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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
release-prep-2609
stable
GameCube and Wii emulator
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path:
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Source
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Core
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VideoBackends
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D3D
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VertexShaderCache.h
Age
Commit message (
Expand
)
Author
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2018-12-04
Use main buffers for utility draws
Stenzek
2018-03-10
Move shader caches to VideoCommon
Stenzek
2017-09-02
VideoBackends: Add the explicit keyword to WorkItem-derived class constructors
Lioncash
2017-07-30
VideoBackends: Support a different number of threads for precompiling
Stenzek
2017-07-30
D3D: Uber shader support
Stenzek
2017-07-20
D3D11: Reload shader cache when relevant config changes
Stenzek
2017-02-15
C++ conformance fixes (MSVC /permissive-)
Phil Christensen
2016-06-26
Remove the rest of ShaderDebugging.
Scott Mansell
2016-06-26
Remove UID Checker.
Scott Mansell
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2015-11-01
VideoCommon: flush vertex manager if components change
Tillmann Karras
2015-10-29
ShaderCaches: remove unneeded typedefs
Tillmann Karras
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2014-03-09
clang-modernize -use-nullptr
Tillmann Karras
2014-02-18
Convert all includes to relative paths.
Lioncash
2014-02-10
Replace all include guard ifdefs with "#pragma once"
lioncash
2013-12-31
Remove unnecessary Src/ folders
Jasper St. Pierre