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path: root/Source/Core/VideoBackends/D3D/main.cpp
AgeCommit message (Expand)Author
2021-01-27normalize common filenames in VideoBackends/D3DShawn Hoffman
2020-12-02General: Convert PanicAlerts over to fmt equivalentLioncash
2020-09-06Make default graphics backend not show up as emptyJosJuice
2020-05-24FramebufferManager: Copy to color format for depth readbacks on GLESStenzek
2019-10-02D3D11: Initialize shader cache before rendererStenzek
2019-07-29D3D11: Show a warning message about unsupported features when switching to D3...Silent
2019-07-29D3D11: Query for output merger logic op support and use logic op code only if...Silent
2019-04-28D3D: Set optional features after creating the deviceStenzek
2019-04-16AbstractPipeline: Support returning "cache data"Stenzek
2019-03-29D3D11: Use D3DCommon where appropriateStenzek
2019-03-09VideoConfig: Add SupportsPartialDepthCopies to backend infoStenzek
2019-02-19Move most backend functionality to VideoCommonStenzek
2019-01-25Decouple XFB scanout from presentationStenzek
2019-01-25VideoBackends: Store a backbuffer 'scale'Stenzek
2018-12-04Renderer: Add a base Initialize() method to match Shutdown()Stenzek
2018-10-20VideoBackends: Pass window system info from host on creationStenzek
2018-10-20Drop Host_GetRenderSurface and pass display to backendStenzek
2018-09-28Core: Call InitBackendInfo before loading configStenzek
2018-06-30Mark all video backend names for translationTechjar
2018-05-26VideoConfig: Add a field for indicating logic op support in the backendStenzek
2018-03-10OGL: Re-implement async shader compilingStenzek
2018-03-10Move shader caches to VideoCommonStenzek
2018-02-20Renderer: Handle resize events on-demand instead of pollingStenzek
2018-02-11VideoConfig: Remove bForceCopyToRam fieldStenzek
2018-01-27VideoBackend: Remove PeekMessages methodStenzek
2018-01-27VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methodsStenzek
2018-01-05Implement dual-source blending in shaderJonathan Hamilton
2017-11-22D3D: Move device release from Renderer destructor to shutdownStenzek
2017-11-21VideoConfig: Remove bSupportsInternalResolutionFrameDumpsStenzek
2017-11-17Software Backend: Force EFB/XFB to copy to ramiwubcode
2017-11-17Add support for hybrid XFBiwubcode
2017-11-12D3D/main: Remove unused variable in InitBackendInfo()Lioncash
2017-09-03D3DBase: Use the correct version of CreateDXGIFactory.Jules Blok
2017-08-01HiresTextures: Support loading BC7 (BPTC) from DDS filesStenzek
2017-07-30VideoBackends: Support a different number of threads for precompilingStenzek
2017-07-30ShaderGen: Implement pixel ubershadersStenzek
2017-04-29HiresTextures: Support parsing DDS files directlyStenzek
2017-04-25VideoConfigDiag: Move post-processing shader list to post processorStenzek
2017-04-01VideoBackends: Add configuration field for GPU texture decodingStenzek
2017-04-01VideoBackends: Add support flag for compute shadersStenzek
2017-03-15VideoConfig: add bSupportsFragmentStoresAndAtomicsMichael Maltese
2017-03-14OGL: Remove support for NV_depth_buffer_float.Jules Blok
2017-03-10Merge pull request #4935 from Armada651/depth-range-fixMarkus Wick
2017-03-10D3D11: Fix error on startup with >2.5xIR selectedStenzek
2017-03-10VideoBackends: Move max texture size to VideoConfigStenzek
2017-03-04VideoCommon: Move last EFB scale handling to CalculateTargetSizeStenzek
2017-03-04VideoCommon: Move some common initialization logic to RenderBaseStenzek
2017-02-24OGL: Add support for glDepthRangedNV to handle oversized depth ranges.Jules Blok
2016-11-28VideoConfig: Add option for full-resolution frame dumpingStenzek
2016-11-27Remove unnecessary ConfigManager includesLéo Lam