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path: root/Source/Core/Common/GL
AgeCommit message (Expand)Author
2018-04-12Reformat all the things!spycrab
2018-03-26GLInterface: Use EXT_swap_control or MESA_swap_control over SGIStenzek
2018-03-10OGL: Move primitive restart enable logic to GLUtilStenzek
2018-03-10GLUtil: Encapsulate functions in a namespaceStenzek
2018-02-22GLUtil: Drop now-unused attributeless VAO helpersStenzek
2017-12-29Require WINDOW_BIT if we have a window handle.Vlad Firoiu
2017-12-29Surfaceless egl rendering.Vlad Firoiu
2017-11-22VideoBackends: Add AbstractStagingTexture classStenzek
2017-08-05Merge pull request #5856 from stenzek/optimus-crashAnthony
2017-08-03Merge pull request #5827 from JonnyH/WIP/fix-glMultiDrawElementsBaseVertex-in...Markus Wick
2017-08-02GLInterface: Support surfaceless contexts on GLXStenzek
2017-08-01GLExtensions: Add GL_ARB_texture_compression_bptcStenzek
2017-07-31Merge pull request #5826 from JonnyH/WIP/add-option-to-prefer-GLES-when-using...Leo Lam
2017-07-30EGLInterface: Create shared context with same attributes as main contextStenzek
2017-07-30GLInterface: Support shared contexts on AGLStenzek
2017-07-30GLInterface: Support shared contexts in GLXRyan Houdek
2017-07-26Add "PreferGLES" option to EGL GLInterfaceJonathan Hamilton
2017-07-25Fix an incorrect OES suffix on glMultiDrawElementsBaseVertexJonathan Hamilton
2017-07-05OGL: Support Quad-Buffered stereoscopy.Jules Blok
2017-06-07do not assign in conditional statementsShawn Hoffman
2017-06-05Merge pull request #5276 from ligfx/macosheadlessshuffle2
2017-06-05Fix minor formatting issuesLéo Lam
2017-04-29GLExtensions: Add GL_EXT_texture_compression_s3tcStenzek
2017-04-15AGL: small style fixesMichael Maltese
2017-04-15AGL: refactor some functionsMichael Maltese
2017-04-15Add headless support on macOSMichael Maltese
2017-04-01GLExtensions: Seperate GL_ARB_compute_shader from GL 4.3Stenzek
2017-04-01GLExtensions: Seperate GL_ARB_shader_image_load_store from GL 4.2Stenzek
2017-04-01GLExtensions: Seperate GL_ARB_texture_storage from GL 4.2Stenzek
2017-03-28Merge pull request #4951 from waddlesplash/haiku-2Matthew Parlane
2017-03-27Initial support for Haiku.Augustin Cavalier
2017-03-25EGL: Fix missing-braces warningMichael Maltese
2017-03-10GLExtensions: remove NV_depth_buffer_float from OpenGL 3.0Michael Maltese
2017-02-24OGL: Add support for glDepthRangedNV to handle oversized depth ranges.Jules Blok
2017-01-23Add includes for building on Windows without PCHMichael Maltese
2016-11-29GLInterface: Implement core and shared context creation for WGLStenzek
2016-11-02Core: Remove double newlines at the end of *_LOG messages.Emmanuel Gil Peyrot
2016-10-02Merge pull request #4227 from ligfx/clean_objcshuffle2
2016-10-01Reorganise a ton of logs levelaldelaro5
2016-09-18Don't force compile everything as Objective-C++ on macOSMichael Maltese
2016-06-24Further fixes to the formatting change. WX sucks.Pierre Bourdon
2016-06-24Reformat all the things. Have fun with merge conflicts.Pierre Bourdon
2016-05-29EGL: specify version firstKarol Herbst
2016-05-25Fix builds when using newest version of NDKsigmabeta
2016-05-18GLExtensions: Fix OpenGL ES 3.2 handling.degasus
2016-03-01EGL: Also check for higher GL versions.degasus
2016-02-15Make sure to get the right function pointer for DSA+buffer_storageRyan Houdek
2016-02-15Disable a few OpenGL 4.5 functions that AMD fails to expose.Ryan Houdek
2016-02-14Add support for GL 4.3Ryan Houdek
2016-02-14Add support for GL 4.4Ryan Houdek