| Age | Commit message (Expand) | Author |
|---|---|---|
| 2010-05-29 | Revert 5533, removing the misleading TODO and commenting it properly. | hrydgard |
| 2010-05-29 | Get disk cache revision from SVN_REV. | XTra.KrazzY |
| 2010-05-27 | lets apply some mathematical magic: | Rodolfo Osvaldo Bogado |
| 2010-05-27 | ultra experimental commit. fixed tev functionality, now it must be almost per... | Rodolfo Osvaldo Bogado |
| 2010-05-22 | Use symbolic names instead of numbers and bump cache version | pierre |
| 2010-05-17 | a little optimization in shaders constants setting , based on the same idea o... | Rodolfo Osvaldo Bogado |
| 2010-02-19 | NoGUI: general cleanup, add initialization stuff added in r5064, fixed the co... | j4ck.fr0st |
| 2010-01-24 | quiet some compile-time warnings | Shawn Hoffman |
| 2010-01-19 | JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin... | hrydgard |
| 2010-01-19 | Small fixes: | Rodolfo Osvaldo Bogado |
| 2010-01-17 | Shader Disk Cache implementation for D3D. Saves generated shaders on disk. El... | hrydgard |
