| Age | Commit message (Expand) | Author |
|---|---|---|
| 2017-05-18 | Remove D3D12 | Helios747 |
| 2016-06-24 | Reformat all the things. Have fun with merge conflicts. | Pierre Bourdon |
| 2016-05-08 | D3D12: Implement perf query support | Stenzek |
| 2016-05-08 | D3D12: Remove D3D11 header references | Stenzek |
| 2016-03-26 | Updated D3D12 to build on the newer windows 10 sdk. | Scott Mansell |
| 2016-02-28 | D3D12: Cleanup/refactoring of teardown process | Stenzek |
| 2016-02-28 | D3D12: Use std::thread for worker thread | Stenzek |
| 2016-02-15 | D3D12: Initial commit for D3D12 backend implementation. | hdcmeta |
