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Author
2024-07-26
Adjust order and spacing of various #includes
Dentomologist
2023-06-10
Common:AGL: Support making temporary contexts from the main thread
TellowKrinkle
2023-06-08
OpenGL: Check the list of supported AA modes instead of hardcoding
Pokechu22
2023-06-08
Video: add R10B10G10A2 and R16G16B16A16F texture types (needed by PR 11850)
Filoppi
2023-04-15
Embrace nullptr over NULL and 0
get
2023-02-09
VideoBackend/OGL: Prefer KHR_subgroup over NV_shader_thread.
degasus
2022-05-29
GLX: Guard against redefinition of PFNGLXSWAPINTERVALEXTPROC
OatmealDome
2021-12-10
Treewide: Adjust order of includes
Pokechu22
2021-09-14
GLInterface: Remove unneeded wglShareLists call
Pokechu22
2021-07-06
AGL: Silence OpenGL deprecation warnings
OatmealDome
2021-07-06
AGL: Move more UI API calls to the main thread
OatmealDome
2021-07-05
licensing: switch GLExtensions/ to use SPDX tags
Pierre Bourdon
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2021-01-02
Rehabilitate Haiku support.
waddlesplash
2020-12-02
General: Convert PanicAlerts over to fmt equivalent
Lioncash
2020-10-23
Common: Migrate logging to fmt
Lioncash
2020-08-22
windows: fix build if pch were to be disabled
Shawn Hoffman
2020-03-23
Cleanup warnings of -Wunused-variable
Jun Su
2020-01-01
MacOS: Dispatch GL calls to main thread to prevent crashes on Catalina
George Talusan
2019-12-29
GLExtensions.cpp: Use arrays of `const char *const` instead of `std::string`.
David Korth
2019-09-01
DolphinNoGUI: Add a FBDev platform
Stenzek
2019-09-01
GLContext: Get size using eglQuerySurface()
Stenzek
2019-06-17
Common: Add missing header guards
Lioncash
2019-05-06
Reformat repo to clang-format 7.0 rules
Techjar
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2019-02-09
GLContext: Fix shared context creation error on Mesa
Stenzek
2018-12-14
Common/GLContext: Make member functions const qualified where applicable
Lioncash
2018-10-20
GLContext: Try GL versions 3.2-4.6 when getting a context
Stenzek
2018-10-20
CMake: Make X11 and EGL optional
Stenzek
2018-10-20
GLContext: Runtime selection of EGL/GLX on Linux
Stenzek
2018-10-20
GLContext: Use destructor instead of Shutdown() to cleanup
Stenzek
2018-10-20
GLContext: Combine shared context initialization and creation
Stenzek
2018-10-20
GLContext: Remove global context pointer
Stenzek
2018-10-20
VideoBackends: Pass window system info from host on creation
Stenzek
2018-10-20
GLContext: Use host connection
Stenzek
2018-10-20
Refactoring and cleanup of GLInterface (now GLContext)
Stenzek
2018-10-20
GLInterface: Drop Haiku support
Stenzek
2018-04-13
Fix change in comment meaning by autoformat.
Scott Mansell
2018-04-12
Reformat all the things!
spycrab
2018-03-26
GLInterface: Use EXT_swap_control or MESA_swap_control over SGI
Stenzek
2018-03-10
OGL: Move primitive restart enable logic to GLUtil
Stenzek
2018-03-10
GLUtil: Encapsulate functions in a namespace
Stenzek
2018-02-22
GLUtil: Drop now-unused attributeless VAO helpers
Stenzek
2017-12-29
Require WINDOW_BIT if we have a window handle.
Vlad Firoiu
2017-12-29
Surfaceless egl rendering.
Vlad Firoiu
2017-11-22
VideoBackends: Add AbstractStagingTexture class
Stenzek
2017-08-05
Merge pull request #5856 from stenzek/optimus-crash
Anthony
2017-08-03
Merge pull request #5827 from JonnyH/WIP/fix-glMultiDrawElementsBaseVertex-in...
Markus Wick
2017-08-02
GLInterface: Support surfaceless contexts on GLX
Stenzek
2017-08-01
GLExtensions: Add GL_ARB_texture_compression_bptc
Stenzek
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