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path: root/Source/Core/DolphinWX/Frame.h
AgeCommit message (Expand)Author
2016-07-08DolphinWX: Shut down cleanly on signalLéo Lam
2016-06-24Reformat all the things. Have fun with merge conflicts.Pierre Bourdon
2016-04-30[UI] Remove browse toolbar button and tweak empty gamelist messageAnthony Serna
2015-10-28Merge pull request #2704 from RisingFog/frameadvanceholdScott Mansell
2015-10-04Add Frame Advance Hold Hotkey FunctionalityFog
2015-09-05General: Remove unimplemented function prototypesLioncash
2015-08-19Frame/TASInputDlg: Remove unused functionsLioncash
2015-08-16Frame: Remove an unused enum and arrayLioncash
2015-08-06Removed audio shortcut from toolbarAnthony Serna
2015-07-30Remove unnecessary virtual keywordsLioncash
2015-07-20CFrame: Claim all keyboard events on OS X.Jules Blok
2015-06-04Remove wx-based Hotkey stuffJasper St. Pierre
2015-05-25Set copyright year to when a file was createdTillmann Karras
2015-05-25Update license headers to GPLv2+Tillmann Karras
2015-05-08DolphinWX: Remove unnecessary includesLioncash
2015-04-28DolphinWX: Remove unnecessary forward declarationsLioncash
2015-04-11DolphinWX: Break the netplay UI controls into separate classes.Lioncash
2015-03-19Merge pull request #2224 from gerikkub/AutoFocusskidau
2015-03-16Change behavior so emulation is paused when window focus is lost.Gerik Kubiak
2015-03-13Change OnGameListCtrl_ItemActivated to OnGameListCtrlItemActivatedStevoisiak
2015-03-13DolphinWX: Changed "OnShow_CheatsWindow" to "OnShowCheatsWindow"Stevoisiak
2015-03-07Added the ability to split the Debugger window horizontally and vertically vi...skidau
2015-03-01DolphinWX: Allow input subsystems to correctly deinitializeLioncash
2015-02-28DolphinWX: Clean up some wxTimer codeLioncash
2015-02-04Initialised all controller interfaces together on CFrame construction to fix ...skidau
2015-01-27Added the ability to map gamepad buttons to hotkeys.skidau
2015-01-06Merge pull request #1764 from Armada651/safe-exclusiveMarkus Wick
2015-01-04Host: Add Host_RendererIsFullscreen().Jules Blok
2014-12-20DolphinWX/Globals: Variable naming consistencyStevoisiak
2014-12-20Changed config DSP references to config audioStevoisiak
2014-12-01WiimoteConfigDiag: Unify controller menu with the GameCube controllers.Lioncash
2014-11-24VideoOGL: Move X11 wxWidgets utilities to DolphinWXLioncash
2014-11-17Host: Kill off GetRenderWindowSizeLioncash
2014-11-02Add nunchuk support to tas input.Rachel Bryk
2014-11-02Move GLInterface to the OGL VideoBackend's directory.Augustin Cavalier
2014-10-17Moved Input Display to Movie MenuFog
2014-10-12Merge pull request #1257 from RisingFog/moviemenudumpingskidau
2014-10-11Added Dump Frames/Audio to Movie MenuFog
2014-10-03Add wiimote tas input.Rachel Bryk
2014-09-30Add on screen frame counter.Rachel Bryk
2014-09-16Add hotkeys to select save state slots and to save/load the currently selecte...Rachel Bryk
2014-09-14Kill off the wx casts within InputCommon and GLInterface.Lioncash
2014-09-05Fix render to main crashing in fullscreen.Shawn Hoffman
2014-08-19Core: Move the titlebar / statusbar abstraction to DolphinWXJasper St. Pierre
2014-08-12Merge pull request #726 from Armada651/ogl-exclusiveshuffle2
2014-08-09Removed TBDebug, using TBMain instead. Fixed debugger assert.archshift
2014-08-09Removed AuiTB, moved functions to menubar (Debug->Perspectives)archshift
2014-08-08Changed toolbar to be static, increasing UI integrationarchshift
2014-08-03CFrame: Add fullscreen window styles to enable exclusive mode in OpenGL.Jules Blok
2014-07-21Exit exclusive fullscreen when the stop confirmation is shown.Jules Blok