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AgeCommit message (Expand)Author
2012-12-24Revert "VertexShaderGen: Fix a shader compilation error.". I'm an idiot :pNeoBrainX
2012-12-24VertexShaderGen: Fix a shader compilation error.NeoBrainX
2012-12-24Merge branch 'osx-savegame-fix'degasus
2012-12-24Fix some random warnings.Matthew Parlane
2012-12-23revert last commit, add CheckInvalidState to VideoBackenddegasus
2012-12-24Function definition was not updated.Matthew Parlane
2012-12-18Fix a memory leak based on Lioncash's patches.Ryan Houdek
2012-12-16revert changes to banner background colorLPFaint99
2012-12-14If the HOME environment variable isn't set, fall back on to PWD. Closes 5584.Ryan Houdek
2012-12-14Adds the Wii Korean settings file. It was handled in the wii-network branch i...Ryan Houdek
2012-12-10Clean up gcc/g++ compiler warnings that have accumulated.Glenn Rice
2012-11-26Remove more unused code.rog
2012-11-26what is this even...rog
2012-10-29- Added a new wilcard for importing savegames, which basically shows all save...sulokuTDCmago
2012-10-30Badaboom. Add in Memory include to CDUtils.cppSonicadvance1
2012-09-25If setting videobackend back to null strings, Just set it to the front of the...Sonicadvance1
2012-09-23This changes a mmap in MemArena so you don't need 786MB of memory free to act...Ryan Houdek
2012-08-25Partially revert be200074e9ed for OS X systemsPierre Bourdon
2012-08-22[Linux] Change from using /tmp to /dev/shm in MemArena so we don't cause any ...Ryan Houdek
2012-08-20Use do { ... } while (0) for the *_LOG macrosPierre Bourdon
2012-08-10Revert the recent zcomploc changes including the Graphic_Fixes merge.NeoBrainX
2012-07-11fixes issue 5507sktsqrl
2012-06-19Added a button to dump the FakeVMEM from the memory debugger if the game uses itPierre Bourdon
2012-06-19Support ANSI color codes in the console logger for Linux/MacPierre Bourdon
2012-06-02Changed MOVDDUP to use MOVSD on non-SSE3 CPU's.skidau
2012-05-26Fix compilation errors with g++4.7Pierre Bourdon
2012-05-26Merge rodolfoosvaldobogado's zcomploc code (Graphic_Fixes branch)skidau
2012-05-26savestate vertexmanager (base) since it affects VertexLoader::RunVertices whi...nitsuja
2012-05-26made savestates synchronous and immediate. this allows saving or loading whil...nitsuja
2012-05-26implement PointerWrap::Do(std::map<unsigned int, T>)nitsuja
2012-05-26implement PointerWrap::DoLinkedList and use it to simplify saving CoreTiming ...nitsuja
2012-05-26Merge branch 'misc-speedups'skidau
2012-04-23force VolumeDirectory to align files to 32KB (only streaming audio files real...Shawn Hoffman
2012-04-21Modify state.dat before launching wads. Fixes Liight, maybe others. If in dou...Matthew Parlane
2012-04-07Fix compilation with g++ 4.7 and some warnings. Fixes issue 5347.Jordan Woyak
2012-04-03 more fixes. take in account when depth textures are used and alpha test fail...rodolfoosvaldobogado
2012-04-03Fix for my last commit thanks to Lolaker for pointing the errorrodolfoosvaldobogado
2012-04-03Second Stage: re implement zcomplock and correct all the logic error in Pixel...rodolfoosvaldobogado
2012-03-30Revert Rodolfo's recent zcomploc commits until they actually work correctly.NeoBrainX
2012-03-29more fixes to zcomplock and opengl implementationrodolfoosvaldobogado
2012-03-28Merge branch 'scons-removal'Shawn Hoffman
2012-03-27As requested, this is my implementation of zcomploc using a multi-pass algori...rodolfoosvaldobogado
2012-03-25Merge branch 'wxw3-update'Shawn Hoffman
2012-03-25long time no commits :)rodolfoosvaldobogado
2012-03-24Bump the shader cache versionPierre Bourdon
2012-03-24D3D9: Fix texel to pixel mapping when sampling textures properly.NeoBrainX
2012-03-24Revert r41bcf657f89d, r3a9fed0ba285, r9adc119e3c2f and re58692653afd (all of ...NeoBrainX
2012-03-22small fix for last commit - didn't notice that was an #elif instead of #ifShawn Hoffman
2012-03-25Remove scons-related filesShawn Hoffman
2012-03-22Merge branch 'master' into wxw3-updateShawn Hoffman