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path: root/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp
AgeCommit message (Expand)Author
2021-07-05treewide: convert GPLv2+ license info to SPDX tagsPierre Bourdon
2021-05-10InputCommon: add a ton of missing constsFiloppi
2020-02-09InputCommon: Clean up creation of inputs.Jordan Woyak
2020-02-09InputCommon: Eliminate some duplicated button threshold logic.Jordan Woyak
2019-04-23WiimoteEmu: Improve emulated swing.Jordan Woyak
2019-04-12WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor...Jordan Woyak
2019-04-07InputCommon: Clean up how numeric settings are handled. Add units of measure ...Jordan Woyak
2019-03-03WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math.Jordan Woyak
2018-07-13ControlGroup/Force: Return state data by valueLioncash
2018-07-07Wiimote Emulation: Be able to trigger swings consistently by holding down but...iwubcode
2018-04-13ControllerEmu: Use enum instead of bool for translatabilityJosJuice
2018-04-13Translate certain button names but not allJosJuice
2017-03-02InputCommon: move Setting classes out of ControlGroupMichael Maltese
2017-02-25ControlGroup: Convert group type enum into an enum classLioncash
2017-02-11Force: Use std::array for m_swingLioncash
2017-02-09ControllerEmu: Separate ControlGroup from ControllerEmuLioncash