| Age | Commit message (Expand) | Author |
|---|---|---|
| 2016-06-24 | Reformat all the things. Have fun with merge conflicts. | Pierre Bourdon |
| 2016-01-27 | Implement shared contexts in the EGL context. | Ryan Houdek |
| 2016-01-10 | Add support to EGL to on the fly destroy the resulting surface | Ryan Houdek |
| 2016-01-02 | GLInterface: Make GLInterfaceMode an enum class | Lioncash |
| 2016-01-02 | GLInterfaceBase: In-class initialize protected members | Lioncash |
| 2015-12-20 | VideoBackends: Simplify initialization and deinitialization of resources | Lioncash |
| 2015-09-22 | Move GL interface code out of the OpenGL video backend. | Scott Mansell |
