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path: root/Source/Core/DolphinWX/Frame.cpp
AgeCommit message (Expand)Author
2015-08-13Merge pull request #2024 from RisingFog/irguiMarkus Wick
2015-07-22CFrame: Ignore "Pause on Focus Lost" when not started.Jules Blok
2015-07-20CFrame: Claim all keyboard events on OS X.Jules Blok
2015-06-09Hotkeys: Fix "Select State Slot"degasus
2015-06-08Revert "SDL: handle SDL_QUIT event"Matthew Parlane
2015-06-07Merge pull request #2518 from degasus/hotkeysMatthew Parlane
2015-06-05SDL: handle SDL_QUIT eventTillmann Karras
2015-06-04Hotkey: move some code into ParseHotkeydegasus
2015-06-04Remove wx-based Hotkey stuffJasper St. Pierre
2015-06-03Hotkeys: Fix duplicated called hotkeys.degasus
2015-06-02fix duplicate variable definitioncomex
2015-05-31DolphinWX: Also evaluate Hotkeys while stopped.degasus
2015-05-31HotKey: Allow more than one hotkey at the same time.degasus
2015-05-25Set copyright year to when a file was createdTillmann Karras
2015-05-25Update license headers to GPLv2+Tillmann Karras
2015-05-10Add hotkeys to increase/decrease the IRmathieui
2015-05-08DolphinWX: Remove unnecessary includesLioncash
2015-04-08Move down Country_WorldStevoisiak
2015-03-23DolphinWX: Initialize the HotkeyManager after input backends are initializedLioncash
2015-03-20Added event.Skip() to the OnFocusChange event. Fixes the pulldown menus.skidau
2015-03-19Merge pull request #2224 from gerikkub/AutoFocusskidau
2015-03-17Changed screen to window. Moved UpdateGUI to a more general scope.Gerik Kubiak
2015-03-16Change behavior so emulation is paused when window focus is lost.Gerik Kubiak
2015-03-16Added the ability to pause the emulator by moving the mouse outside the window.Gerik Kubiak
2015-03-13Change OnGameListCtrl_ItemActivated to OnGameListCtrlItemActivatedStevoisiak
2015-03-13DolphinWX: Changed "OnShow_CheatsWindow" to "OnShowCheatsWindow"Stevoisiak
2015-03-09Merge pull request #2177 from skidau/debugger-split-windowskidau
2015-03-08Slowed down the freelook speed keys and allowed the depth/convergence keys to...skidau
2015-03-08Readded the Key Shortcut function.skidau
2015-03-08Renamed the Menu Accelerators to Key Shortcuts.skidau
2015-03-08Fixed the crash that would occur when the Refresh button was pressed in the c...skidau
2015-03-08Made the freelook keys work while held downskidau
2015-03-08Made the "Frame Advance" hotkey work while the key is heldskidau
2015-03-08Increased the performance of the hotkey code by:skidau
2015-03-08Removed the requirement to have the Freelook option enabled for the freelook ...skidau
2015-03-08Fixed the Connect Wiimote hotkeys from getting activated while a GameCube gam...skidau
2015-03-08Fixed the save state hotkeys so that they work with the Render to Main Window...skidau
2015-03-07Added the ability to split the Debugger window horizontally and vertically vi...skidau
2015-03-01DolphinWX: Allow input subsystems to correctly deinitializeLioncash
2015-02-28DolphinWX: Clean up some wxTimer codeLioncash
2015-02-25Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2Lioncash
2015-02-25Formatting/Whitespace CleanupStevoisiak
2015-02-24VideoCommon: rename efb2tex and efb2ramdegasus
2015-02-24VideoCommon: always enable efb copydegasus
2015-02-24Merge pull request #2096 from lioncash/wxskidau
2015-02-22DolphinWX: Remove unnecessary Windows-specific code in Frame.cppLioncash
2015-02-17Replace Country Names With No-Intro NamesBuddybenj
2015-02-04Fixed the crash which occurred when opening Wiimote configuration before a ga...skidau
2015-02-04Ignore hotkeys if the game has not started.skidau
2015-02-04Initialised all controller interfaces together on CFrame construction to fix ...skidau