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Render.cpp
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Commit message (
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Author
2014-12-14
Cosmetics
Jules Blok
2014-12-14
D3D: Add anaglyph stereoscopy support.
Jules Blok
2014-12-14
TextureCache: Add stereoscopy support for EFB to texture copies.
Jules Blok
2014-12-14
D3DUtil: Use a geometry shader to clear all slices.
Jules Blok
2014-12-14
D3D: Recreate the framebuffer when stereoscopic 3D is toggled.
Jules Blok
2014-12-14
D3D: Set the geometry shader for triangle primitives.
Jules Blok
2014-12-14
D3D: Restore viewport after stereo blitting.
Jules Blok
2014-12-14
D3D: Add 3D vision support.
Jules Blok
2014-12-14
D3D: Add SBS/TAB output support.
Jules Blok
2014-12-11
Merge pull request #1503 from kayru/d3d_optimization_cache
Dolphin Bot
2014-12-07
D3D: Fixed StateManager member function name case
Yuriy O'Donnell
2014-12-07
D3D: Implemented context state caching
Yuriy O'Donnell
2014-12-05
Add HW bounding Box support to d3d backend
Rodolfo Bogado
2014-12-04
Merge pull request #1574 from degasus/profiler
skidau
2014-12-03
Common: Add a built-in profiler
degasus
2014-11-29
D3D: Viewport min and max depth is now clamped to [0..1] range
Yuriy O'Donnell
2014-11-29
D3D: Removed somewhat mysterious comment
Yuriy O'Donnell
2014-11-29
D3D: Replaced shader-based depth range remap with viewport
Yuriy O'Donnell
2014-10-27
D3D: RestoreState no longer resets PS resources
Yuriy O'Donnell
2014-10-20
Merge pull request #1315 from RisingFog/movie-menu-input-display
skidau
2014-10-18
D3D: Fixed anisotropic filtering.
Yuriy O'Donnell
2014-10-17
Moved Input Display to Movie Menu
Fog
2014-10-17
D3D: Removed SetBlendOp, SetSrcBlend and SetDestBlend as they are now trivial
Yuriy O'Donnell
2014-10-15
D3D: Fixed uninitialized members of gx_state
Yuriy O'Donnell
2014-10-15
D3D: moved render state cache implementation to D3DState.h/cpp
Yuriy O'Donnell
2014-10-15
D3D: State cache now uses BitField to define packed render states
Yuriy O'Donnell
2014-10-15
D3D: Moved render state cache into separate source files.
Yuriy O'Donnell
2014-10-15
D3D: Implemented cache for dynamic render states
Yuriy O'Donnell
2014-10-15
Merge pull request #1290 from lioncash/xfb
skidau
2014-10-14
Fix XFB scaling in D3D
slx7R4GDZM
2014-10-12
Move bDumpFrames to SConfig (and it's references)
Fog
2014-10-05
Merge pull request #1206 from comex/amperspocalypse
skidau
2014-10-02
Change a bunch of reference function arguments to pointers.
comex
2014-09-30
Add on screen frame counter.
Rachel Bryk
2014-09-25
Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be s...
Rachel Bryk
2014-09-19
WIP XFB scaling.
magumagu
2014-08-08
D3D: Remove an unnecessary call to Host_GetRenderWindowSize()
Lioncash
2014-07-30
CFrame: Check borderless fullscreen setting before enabling exclusive fullscr...
Jules Blok
2014-07-26
D3D: Set s_last_fullscreen_mode when constructing the renderer.
Jules Blok
2014-07-26
D3D: Make the global swapchain static again.
Jules Blok
2014-07-26
Cosmetic changes based on feedback on PR #506.
Jules Blok
2014-07-21
Renderer: Only notify the host when exiting fullscreen
Jules Blok
2014-07-21
Exit exclusive fullscreen when the stop confirmation is shown.
Jules Blok
2014-07-21
Let the Renderer decide when to exit fullscreen.
Jules Blok
2014-07-20
VideoConfig: Add "Borderless Fullscreen" option.
Jules Blok
2014-07-19
Renderer: Don't attempt to switch to exclusive fullscreen if "render to main"...
Jules Blok
2014-07-19
Cosmetic changes based on feedback on PR #506.
Jules Blok
2014-07-19
Renderer: Restore exclusive mode after focus has been regained.
Jules Blok
2014-07-19
D3D: Add exclusive fullscreen support.
Jules Blok
2014-07-16
Turn the FPSCounter namespace into a class.
Jules Blok
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