| Age | Commit message (Expand) | Author |
|---|---|---|
| 2017-05-18 | Remove D3D12 | Helios747 |
| 2017-04-12 | VideoBackends: Support updated texture encoding shader generators | Stenzek |
| 2017-04-04 | D3D: Drop redundant interface TextureEncoder | Stenzek |
| 2017-02-01 | ShaderGenCommon: Remove unnecessary includes | Lioncash |
| 2016-12-26 | TextureCache: Extract BP enum check to VideoCommon. | degasus |
| 2016-06-24 | Fix D3D12 headers missing includes. | Pierre Bourdon |
| 2016-06-24 | Reformat all the things. Have fun with merge conflicts. | Pierre Bourdon |
| 2016-02-28 | D3D12: Don't keep screenshot/encoder buffers mapped | Stenzek |
| 2016-02-15 | D3D12: Initial commit for D3D12 backend implementation. | hdcmeta |
