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path: root/Source/Core/InputCommon/ControllerInterface/Android
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2019-01-26Android: Optimize rumble callzackhow
Moved rumble call to IDCache since GetMethodID is expensive
2019-01-19Android: Add touch to move pointer in overlayzackhow
2019-01-07Android: Change all analoginputs to just inputszackhow
Android doesn't report values for the inputs generated by FullAnalogInput so there isn't a reason to add them as such. This also avoids a bug(for android) where if there are three inputs(say 12, 11, and 121), and you generate a FullAnalogInput with 12/11 then it will create another input with the name 121 which can cause conficts with the real 121 input. This is probably not an issue on PC since most Axis inputs are named and not numbered.
2018-09-07Android: Add rumble for phonezackhow
This currently only supports using the internal vibrate on a phone for rumble.
2016-11-30ControllerInterface: replace Reinitialize with RefreshDevicesMichael Maltese
The SDL backend crashes when you close a joystick after SDL_Quit has been called. Some backends don't need to be shutdown and re-initialized everytime, we can just ask to enumerate devices again.
2016-07-14ControllerInterface: Make the ID assigning code commonLéo Lam
This makes the device ID assigning code common to all backends, by moving it to AddDevice() instead of copy-pasting or replicating the logic in the backends. Also, to prepare for hotplugging, instead of relying on a name usage count, the new ID assigning system always starts from ID 0 and tries to assign the first ID that is not used.
2016-06-25ControllerInterface: Switch to std::shared_ptrLéo Lam
Small cleanup by using std::shared_ptr and getting rid of ciface.Devices() which just returned the m_devices (which defeats the point of making m_devices protected). Incidentally, this should make the code safer when we have different threads accessing devices in the future (for hotplug?). A lot of code use Device references directly so there is no easy way to remove FindDevice() and make those unique_ptrs.
2016-06-25ControllerInterface: Don't pass m_devices to the backendsLéo Lam
Previously, the devices vector would be passed to all backends. They would then manually push_back to it to add new devices. This was fine but caused issues when trying to add synchronisation. Instead, backends now call AddDevice() to fill m_devices so that it is not accessible from the outside.
2016-06-24Reformat all the things. Have fun with merge conflicts.Pierre Bourdon
2016-01-06Move Android JNI bits from DolphinWX to the Android folder.Ryan Houdek
2016-01-04Android: More analog input configurationsPhatcat
Lets the user set the following in intervals of 10 between 10 and 100; - Stick/Radius (default 100,000000) - Triggers/Threshold (default 90,000000) - Tilt/Modifier/Range (default 50,000000) + mapped Tilt/Modifier button to the configurations for wiimotes & nunchuks
2015-12-02Wiimote + Extensions for AndroidPhatcat
2015-07-23Android: Wiimote UI Fixupsigmabeta
2015-07-21Add Wiimote support to the Android backend.Ryan Houdek
Not actually wired up to the Android UI for configuration.
2015-05-25Set copyright year to when a file was createdTillmann Karras
2015-05-25Update license headers to GPLv2+Tillmann Karras
2014-11-28ControllerInterface: Implement dummy UpdateInput / UpdateOutputsJasper St. Pierre
Make the implementation here a bit easier.
2014-09-19Fix build failing when disabling precompiled headers.Rohit Nirmal
2014-04-24[Android] Fix a bunch of input bugs.Ryan Houdek
Looking at the old code for the ButtonManager was a brainfsck. This fixes a ton of bugs I kept uncovering as I was moving along. Fixes the gamepad configuration file being incorrect. No longer treats touchscreen in a special way. Ends up as a regular device with a "Touchscreen" device name. Was incorrectly converting a index from integer to ButtonType. Wouldn't work due to the addition of some unused(in JNI) enumerators in ButtonType. Fixes an issue where a map had a key as an axis which was causing its binding to be overwritten for every axis that was used twice (eg main stick left and right); Fixes Triggers not working at all. Fixes DPad not working at all. Fixes C-Stick only half working. Removes touch screen specific nativelibrary types onTouchAxisEvent and onTouchEvent. Adds a configuration version configuration option. Allows easy configuration overwriting if the options need to be changed during updating. Supersedes github PR #291.
2014-03-29Remove all trailing whitespaces from our codebase.Pierre Bourdon
2014-02-18Convert all includes to relative paths.Lioncash
2014-02-10Replace all include guard ifdefs with "#pragma once"lioncash
2013-12-31Remove unnecessary Src/ foldersJasper St. Pierre