| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2014-07-07 | D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader | Lioncash | |
| With strings, we don't need to care about passing in a length, since it internally stores it. So now, we don't even need a length parameter for these functions anymore as well. This also kills off some sprintf_s calls. | |||
| 2014-03-09 | clang-modernize -use-nullptr | Tillmann Karras | |
| and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine | |||
| 2014-02-18 | Convert all includes to relative paths. | Lioncash | |
| 2014-01-26 | BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs ↵ | crudelios | |
| in Mickey's Magical Mirror. This change fixes the glitches in both games. Also fixed some compiler warnings. | |||
| 2013-12-31 | Remove unnecessary Src/ folders | Jasper St. Pierre | |
