* s_pCurBufferPointer = NULL;
+
+}
\ No newline at end of file diff --git a/Source/Core/VideoCommon/Src/NativeVertexWriter.h b/Source/Core/VideoCommon/Src/NativeVertexWriter.h new file mode 100644 index 0000000000..f4680d42d2 --- /dev/null +++ b/Source/Core/VideoCommon/Src/NativeVertexWriter.h @@ -0,0 +1,37 @@ +// Copyright (C) 2003-2008 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#ifndef _NATIVE_VERTEX_WRITER
+#define _NATIVE_VERTEX_WRITER
+
+// TODO: rename
+namespace VertexManager
+{
+
+void AddVertices(int primitive, int numvertices);
+void Flush(); // flushes the current buffer
+
+// These two don't really belong here and are not relevant for D3D - TODO, find better place to put them.
+int GetRemainingSize(); // remaining space in the current buffer.
+void EnableComponents(u32 components); // very implementation specific - D3D9 won't need this one.
+
+// TODO: move, rename.
+extern u8* s_pCurBufferPointer;
+
+}
+
+#endif
diff --git a/Source/Core/VideoCommon/Src/SConscript b/Source/Core/VideoCommon/Src/SConscript index 0b8c44cbc4..63d7996662 100644 --- a/Source/Core/VideoCommon/Src/SConscript +++ b/Source/Core/VideoCommon/Src/SConscript @@ -15,6 +15,7 @@ files = [ "VertexShader.cpp", "VertexShaderManager.cpp", "ImageWrite.cpp", + "NativeVertexWriter.cpp", "Statistics.cpp", "Fifo.cpp", "VideoState.cpp", diff --git a/Source/Core/VideoCommon/VideoCommon.vcproj b/Source/Core/VideoCommon/VideoCommon.vcproj index c5471a6164..ba9174c7aa 100644 --- a/Source/Core/VideoCommon/VideoCommon.vcproj +++ b/Source/Core/VideoCommon/VideoCommon.vcproj @@ -500,6 +500,14 @@ >
</File>
<File
+ RelativePath=".\Src\NativeVertexWriter.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\Src\NativeVertexWriter.h"
+ >
+ </File>
+ <File
RelativePath=".\Src\OpcodeDecoding.cpp"
>
</File>
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader.cpp index 34a953097d..8efe459a6d 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader.cpp @@ -29,11 +29,11 @@ #include "LookUpTables.h" #include "Statistics.h" -#include "VertexManager.h" #include "VertexLoaderManager.h" #include "VertexLoader.h" #include "BPMemory.h" #include "DataReader.h" +#include "NativeVertexWriter.h" #include "VertexLoader_Position.h" #include "VertexLoader_Normal.h" diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp index b2d65971b6..e9c60149d5 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp @@ -33,9 +33,6 @@ static u8 *s_pBaseBufferPointer = NULL; static std::vector< std::pair<u32, u32> > s_vStoredPrimitives; // every element, mode and count to be passed to glDrawArrays static u32 s_prevcomponents; // previous state set -u8* s_pCurBufferPointer = NULL; - - static const GLenum c_primitiveType[8] = { GL_QUADS, diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.h b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.h index 451c847a9e..58b3197527 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.h +++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.h @@ -15,11 +15,11 @@ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ - #ifndef _VERTEXMANAGER_H #define _VERTEXMANAGER_H #include "CPMemory.h" +#include "NativeVertexWriter.h" // Handles the OpenGL details of drawing lots of vertices quickly. // Other functionality is moving out. @@ -31,16 +31,6 @@ void Shutdown(); void ResetBuffer(); -void AddVertices(int primitive, int numvertices); -void Flush(); // flushes the current buffer - -int GetRemainingSize(); // remaining space in the current buffer. - -void EnableComponents(u32 components); // very implementation specific - D3D9 won't need this one. - -// TODO: move, rename. -extern u8* s_pCurBufferPointer; - }; #endif // _VERTEXMANAGER_H |
