| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-06-26 | Remove DolphinWX | spycrab | |
| 2016-10-04 | WX: HiDPI: CheatsWindow | EmptyChaos | |
| Changed the Cheat Search tab to disable the scan buttons while there is not a game running and enable when it starts. Also added double-click to create code to the result list. | |||
| 2016-06-24 | Reformat all the things. Have fun with merge conflicts. | Pierre Bourdon | |
| 2016-05-29 | ActionReplay: Fix ISOProperties corrupting active code set | EmptyChaos | |
| ISOProperties loads codes using ActionReplay::LoadCodes which actually applies the codes to the global state. If a game is running then that games receives all the codes (and ACTIVE status) from the second game being shown in ISOProperties which is not desirable. | |||
| 2015-09-19 | Fix Cheat Manager not saving created codes | JosJuice | |
| 2015-05-25 | Update license headers to GPLv2+ | Tillmann Karras | |
| 2015-05-08 | DolphinWX: Remove unnecessary includes | Lioncash | |
| 2015-04-28 | DolphinWX: Remove unnecessary forward declarations | Lioncash | |
| These are all fully defined | |||
| 2015-03-06 | Fix 4.0-5689 regression (AR codes, patches) | JosJuice | |
| CreateCodeTab, ARCodeAddEdit and PatchAddEdit need to be able to modify arCodes/onFrame. | |||
| 2015-02-24 | Make iso properties non modal. | Rachel Bryk | |
| 2014-10-18 | DolphinWX: Reimplement cheat listbox updating, but without a global | Lioncash | |
| Just use event handling. | |||
| 2014-10-18 | DolphinWX: Split cheat window components into their own source files | Lioncash | |
