| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-12-02 | Merge pull request #2876 from CastellaFactory/master | Markus Wick | |
| [Netplay] Add "Force Netplay Listen Port" feature that was in old netplay branch | |||
| 2015-09-26 | Common: Remove other Common prefixed headers from Common.h | Lioncash | |
| 2015-09-20 | [Netplay:Traversal] Add "Force Netplay Listen Port" feature that was in old ↵ | CastellaFactory | |
| netplay branch | |||
| 2015-03-18 | Traversal: Use a decent PRNG instead of rand() | mathieui | |
| we don’t need cryptosecure random, but having a uniform distribution is always better. | |||
| 2015-03-18 | NetPlay: Make the enet interrupts work | mathieui | |
| Otherwise, it would work but any async sending would be delayed by 4ms or wait until the next packet was received. Also increase the client timeout to 250ms, since enet_host_service is now really interrupted. | |||
| 2015-03-01 | Fix -Wswitch warning | Tillmann Karras | |
| 2015-02-25 | Added TraversalServer.cpp to Core/Common | Ziek | |
| 2015-02-25 | Added Gui elements in Netplay Setup Diag so a person can choose a traversal ↵ | Ziek | |
| server Fixed bug with UPnP so that it will grab the proper address and protocal Fixed bug that caused dolphin to freeze when host codes were to large | |||
| 2015-02-25 | Fixed issue where players were not disconnecting correctly | Ziek | |
| 2015-02-25 | Change netplay initial gctime to be determined by the hosts initial time | Ziek | |
| 2015-02-25 | Moved Traversal Client code over from old netplay | Ziek | |
| Moved over gui code for copying host code added gui to netplay diag setup to switch between direct and traversal connection | |||
