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path: root/Source/Core/InputCommon
AgeCommit message (Expand)Author
2013-09-18[InputCommon] Fix a bug in ControllerInterface::UpdateOutput() in ControllerI...Lioncash
2013-09-14Overlay local gameinis over global gameinis instead of copying.Pierre Bourdon
2013-09-11Fix "modifier" button functionality et al.Jordan Woyak
2013-09-01A bunch of trivial changes to fix clang warnings.comex
2013-08-15Fix compatibility with the SDL2.0 release.Pierre Bourdon
2013-08-09Revert "Fix a memory leak in ExpressionParser.cpp"Pierre Bourdon
2013-08-08Fix a memory leak in ExpressionParser.cppLioncash
2013-07-22InputConfigDiag: Add a simple error status labelJasper St. Pierre
2013-07-21Fix up last commitJasper St. Pierre
2013-07-20Clean up all the GetName methods for XInput2 controls.Max Eliaser
2013-07-20Add X11 XInput2 input plugin, including MPX and with support for axis controls.Max Eliaser
2013-07-15Fix Device.h placement in VC++Jasper St. Pierre
2013-07-12ExpressionParser: Parse fully qualified control names correctlyJasper St. Pierre
2013-07-02Fix a case where a boolean check (vector.empty()) was used when a clear (vect...Lioncash
2013-06-29InputConfigDialog: Don't show "..." for complicated expressionsJasper St. Pierre
2013-06-27ExpressionParser: Search for control names firstJasper St. Pierre
2013-06-26DInputJoystick: Fix compileJasper St. Pierre
2013-06-26DInputJoystick: Always exclude XInputJasper St. Pierre
2013-06-26ExpressionParser: Add support for simple barewords control namesJasper St. Pierre
2013-06-26ExpressionParser: Don't crash when we can't find a deviceJasper St. Pierre
2013-06-25ExpressionParser: Fix delimiter scanningJasper St. Pierre
2013-06-25InputConfigDiag: Use "..." for complicated expressionsJasper St. Pierre
2013-06-25ExpressionParser: Support bare words for simple control namesJasper St. Pierre
2013-06-25ExpressionParser: Add support for the add operatorJasper St. Pierre
2013-06-25InputCommon: Add a new ExpressionParser to replace the old hack languageJasper St. Pierre
2013-06-25InputCommon: Split Device stuff outJasper St. Pierre
2013-06-18[Android] Gamepad input. Refactor JNI native functions to all pull from a sin...Ryan Houdek
2013-06-11[Android] Fix drawn buttons causing rendering issues.Ryan Houdek
2013-06-06Adding stick radius settingJohn Peterson
2013-05-19Windows should have support for Balance Board now.Matthew Parlane
2013-05-19Added config for enabling Balance Board.Matthew Parlane
2013-04-19Fix a bunch of random typos in comments and logging.lioncash
2013-04-17New license header introduced for DiscIO, AudioCommon, InputCommon, VideoComm...Lioncash
2013-04-14Merge branch 'Android-trash' since it is no longer quite so trashy.Ryan Houdek
2013-04-14Add a Androind ControllerInterface class for allowing input in a non-hacky wa...Ryan Houdek
2013-04-14Kill off dangling else's in the InputCommon project.Lioncash
2013-03-19Clean up some space/tab mismatches in DiscIO and InputCommon.lioncash
2013-03-02Merge branch 'master' into windows-unicodeJordan Woyak
2013-03-01Fixes two memory leaks, one is pretty bad for OSX.Matthew Parlane
2013-02-27Use the new UTF-16 conversion function in two places.Jordan Woyak
2013-02-05Fix compilation with SDL2. (based on a patch from matthewharveys)Jordan Woyak
2013-02-05Clean up SDL includes a bit. Maybe fix an SDL2 problem.Jordan Woyak
2013-02-05Number "unknown" axes in OSX rather than call them all "unk".Jordan Woyak
2013-01-23Revert "mem_fun -> mem_fn."Lioncash
2013-01-23mem_fun -> mem_fn.Lioncash
2013-01-19Allow emulated wiimote to be tilted 180 degrees in each direction. (was 90)Jordan Woyak
2013-01-17Add support for the mouse cursor and mouse clicking events on OS X.Grant Paul
2013-01-17Add "full analog surface" support in DInput,OSX,SDL backends. (should not be ...Jordan Woyak
2013-01-17Start to make possible use of "full analog surface". (useful for triggers on ...Jordan Woyak
2013-01-13Fix two warnings.Jordan Woyak