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AgeCommit message (Expand)Author
2023-12-16Merge pull request #11497 from vyuuui/debugger_assembler_uiTilka
2023-12-13Add icons for assembler widgetvyuuui
2023-12-05Merge pull request #12350 from PatrickFerry/add_accurate_nans_gameMai
2023-12-03Data: Correct wc24recv.ctl fileSketch
2023-12-03Gameini: Enable AccurateNaNs for "Jeep Thrills"Patrick Ferry
2023-11-29GameSettings: add patch to disable interlacing in Black & BruisedTillmann Karras
2023-11-28GameSettings: add patch to disable blur in Tony Hawk's Downhill JamTillmann Karras
2023-11-24GameSettings: port Gormiti black screen fix to PAL versionTillmann Karras
2023-11-15Merge pull request #12175 from Sam-Belliveau/correct-area-samplingAdmiral H. Curtiss
2023-11-14Merge pull request #12176 from Filoppi/patch-22Admiral H. Curtiss
2023-11-14Fix inner area sampling loop from going beyond boundsSam Belliveau
2023-09-20Disable Store EFB Copies to Texture Only for Mystery Case Files: The Malgrave...Pokechu22
2023-09-09Make AutoHDR work with color luminance instead of averageFilippo Tarpini
2023-09-03Add Everybody Votes Channel and Region Select to WiiLink configSketch
2023-08-21fixed area samplingSam Belliveau
2023-08-18Merge pull request #12113 from Seedonator/masterAdmiral H. Curtiss
2023-08-18Merge pull request #12071 from JosJuice/gametdb-updateAdmiral H. Curtiss
2023-08-18Dragon Ball Z: Budokai Tenkaichi 3 - Graphics Mod Bloom and HUD DefinitionsSeedonator
2023-08-18Video: Fix area/box resampling shifting the output by about one pixel when up...Filoppi
2023-08-18Video: Improved Tooltips & Bicubic (#5)Sam Belliveau
2023-08-18Video: Added Box ResamplingSam Belliveau
2023-08-18Video: implement output resampling (upscaling/downscaling) methodsFiloppi
2023-08-18Merge pull request #12003 from Filoppi/auto_hdrAdmiral H. Curtiss
2023-07-27Update GameTDB filesJosJuice
2023-07-19Add Forecast Channel buffer patchSketch
2023-06-30Add Bloom Definitions for Skylanders: Spyro's AdventureMartino Fontana
2023-06-29Merge pull request #11998 from JosJuice/hatJMC47
2023-06-29Add AutoHDR post process shaderFiloppi
2023-06-28Video: Fix shaders on OpenGL 4.1TellowKrinkle
2023-06-26GameSettings: Restore HAT.iniJosJuice
2023-06-26Merge pull request #11903 from noahpistilli/wiilinkAdmiral H. Curtiss
2023-06-25Add default support for WiiLink + configurationSketch
2023-06-19Video: implement color correction to match the NTSC and PAL color spaces (and...Filoppi
2023-06-13Fix white bars in Ice Age 2: The Meltdown (GC)InfoManiac742
2023-06-08Data: Add missing Super Mario Sunshine goop map texture to graphics modNotexe
2023-06-02Merge pull request #11865 from garlic-os/masterJMC47
2023-06-01Video: Fix lens_distortion post process shader not compilingFilippo Tarpini
2023-05-30Use 'Safe' Texture Cache AccuracyNate Kean
2023-05-19Merge pull request #11816 from MarioPartyNetplay/gmpe01-fixesAdmiral H. Curtiss
2023-05-07Merge pull request #11817 from Pokechu22/solitaire-and-mahjong-bounding-boxAdmiral H. Curtiss
2023-05-06Add CPUCull to Pokemon Colosseum and Pokemon XD inis.CasualPokePlayer
2023-05-06GameINI: Enable bounding box for "Solitaire & Mahjong"Pokechu22
2023-05-05Update GMPE01.iniNayla
2023-04-25DolphinQt: cache icons instead of single pixmapsShawn Hoffman
2023-04-18GMPE01, GP5E01, GP6E01, GP7E01, RM8E01: Code UpdatesNayla
2023-03-29Shaders: Add error message for asciiart shader if shader_subgroup is missing.degasus
2023-03-29Shaders: Clang-formatdegasus
2023-03-28Merge pull request #11690 from degasus/asciiartPierre Bourdon
2023-03-28Merge pull request #11542 from linckandrea/masterAdmiral H. Curtiss
2023-03-24Vulkan: Enable subgroupShuffle.degasus