| Age | Commit message (Expand) | Author |
| 2010-01-12 | DSP comments & minor reorganization (moved all DSP state into the g_dsp struc... | hrydgard |
| 2009-12-26 | DSPLLE: Wii games/ZWW have working-ish sound (Trust the DSP to do its reads a... | XTra.KrazzY |
| 2009-11-14 | reapply changes from 4550-4551,4556-4559 correctly...sigh...some files were i... | Shawn Hoffman |
| 2009-11-14 | revert to r4531, but keep the changes from the following revisions: 4533,4550... | Shawn Hoffman |
| 2009-11-13 | DSPLLE moved DMA debuging to debug level (thanks ayuanx@163.com) | nakeee |
| 2009-11-13 | DSPLLE: long due removal of exception and Zelda messages | nakeee |
| 2009-10-01 | DSPSPY improvements | Marko Pusljar |
| 2009-07-15 | DSPLLE: added lsrnr (based on lordmark and luigi suggestions) Still something... | nakeee |
| 2009-07-14 | DSPLLE minor cleanup nothing important | nakeee |
| 2009-07-10 | DSPLLE more exception work (not sure we need reset at all) | nakeee |
| 2009-07-10 | DSPLLE: exception work, please review/test/-1 | nakeee |
| 2009-07-09 | accidently commited the uncomment exception | nakeee |
| 2009-07-09 | DSPLLE comment cleanup | nakeee |
| 2009-07-09 | DSPLLE: the reset exception is needed by zelda to init correctly, but it get ... | nakeee |
| 2009-07-07 | Various changes: Fixed linux build, added some zelda ucode RE, added HLE mail... | XTra.KrazzY |
| 2009-07-06 | DSPLLE: More minor clean up, some log mistake fixes and revert the +1 loop (i... | nakeee |
| 2009-07-06 | DSPLLE: comments and logging clean up | nakeee |
| 2009-07-05 | Returned the exception in action check, it seems that we are missing how 2 ex... | nakeee |
| 2009-07-05 | DSPLLE Take 2 in getting rid of exception hack. | nakeee |
| 2009-07-02 | LLE Recommit some clean up from previous commits | nakeee |
| 2009-07-01 | dsp lle: add default names for pdlabels[], so you don't get "(null)" with the... | Shawn Hoffman |
| 2009-07-01 | revert r3521 - r3523 | Shawn Hoffman |
| 2009-06-30 | DSPLLE some more exception clean up, still couldn't get zelda to work:( | nakeee |
| 2009-06-30 | DSPLLE got rid of exception in progress hack. | nakeee |
| 2009-06-28 | DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef.... | hrydgard |
| 2009-06-28 | DSP: build fixin', more movin', some comments. | hrydgard |