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2022-11-30GameSettings: Add patch for Ten Pin Alley 2 (RLEEFS)smurf3tte
A call to GXCopyDisp(), made once before the title screen for no apparent purpose, is causing heap corruption, but it isn't observed on real hardware thanks to the data cache. Skipping the call works too, preventing a crash on the main menu.
2022-11-23Merge pull request #11209 from JMC47/wrestmaniaXIXiniMai
Force EFB2RAM in WWE WrestleMania XIX
2022-11-23Merge pull request #11210 from JMC47/spyroanbiniMai
Force Safe Texture Cache in Legend of Spyro: A New Beginning
2022-11-23Merge pull request #11213 from JMC47/manhuntiniMai
GameINI: Enable slight CPU Overclock for Manhunt 2
2022-11-04Merge pull request #11222 from JMC47/eggmaniaprogAdmiral H. Curtiss
Add Force Progressive Patch for Egg Mania
2022-10-30Merge pull request #11216 from JMC47/OwlsofGaINIJMC47
Disable "Force Texture Filtering" in Owls of Ga'Hoole
2022-10-28Disable Force Texture Filtering in DKCRJMC47
This enhancement causes a rather distracting outline around the main characters.
2022-10-28Merge pull request #11218 from JMC47/pxdmmuAdmiral H. Curtiss
Enable MMU in Pokemon XD
2022-10-27Add Force Progressive Patch for Egg ManiaJMC47
This patch substitutes field rendering with full frame rendering in the NTSC and NTSC-J versions of Eggmania. This allows Dolphin's "Force Progressive" hack to work with this title. Codes originally from Swiss, written by Extrems.
2022-10-27Enable MMU in Pokemon XDJMC47
Fixes invalid read spam during normal battles and Pokemon Bingo.
2022-10-27Merge pull request #11217 from JMC47/nsmbwvertexroundingJosJuice
Disable Vertex Rounding in New Super Mario Bros. Wii
2022-10-27Disable Vertex Rounding in New Super Mario Bros. WiiJMC47
Vertex Rounding causes severe animation issues on 3D models, so let's disable it. Also correct the game title to match the wiki.
2022-10-27Disable Vertex Rounding in Wii PlayJMC47
Prevents severe graphical issues in "Tanks" Minigame.
2022-10-27Disable "Force Texture Filtering" in Owls of Ga'HooleJMC47
Fixes broken FMV visuals.
2022-10-26Enable slight CPU Overclock for Manhunt 2JMC47
Fixes video hangs in single core and unknown opcodes during FMVs in Dualcore.
2022-10-25Force Safe Texture Cache in Legend of Spyro: A New BeginningJMC47
Fixes freezes/stuttering during FMV cutscenes.
2022-10-25Force EFB2RAM in WWE WrestleMania XIXJMC47
Fixes invisible models in Revenge Mode.
2022-10-24Add Safe Texture Cache for Deepak Chopra's LeelaJMC47
Fixes missing text issues.
2022-10-23GameSettings: Properly set MissingColorValue for Lego Indiana Jones 1Pokechu22
In 3465b2af2717ea1e54f866c2857c455b1761efe0 (#10937) I incorrectly put it under [Video_Settings] instead of [Video_Hacks], so it didn't work. https://bugs.dolphin-emu.org/issues/12987 should now properly be fixed.
2022-10-22Merge pull request #10853 from RedStoneMatt/masterJMC47
Kirby's Return to Dreamland "Bypass Metafortress" patch ported to PAL
2022-10-22Merge pull request #11175 from b3rru/patch-2JMC47
GZLP01.ini – Update Cheatcode to Remove Distance Blur
2022-10-16GZLP01.ini – Update cheatcode to Remove Distance Blurb3rru
The old code caused the black and white effect in some rooms not to work. The new one works properly.
2022-10-11Delete outdated SoulCalibur II ini.joon
Fast texture cache samples and immediate xfb has no ill effects.
