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path: root/Source/Core/DolphinLib.props
AgeCommit message (Expand)Author
2025-08-23VideoCommon: update material asset to support render state properties, suppor...iwubcode
2025-08-10VideoSW: reuse Common::Vec2/3/4Tillmann Karras
2025-07-23BTReal: Implement Realtek Bluetooth firmware loading.Jordan Woyak
2025-07-23USBUtils: Refactor USB device handlingJoshua Vandaƫle
2025-07-19Common: Move GetDeviceProperty() into its own headerAdmiral H. Curtiss
2025-06-28BTReal: Improvements:Jordan Woyak
2025-06-06VideoCommon: watch texture pack folder for texture reloads (from dynamic inpu...iwubcode
2025-06-06VideoCommon: add resource manager and new asset loader; the resource manager...iwubcode
2025-06-06VideoCommon: rename GameTextureAsset into TextureAsset and make it only conta...iwubcode
2025-06-06VideoCommon: move AssetMap to a types header file, so it can be pulled in wit...iwubcode
2025-06-06Common: Add class 'FilesystemWatcher' that is used to watch paths and receive...iwubcode
2025-06-06Core / VideoCommon: Remove original custom asset loaderiwubcode
2025-05-07IOS/USB: Emulate Wii Speak using cubebSepalani
2025-05-07IOS/USB: Emulate Wii Speak (OpenAL)Sketch
2025-04-27Common: Add MoveOnlyFunction.Jordan Woyak
2025-04-25Merge pull request #13476 from jordan-woyak/sdl-headerTilka
2025-04-22Merge pull request #13529 from jordan-woyak/StateBufferJordan Woyak
2025-04-21IOS: Only have one USBScannerJosJuice
2025-04-21IOS: Move USB scanning thread to new class USBScannerJosJuice
2025-04-21Preliminary implementation of the Triforce BaseboardZopolis4
2025-04-19Common: Add UniqueBuffer and SharedBuffer templates.Jordan Woyak
2025-03-30InputCommon: Move SDL Device class into its own cpp/h files.Jordan Woyak
2025-03-23Merge pull request #13093 from mitaclaw/ranges-modernization-4-projectionJMC47
2025-03-14AudioCommon: Added Granular SynthesisSam Belliveau
2025-03-12VideoCommon: Rename Renderer to EFBInterface.Jordan Woyak
2025-03-09Common: Create Range Projections For `std::pair`mitaclaw
2025-02-16Core: Add TimePlayed class to track game playtimeAneesh Maganti
2025-01-01Common: Create "Contains.h" Algorithm Headermitaclaw
2024-10-19Move UICommon/Disassembler to Common/HostDisassemblermitaclaw
2024-10-19CachedInterpreter: Callback Disassemblermitaclaw
2024-07-23Cached Interpreter 2.0mitaclaw
2024-06-15Merge pull request #12798 from mitaclaw/branch-watch-tool-fixes-2Admiral H. Curtiss
2024-06-05BranchWatchTableModel: Assume Unreachable Code Truly Ismitaclaw
2024-05-31Common: add JsonUtil cpp which was missed initiallyiwubcode
2024-04-20VideoCommon: Use GetSpanForAddress safely in texture decodingJosJuice
2024-04-09Common: Remove Unused PerformanceCounter Codemitaclaw
2024-04-09JitCache: Software Profiling Restorationmitaclaw
2024-03-17respond to review feedback on tapserver implementationMartin Michelsen
2024-03-17add modem files to windows buildMartin Michelsen
2024-03-17add TAPServer.cpp to Windows buildMartin Michelsen
2024-03-11WiimoteEmu: Add user-accessible controls that report the desired state of the...Admiral H. Curtiss
2024-02-26PowerPC: Implement BranchWatchmitaclaw
2024-02-18Common: Add utility function that wraps localtime_s() or localtime_t().Admiral H. Curtiss
2024-02-11VideoCommon: add functionality to prepare for a mesh asset that is loaded fro...iwubcode
2024-01-27VideoCommon: refactor the custom pipeline logic in the graphics mod action in...iwubcode
2024-01-23VideoCommon: add function to serialize ShaderAsset to jsoniwubcode
2023-12-16Merge pull request #11497 from vyuuui/debugger_assembler_uiTilka
2023-12-13Added assembler files to windows buildvyuuui
2023-12-01IOS/KD: Implement Send MailSketch
2023-11-28Merge pull request #12328 from iwubcode/xf_state_managerTilka