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path: root/Source/Core/VideoBackends/D3D12/D3D12Renderer.cpp
AgeCommit message (Expand)Author
2023-01-31Add AbstractGfx for DX12Scott Mansell
2023-01-31Move Presenting, Dumping and ImGui out of RendererScott Mansell
2022-10-29VideoBackends:D3D12: Defer binding framebuffer in SetAndDiscardFramebufferRobin Kertels
2022-10-22VideoBackends:D3D12: Add support for vertex shader point and line expansionTellowKrinkle
2022-09-19VideoBackends:D3D12: Dynamic vertex loader supportTellowKrinkle
2022-09-19VideoCommon: Add separate pipeline usage for UberShadersTellowKrinkle
2022-07-21VideoBackends: Add Metal rendererTellowKrinkle
2022-06-24D3D / VideoCommon: generate HLSL from SPIRViwubcode
2021-12-10Treewide: Adjust order of includesPokechu22
2021-10-04VideoCommon: Abstract bounding boxTechjar
2021-08-30VideoBackends / VideoCommon: allow the ability to set debug names for shaders...iwubcode
2021-08-11D3D12: Transition compute textures to UAV stateRobin Kertels
2021-07-05treewide: convert GPLv2+ license info to SPDX tagsPierre Bourdon
2021-05-31VideoCommon: Restore BBox* forwarding functionsTechjar
2021-05-29VideoCommon: Remove BBox* forwarding functionsTechjar
2021-05-22VideoCommon: Split BBox* functions into common and backend implementation var...Techjar
2021-01-27normalize common filenames in VideoBackends/D3D12Shawn Hoffman