| Age | Commit message (Expand) | Author |
|---|---|---|
| 2014-08-13 | Change all the post processing shaders to the new system. | Ryan Houdek |
| 2014-07-18 | Support Sampler binding in the shader. | Ryan Houdek |
| 2014-05-20 | Update FXAA.glsl | myownfriend |
| 2013-10-29 | Fix FXAA shader for OpenGL ES 3. | Ryan Houdek |
| 2013-10-27 | This introduces a FXAA post processing shader for our OpenGL backend. I would... | Ryan Houdek |
