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4.0-hotfixes
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release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
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release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
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stable
GameCube and Wii emulator
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InputCommon
Age
Commit message (
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Author
2016-10-03
InputCommon: Fix formatting issues in Quartz
Léo Lam
2016-10-03
Merge pull request #4111 from EmptyChaos/startup-perf-langs
shuffle2
2016-10-03
Merge pull request #4010 from leoetlino/relative-input
shuffle2
2016-10-03
Merge pull request #4102 from ligfx/quartz_input
shuffle2
2016-10-02
Merge pull request #4230 from ligfx/build_vendored_libusb
shuffle2
2016-10-01
Reorganise a ton of logs level
aldelaro5
2016-09-28
always build an implementation of GCAdapter (either libusb or android)
Michael Maltese
2016-09-24
Add a recenter control for Wiimote IR relative input
Léo Lam
2016-09-24
Add relative input for the Wiimote IR
Léo Lam
2016-09-07
Merge pull request #4145 from tenthmile/WiiOrientationModifier
Scott Mansell
2016-09-04
InputCommon: Remove the Xlib backend
Jasper St. Pierre
2016-09-04
XInput2: Only do a round trip when the mouse has moved
Jasper St. Pierre
2016-08-28
Toggle and Switches for upward/sideway WiimoteEmu
Tim Maile
2016-08-11
InputCommon: Fix slow startup on some Windows systems
EmptyChaos
2016-08-09
And pull KeycodeToName into its own function
Michael Maltese
2016-08-09
use a std::map instead of running through the AOS
Michael Maltese
2016-08-09
use std::to_string instead of sstream
Michael Maltese
2016-08-09
clang-format and cleaning up Key::GetName
Michael Maltese
2016-08-09
style fixes
Michael Maltese
2016-08-08
Add Quartz/CoreGraphics controller interface for default k&m events
Michael Maltese
2016-08-01
GCAdapter: Return input state by value
Lioncash
2016-07-30
InputConfigDiag: Don't prevent closing dialog if device not found
Léo Lam
2016-07-29
evdev: Add hotplugging support
Léo Lam
2016-07-29
ControllerInterface: Don't block on UpdateInput()
Léo Lam
2016-07-29
ControllerInterface: Add RemoveDevice()
Léo Lam
2016-07-29
ControllerInterface: Add a way to register callbacks
Léo Lam
2016-07-18
Fix warnings
Léo Lam
2016-07-14
ControllerInterface: Make the ID assigning code common
Léo Lam
2016-07-13
Merge pull request #4001 from leoetlino/split-controller-setting
Pierre Bourdon
2016-07-13
Merge pull request #3979 from JosJuice/use-g_want_determinism
Matthew Parlane
2016-07-12
ControllerEmu: Split the Setting class
Léo Lam
2016-07-12
Strip whitespace from Evdev and OSX controller names.
Scott Mansell
2016-07-11
evdev: Clamp axis values to the 0.0-1.0 range
Léo Lam
2016-07-05
Use g_want_determinism in code added by 8f0cbef
JosJuice
2016-06-26
Merge pull request #3943 from ShadowsFriend/nopch-fix
Mat M
2016-06-25
Device: Use std::tie for DeviceQualifier's operator==
Lioncash
2016-06-26
ControllerInterface: Include memory to fix building without pch
Christian Widmer
2016-06-25
ControllerInterface: Switch to std::shared_ptr
Léo Lam
2016-06-25
Fix a small formatting issue
Léo Lam
2016-06-25
ControllerInterface: Add synchronisation
Léo Lam
2016-06-25
ControllerInterface: Don't pass m_devices to the backends
Léo Lam
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2016-06-22
analytics: Collect less data about controllers.
Scott Mansell
2016-05-19
Merge pull request #3805 from mathieui/gcadapter-unplug-crash
Markus Wick
2016-05-19
GCAdapter: protect some more functions
mathieui
2016-05-18
GCAdapter: improve thread safety
mathieui
2016-05-12
Disable part of the adapter features for netplay
mathieui
2016-04-23
XInput: Apply Rumble/Motor output only on changes (again)
mimimi085181
2016-02-13
Improve stability of the Wii U Gamecube Controller adapter under Android.
Ryan Houdek
2016-02-06
Merge pull request #3595 from Sonicadvance1/Android_headless
Ryan Houdek
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