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path: root/Source/Core/VideoBackends/D3D/VertexShaderCache.h
AgeCommit message (Expand)Author
2019-02-19Move most backend functionality to VideoCommonStenzek
2018-12-04Use main buffers for utility drawsStenzek
2018-03-10Move shader caches to VideoCommonStenzek
2017-09-02VideoBackends: Add the explicit keyword to WorkItem-derived class constructorsLioncash
2017-07-30VideoBackends: Support a different number of threads for precompilingStenzek
2017-07-30D3D: Uber shader supportStenzek
2017-07-20D3D11: Reload shader cache when relevant config changesStenzek
2017-02-15C++ conformance fixes (MSVC /permissive-)Phil Christensen
2016-06-26Remove the rest of ShaderDebugging.Scott Mansell
2016-06-26Remove UID Checker.Scott Mansell
2016-06-24Reformat all the things. Have fun with merge conflicts.Pierre Bourdon
2015-11-01VideoCommon: flush vertex manager if components changeTillmann Karras
2015-10-29ShaderCaches: remove unneeded typedefsTillmann Karras
2015-05-25Set copyright year to when a file was createdTillmann Karras
2015-05-25Update license headers to GPLv2+Tillmann Karras
2014-03-09clang-modernize -use-nullptrTillmann Karras
2014-02-18Convert all includes to relative paths.Lioncash
2014-02-10Replace all include guard ifdefs with "#pragma once"lioncash
2013-12-31Remove unnecessary Src/ foldersJasper St. Pierre