2022-10-08GraphicMods: The Last Story: Fixes for Bloom and HUD mods.Andrea
2022-09-27Merge pull request #11086 from smurf3tte/dtr_patchJMC47
GameSettings: Add patch for Dead to Rights audio
2022-09-27Goldeneye 007 (Wii) - Disable Defer EFB CopiesJMC47
Defer EFB Copies causes visual issues in this game, so let's disable it.
2022-09-23GameSettings: Add patch for Dead to Rights audiosmurf3tte
This game follows the anti-pattern of calling memset on a buffer in the midst of being DMA copied to ARAM, then calling a DVD read function that effectively cancels the memset with dcbi instructions. Dolphin does not emulate dcache for performance reasons, so this patch removes the offending memset call. Patches are included for two regions and are enabled by default. https://bugs.dolphin-emu.org/issues/12759
2022-08-03GameSettings: Add patch for black screens in Gormiti: The Lords of Nature!Pokechu22
This patch only targets the US release, and is not enabled by default.
2022-08-03GameSettings: Use Safe Texture Cache for Gormiti: The Lords of Nature!Pokechu22
2022-08-02GameSettings: Set MissingColorValue for Lego Indiana Jones 1Pokechu22
See https://bugs.dolphin-emu.org/issues/12987
2022-07-15Wii GameConfig INI change for Kirby's Return to Dreamland (see description)RedStoneMatt
- Given proper credits for the NTSC-U "Bypass Metafortress" patch (SUKE01.ini) - Ported the "Bypass Metafortress" patch to the PAL version (SUKP01.ini)
2022-07-11Add bloom definitions for Sonic ColorsSilentHeII
Adds definitions to add or remove bloom to Sonic Colors.
2022-07-09Add Bloom Definitions for Sin and Punishment 2SilentHeII
Adds bloom definitions for Sin and Punishment: Star Successor for use with bloom removal and native resolution bloom.
2022-07-08Merge pull request #10287 from OatmealDome/re0-xfbJMC47
GameINI: Disable XFB to Texture Only with Resident Evil 0
2022-07-07Merge pull request #10816 from iwubcode/super_mario_galaxy_bloom_defJMC47
Data: add Super Mario Galaxy bloom definition graphics mod
2022-07-07Merge pull request #10805 from iwubcode/runefactory_frontier_bloom_definitionJMC47
Data: Add Rune Factory Frontier bloom definition graphics mod
2022-07-07Data: Add Super Mario Sunshine goop map graphics modTechjar
2022-07-06Data: add Super Mario Galaxy bloom definition graphics modiwubcode
2022-07-02Data: Add Rune Factory Frontier bloom definitioniwubcode
2022-07-02Data: add Wii Play and Skyward Sword bloom definitionsiwubcode
2022-07-02Data: add Monster Hunter Tri full game and rename folder to reflect that. ↵iwubcode
It has the same bloom ids as the demo disc.
2022-07-02Data: rename Battalion Wars 2, Mario Strikers Charged, The House of the ↵iwubcode
Dead: Overkill, and The Last Story to properly reflect their game name / spelling
2022-07-02Data: add built in mods for bloom and HUDiwubcode
2022-06-27Data: add default data for hud and bloom on some gamesiwubcode
2022-06-14Add post-processing option that can do Integer Scaling.TryTwo
2022-06-11Merge pull request #10734 from JMC47/fzerocheatsiniJMC47
Add F-Zero AX Approximation Gecko Codes to F-Zero GX
2022-06-11Merge pull request #10739 from JMC47/monsterhouseiniJMC47
Disable icache emulation for Monster House
2022-06-10Disable icache emulation for Monster HouseJMC47
This game has stale icache values in the logs during certain loadscreens, and after disabling them I was able to play through the entire game, with one crash that may have been related to savestates and memory cards since during that loadscreen it said the memory card did not match. This does cause invalid reads to be spit out during parts of the game, but you can safely skip them. Enabling MMU seems to surpress the invalid reads without side-effects, but the aforementioned memcard/savestate crash was with MMU on.
2022-06-09Add Medium Texture Cache to RKA INIJMC47
Ultimate Shooting Collection needs Medium Texture Cache for some text to render correctly.
2022-06-09Add F-Zero AX Gecko Codes to F-Zero GXJMC47