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path: root/Source/Core/VideoBackends/D3D12/D3D12BoundingBox.cpp
AgeCommit message (Expand)Author
2024-11-08Replace 'reinterpret_cast' with 'static_cast'Dr. Dystopia
2024-08-20Remove redundant semicolonsDr. Dystopia
2023-12-09VideoCommon: Use std::span for BoundingBox::Write()Lioncash
2023-01-31Add AbstractGfx for DX12Scott Mansell
2022-10-29VideoBackends:D3D12: Use COMMON as initial state for default heap bufferRobin Kertels
2022-01-09VideoBackends/D3D12: Include HRESULT in error messagesPokechu22
2022-01-09VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSGPokechu22
2021-12-10Treewide: Adjust order of includesPokechu22
2021-10-04VideoCommon: Abstract bounding boxTechjar
2021-07-05treewide: convert GPLv2+ license info to SPDX tagsPierre Bourdon
2021-01-27normalize common filenames in VideoBackends/D3D12Shawn Hoffman