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path: root/Source/Core/VideoBackends/D3D12/D3D12Gfx.cpp
AgeCommit message (Expand)Author
2023-12-10VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16, t...iwubcode
2023-10-06VideoBackends / VideoCommon: add new uniform buffer object for custom shader ...iwubcode
2023-08-13VideoBackends: update SRVDescriptorTable size in DX12 to use pixel sampler co...iwubcode
2023-06-28VideoBackends: support multiple compute images for some backends (D3D, OGL, V...iwubcode
2023-06-19Video: implement color correction to match the NTSC and PAL color spaces (and...Filoppi
2023-06-03VideoBackends: add support to allow rendering to multiple output texturesiwubcode
2023-02-10VideoCommon: add constant value to set the allowed maximum number of pixel sa...iwubcode
2023-02-09Lint fixesScott Mansell
2023-02-09Refactor ClearRegionScott Mansell
2023-01-31Also use events for config changedScott Mansell
2023-01-31Add AbstractGfx for DX12Scott Mansell