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path: root/Source/Core/VideoBackends/D3D12/DX12Texture.cpp
AgeCommit message (Expand)Author
2024-11-08Replace 'reinterpret_cast' with 'static_cast'Dr. Dystopia
2023-12-15VideoBackends / VideoCommon: add type enum to dictate whether a texture is a ...iwubcode
2023-08-10Merge pull request #12061 from iwubcode/cubemap_backends_onlyJMC47
2023-08-04D3D12: Only use framebuffer integer descriptor if allocatedDentomologist
2023-07-21VideoBackends: add support for cube maps for OGL, Vulkan, and D3Diwubcode
2023-06-03VideoBackends: add support to allow rendering to multiple output texturesiwubcode
2023-02-09Merge pull request #11522 from phire/KillRendererWithFireScott Mansell
2023-01-31Add AbstractGfx for DX12Scott Mansell
2023-01-27VideoBackends: add a way to load data into a specific level AND layer, defaul...iwubcode
2022-01-09VideoBackends/D3D12: Include HRESULT in error messagesPokechu22
2022-01-09VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSGPokechu22
2021-12-10Treewide: Adjust order of includesPokechu22
2021-08-30VideoBackends / VideoCommon: allow the ability to set debug names for shaders...iwubcode
2021-07-05treewide: convert GPLv2+ license info to SPDX tagsPierre Bourdon
2021-01-27normalize common filenames in VideoBackends/D3D12Shawn Hoffman