| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-01-07 | Merge pull request #12375 from JosJuice/android-gate-size-crash | JosJuice | |
| Android: Fix crash when trying to edit gate size setting | |||
| 2023-12-24 | Make DocumentProvider Support Thumbnail | BlakDulz | |
| This will make DocumentUI or the built-in Android System Internal Files Manager app showing Thumbnail of Image file instead of image type icon. | |||
| 2023-12-23 | Implement Refresh on DocumentProvider | BlakDulz | |
| "When interacting with DocumentUI or the built-in Android System Internal Files Manager app and performing Create, Rename, and Delete operations, DocumentsUI will not automatically refresh the changes. Previously, users had to manually pull down from the top to refresh the changes. This commit aims to fix this issue by automatically notifying the system that changes have occurred and triggering a requery." | |||
| 2023-12-16 | Merge pull request #12346 from iwubcode/arb_mipmaps_default_off | Admiral H. Curtiss | |
| Core: disable arbitrary mipmap detection by default | |||
| 2023-12-13 | Merge pull request #12369 from t895/coil-cache | JosJuice | |
| Android: Allow Coil image cache to use more memory | |||
| 2023-12-10 | Add "large entry points map" setting | JosJuice | |
| To aid in debugging, this makes it possible to disable the recently added 32/64 GiB region which hasn't had a proper name so far. | |||
| 2023-12-10 | Android: Fix crash when trying to edit gate size setting | JosJuice | |
| The gate size is 79.37125 by default, and the step size is 0.5. Android throws an exception if we try to show the slider with the value set to something that isn't divisible by the step size. To avoid this problem, round the value. | |||
| 2023-12-09 | Android: Allow Coil image cache to use more memory | t895 | |
| Allows the Coil memory cache to use up to 90% of the application's available memory. Previously this could cause problems with reloading images in very large libraries of games. | |||
| 2023-12-08 | Android: Don't call Run before directory initialization | JosJuice | |
| Combined with the previous commits, this finally fixes the bug where Dolphin had a chance of crashing if you returned to it after Android killed the Dolphin process. | |||
| 2023-12-08 | Android: Fix EmulationActivity's handling of process recreation | JosJuice | |
| 2023-12-08 | Android: Reload EmulationActivity settings on title change | JosJuice | |
| This way, we ensure that game INI settings are properly applied. I don't think we actually expose the affected settings on a per-game basis in the UI, but still. | |||
| 2023-12-08 | Android: Combine reading cutout setting with updateOrientation | JosJuice | |
| 2023-12-07 | Android: Improve GameFileCacheManager comments | JosJuice | |
| 2023-12-07 | Android: Use config changed callback for tracking recursive scan setting | JosJuice | |
| This way the Settings class doesn't contain a hardcoded reference to a specific setting. And Settings.loadSettings no longer calls getBoolean, which is a step towards fixing the crash when recreating EmulationActivity after process death. | |||
| 2023-12-07 | Android: Expose config changed callbacks | JosJuice | |
| 2023-12-01 | Finish parent activity after directory initializer completes | Minh Truong | |
| Add frontIntent flag to control activity.finish() Moved parent activity finish inside of performLaunchChecks | |||
| 2023-12-01 | Android / Core / DolphinQt: disable arbitrary mipmap detection by default, ↵ | iwubcode | |
| let the games that need it be enabled with a config option, there aren't many of them | |||
| 2023-11-28 | Merge pull request #12298 from Shoegzer/master | Mai | |
| Update default IP for HLE BBA | |||
| 2023-11-28 | Merge pull request #12215 from JosJuice/android-si-devices | Mai | |
| Android: Add more GameCube controller types | |||
| 2023-11-15 | Also update IP in Android GUI | Shoegzer | |
| 2023-10-31 | Add fastmem arena setting | JosJuice | |
| Just for debugging. | |||
| 2023-10-31 | PowerPC: Allow toggling write-back cache during emulation | JosJuice | |
| Now that PR 10575 is merged, the JIT automatically clears its cache when this setting is changed, making this reasonable to implement. | |||
| 2023-10-01 | Android: Add more GameCube controller types | JosJuice | |
| For all your PSO needs. | |||
| 2023-10-01 | Android: Get profile name from core | JosJuice | |
| To avoid duplicating information between Kotlin and C++. | |||
| 2023-09-23 | Android: Use 0.5 unit step size and show decimal for numeric settings | Charles Lombardo | |
| In some settings where the default value could not be evenly divided by the step size for the slider, there would be a crash. This increases the precision of all double numeric settings to 0.5 and now shows the decimal that you couldn't see before. | |||
| 2023-09-20 | Android: Use custom image loader for game covers | Charles Lombardo | |
| This fixes a bug where custom cover loading was initiated but would finish by the time another image view would be in the place of the previous one. | |||
| 2023-09-03 | Android: Get rid of unnecessary nullability in features.settings | JosJuice | |
| 2023-09-03 | Merge pull request #12153 from JosJuice/android-iso-paths-jni | JosJuice | |
| Android: Use JNI for setting/getting ISO paths | |||
| 2023-09-02 | Android: Use JNI for setting/getting ISO paths | JosJuice | |
| This gets rid of the last Android-specific code that directly interfaces with INI files. | |||
| 2023-09-02 | Android: Remove all uses of Any from SliderSetting | JosJuice | |
| This makes casting unnecessary, preventing the kind of type error we just had from occurring in the future. | |||
| 2023-09-02 | Android: Fix controller float sliders crashing | JosJuice | |
| By not setting a stepSize, stepSize was getting set to the default value of 0, which is an Int. This later caused a crash when trying to cast it to Float. | |||
| 2023-08-30 | Merge pull request #12095 from t895/color-space-settings | Charles Lombardo | |
| Android: Expose color space settings | |||
| 2023-08-29 | Android: Support settings with float values | Charles Lombardo | |
| We did support float settings before but we never showed anything past the decimal place before. | |||
| 2023-08-29 | Android: Expose color correction settings | Charles Lombardo | |
| 2023-08-28 | Merge pull request #12119 from ThunderousEcho/feature/latching-buttons | Charles Lombardo | |
| Added latching buttons (Android) | |||
| 2023-08-27 | Added latching buttons | Charles Oliner | |
| Added latching buttons, buttons which turn on when you press them and off when you press them again. | |||
| 2023-08-26 | Merge pull request #11919 from t895/kotlin-controls | JosJuice | |
| Android: Convert "features.input" package to Kotlin | |||
| 2023-08-25 | Android: Convert TvSettingsItem to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert HomeScreenChannel to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert GameFileCache to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert GameFile to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert InputMappingControlSettingViewHolder to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert ProfileViewHolder to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert ProfileDialogPresenter to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert ProfileAdapter to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert MotionAlertDialog to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert AdvancedMappingDialog to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert AdvancedMappingControlViewHolder to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert AdvancedMappingControlAdapter to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert InputMappingControlSetting to Kotlin | Charles Lombardo | |
