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path: root/Source/Core/VideoBackends/D3D12/DX12Context.cpp
AgeCommit message (Expand)Author
2025-11-22AudioCommon / VideoBackends / WinUpdater - cleanup WRL codeoltolm
2025-08-17VideoBackends: allow custom pixel uniforms to be passed to the vertex shader ...iwubcode
2025-02-02VideoBackends: Use DXGI 1.6 and D3D11_4Xphalnos
2025-01-14D3D12: Fix out of bounds root parameter index when per-pixel lighting is disa...Pokechu22
2023-10-06VideoBackends / VideoCommon: add new uniform buffer object for custom shader ...iwubcode
2023-07-21VideoBackends: add support for cube maps for OGL, Vulkan, and D3Diwubcode
2023-06-19Video: implement color correction to match the NTSC and PAL color spaces (and...Filoppi
2023-06-08Video: Fix crash when getting the AA modesFilippo Tarpini
2023-04-15Embrace nullptr over NULL and 0get
2023-02-10VideoCommon: add constant value to set the allowed maximum number of pixel sa...iwubcode
2022-10-22VideoBackends:D3D12: Add support for vertex shader point and line expansionTellowKrinkle
2022-10-22VideoCommon: Add vertex shader point and line expansionTellowKrinkle
2022-09-19VideoBackends:D3D12: Dynamic vertex loader supportTellowKrinkle
2022-06-24D3D / VideoCommon: generate HLSL from SPIRViwubcode
2022-01-09VideoBackends/D3D12: Include HRESULT in error messagesPokechu22
2022-01-09VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSGPokechu22
2021-07-05treewide: convert GPLv2+ license info to SPDX tagsPierre Bourdon
2021-01-27normalize common filenames in VideoBackends/D3D12Shawn Hoffman