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path: root/Source/Core/InputCommon/Src/SConscript
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2011-03-03Move SConscript files out from the Src subdirectories to beSoren Jorvang
consistent with the other build systems. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7282 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-03Prepare for the release of Xcode 4, which has working LTOSoren Jorvang
with static libraries. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7280 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-04In the SCons build, skip the generation of static librariesSoren Jorvang
and just operate on lists of object files instead. This helps with LTO since LLVM/clang LTO is completely broken by static libraries. It also helps identify symbol clashes between components like the former plugins. Many linkers also expect static libraries to form a strict DAG which turns out be a difficult rule to uphold in practice, especially since some of our platforms aren't picky about this. LTO builds currently appears to crash at runtime because of the static wx libs. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7056 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-14Accept arbitrary HID devices as gamepads instead of using SDL,Soren Jorvang
which has too narrow a view of what constitutes a joystick. Now if only I could find my Apple IR Remote.. :-) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6844 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14UDPWiimote.cpp and UDPWrapper.cpp are now used again.Soren Jorvang
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6408 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-12Temporarily re-enable SDL pad input on OS X.Soren Jorvang
Placeholder SConscript for VideoMerge plugin. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6272 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-12Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed ↵Jordan Woyak
wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6270 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-22Port to *BSD. It runs but isn't terribly useful without Cg.Soren Jorvang
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5934 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-16Remove long-rotted vestiges of SDL video output.Soren Jorvang
Use SDL for input devices only on Windows and Linux. (Still globally enabled for the legacy Wiimote plugin.) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5886 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-09Some more attempts at cleaning up the scons build and more clearlySoren Jorvang
identifying which options and parameters go with which platforms etc. OS X, like Windows, now no longer uses Config.h. Configure() is still used for the wx-config parameters, but that is a temporary measure. Globals.cpp has never been used. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5860 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-05Added UDPWii support to the new plugin. Hopefully I didn't made a mess... ↵dapetcu21
Nunchuck support not implemented yet. I want to make it a separate extension. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5835 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-26Don't bother using autoconfiguration to find the OpenCL and CgSoren Jorvang
frameworks on OS X. Try to be a little clearer about which configuration options apply to which platform(s). Should pave the way slightly for win32 scons. We have accidentally been using LUA_USE_LINUX on OS X all along. Turns out that LUA_USE_MACOSX is for an ancient version of OS X and LUA_USE_LINUX is a reasonable set of defaults for modern Unices, so just keep using that. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5804 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-12(cleanup) Move WXInputBase into InputUICommon. Delete some leftovers from ↵hrydgard
the last change. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5665 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-12(cleanup) RIP EventHandler, now unused.hrydgard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5664 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-12(cleanup) InputPluginCommon is dead. Long live InputCommon and InputUICommon.hrydgard
I hope I didn't break the mac+linux builds - if i did, fixing it should be a simple matter of adjusting the sconscripts. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5661 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-11Remove a few unused HAVE_FOO's and make the SDL check global.Soren Jorvang
ulong is not a standard type. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5649 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-10Simplify the SCons build:Soren Jorvang
On OS X, build all code as Objective-C(++). Centralize framework handling. Cleanup. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5645 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-03Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: ↵hrydgard
5579 is a complete disaster. Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-03aaand compile fix on windows :pShawn Hoffman
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5583 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-03An almost linux/osx compile fix beside some undefined referencesnakeee
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5581 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-02Fix some cases of variables being used uninitialized. Also some unusedSoren Jorvang
variables, writeable strings and dangerously shadowed variables. index(), gamma(), exp() and y0() are POSIX functions and using those names can cause namespace confusion. A number of C files were missing the final newline required by ANSI C and some versions of GCC are pedantic enough to complain about this. These changes simply the scons build, allowing us to get rid of filterWarnings which is simply more trouble than it's worth. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5574 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-27osx input: now supports mice(buttons + axes). also less crashes :pShawn Hoffman
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5416 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-27osx keyboard: add pretty names for keys.Shawn Hoffman
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5415 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-25First OSX keyboard stuff...works, with limitations:\nNo Mouse support yet ↵Shawn Hoffman
(Add gamepad via IOKit as well?)\nCould poll less for less cpu time\nDon't know why rumble events don't seem to be sent to the class until right before it's deleted (Billiard?) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5407 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-23osx buildfixShawn Hoffman
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5402 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-20OS X: enable path in Jit64::stX. fix wxw assert on opening ConfigMain. ↵Shawn Hoffman
__force_align_arg_pointer__ not needed on x64 builds git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5393 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-13Linux compile fix for billard's changes. nakeee
(Had to do it myself since glen is now a windows person :P) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5356 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12Big restructuring of how the video plugin works. In linux and windows you ↵Glenn Rice
shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5336 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-29Fixes Issue 2164ayuanx
Conflicts are due to same file name when omitting full path git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4982 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09Move XInputBase from PadSimple to InputCommon,LPFaint99
Start work on X11 input for wiimote plugin mapping (copy XTra-KrazzY's fix for PadSimple) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3721 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12more scons build fixupsnakeee
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2960 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08InputCommon and nJoy: More build settingsJohn Peterson
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2149 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23Warp back to 1983!!! (rev 1983, that is, not the year :P)hrydgard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1997 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23moved the inputmanager to inputcommonnakeee
to avoid sdl dep in core git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1988 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15nakee's work on dolphin events. Also get wxw out of logmanager. This commit ↵Shawn Hoffman
wants your comments git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04moving around some event handler codenakeee
creating inputcommon git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1766 8ced0084-cf51-0410-be5f-012b33b47a6e