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2016-01-02Remove our modified GL headers.Ryan Houdek
2015-05-22OGL: Add glClipControl support.Jules Blok
2014-01-17[GLExtensions] Pull in all the function pointers for OpenGL 1.1, This ↵Ryan Houdek
removes the need for a couple compile time differences between GL and GLES3 mode.
2014-01-17[GLExtensions] Dynamically pull in the GL 1.3 and 1.4 functions as well.Ryan Houdek
2014-01-17[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely ↵Ryan Houdek
from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit. Conflicts: CMakeLists.txt Externals/GLew/glew.vcxproj Externals/GLew/glew.vcxproj.filters Source/Core/VideoBackends/OGL/CMakeLists.txt Source/Core/VideoBackends/OGL/GLFunctions.cpp Source/Core/VideoBackends/OGL/GLFunctions.h Source/Core/VideoBackends/OGL/GLUtil.h Source/Core/VideoBackends/OGL/Render.cpp Source/VSProps/Base.props