| Age | Commit message (Expand) | Author |
|---|---|---|
| 2026-02-08 | Misc: fix compiler warning: implicit declaration of function | oltolm |
| 2024-04-04 | Fix out of bounds accesses for invalid vertex component formats | Pokechu22 |
| 2023-01-31 | Implement AbstractGfx for Dx11 | Scott Mansell |
| 2022-11-23 | VideoBackends/D3D11: Simplify vertex attribute code | Pokechu22 |
| 2022-11-23 | Fix build errors related to formatting non-scoped enums | Pokechu22 |
| 2022-06-24 | D3D / VideoCommon: generate HLSL from SPIRV | iwubcode |
| 2022-04-22 | VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormal | Pokechu22 |
| 2022-01-09 | VideoBackends/D3D11: Include HRESULT in error messages | Pokechu22 |
| 2022-01-09 | VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSG | Pokechu22 |
| 2021-12-18 | Eliminate VarType for ComponentFormat | Pokechu22 |
| 2021-07-05 | treewide: convert GPLv2+ license info to SPDX tags | Pierre Bourdon |
| 2021-01-27 | normalize common filenames in VideoBackends/D3D | Shawn Hoffman |
