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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
stable
GameCube and Wii emulator
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Source
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Core
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DolphinWX
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Frame.h
Age
Commit message (
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Author
2015-07-20
CFrame: Claim all keyboard events on OS X.
Jules Blok
2015-06-04
Remove wx-based Hotkey stuff
Jasper St. Pierre
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2015-05-08
DolphinWX: Remove unnecessary includes
Lioncash
2015-04-28
DolphinWX: Remove unnecessary forward declarations
Lioncash
2015-04-11
DolphinWX: Break the netplay UI controls into separate classes.
Lioncash
2015-03-19
Merge pull request #2224 from gerikkub/AutoFocus
skidau
2015-03-16
Change behavior so emulation is paused when window focus is lost.
Gerik Kubiak
2015-03-13
Change OnGameListCtrl_ItemActivated to OnGameListCtrlItemActivated
Stevoisiak
2015-03-13
DolphinWX: Changed "OnShow_CheatsWindow" to "OnShowCheatsWindow"
Stevoisiak
2015-03-07
Added the ability to split the Debugger window horizontally and vertically vi...
skidau
2015-03-01
DolphinWX: Allow input subsystems to correctly deinitialize
Lioncash
2015-02-28
DolphinWX: Clean up some wxTimer code
Lioncash
2015-02-04
Initialised all controller interfaces together on CFrame construction to fix ...
skidau
2015-01-27
Added the ability to map gamepad buttons to hotkeys.
skidau
2015-01-06
Merge pull request #1764 from Armada651/safe-exclusive
Markus Wick
2015-01-04
Host: Add Host_RendererIsFullscreen().
Jules Blok
2014-12-20
DolphinWX/Globals: Variable naming consistency
Stevoisiak
2014-12-20
Changed config DSP references to config audio
Stevoisiak
2014-12-01
WiimoteConfigDiag: Unify controller menu with the GameCube controllers.
Lioncash
2014-11-24
VideoOGL: Move X11 wxWidgets utilities to DolphinWX
Lioncash
2014-11-17
Host: Kill off GetRenderWindowSize
Lioncash
2014-11-02
Add nunchuk support to tas input.
Rachel Bryk
2014-11-02
Move GLInterface to the OGL VideoBackend's directory.
Augustin Cavalier
2014-10-17
Moved Input Display to Movie Menu
Fog
2014-10-12
Merge pull request #1257 from RisingFog/moviemenudumping
skidau
2014-10-11
Added Dump Frames/Audio to Movie Menu
Fog
2014-10-03
Add wiimote tas input.
Rachel Bryk
2014-09-30
Add on screen frame counter.
Rachel Bryk
2014-09-16
Add hotkeys to select save state slots and to save/load the currently selecte...
Rachel Bryk
2014-09-14
Kill off the wx casts within InputCommon and GLInterface.
Lioncash
2014-09-05
Fix render to main crashing in fullscreen.
Shawn Hoffman
2014-08-19
Core: Move the titlebar / statusbar abstraction to DolphinWX
Jasper St. Pierre
2014-08-12
Merge pull request #726 from Armada651/ogl-exclusive
shuffle2
2014-08-09
Removed TBDebug, using TBMain instead. Fixed debugger assert.
archshift
2014-08-09
Removed AuiTB, moved functions to menubar (Debug->Perspectives)
archshift
2014-08-08
Changed toolbar to be static, increasing UI integration
archshift
2014-08-03
CFrame: Add fullscreen window styles to enable exclusive mode in OpenGL.
Jules Blok
2014-07-21
Exit exclusive fullscreen when the stop confirmation is shown.
Jules Blok
2014-07-19
Remove CPanel.
Jules Blok
2014-07-19
Don't create a Panel for a seperate render window.
Jules Blok
2014-07-16
Host: Add a new "UIHasFocus" hook to determine if the UI has focus
Jasper St. Pierre
2014-07-10
Change SPADStatus struct name to GCPadStatus
Lioncash
2014-07-08
Frame: OnClose now handles asynchronous behaviour of DoStop().
Jules Blok
2014-07-08
Make the emulation stop asynchronous to prevent deadlocks.
Jules Blok
2014-06-28
Fix dragging and dropping savestates in the render window
Lioncash
2014-06-05
added option for selecting which column are displayed in the game list, added...
yourgamesbeover
2014-05-17
Kill off _T and wxT macros
Lioncash
2014-04-14
Common: Move the Event class to a separate file, and add tests for it. Fix in...
Pierre Bourdon
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