index
:
dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
stable
GameCube and Wii emulator
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Source
/
Core
/
VideoBackends
/
D3D12
Age
Commit message (
Expand
)
Author
2025-11-02
Merge pull request #13975 from iwubcode/shader_includes
JMC47
2025-10-26
VideoBackends / VideoCommon: add support for specifying include files in shad...
iwubcode
2025-10-13
VideoBackend: Rename GetName to GetConfigName
Dentomologist
2025-08-23
VideoBackends / VideoCommon: rename member variables in RenderState to be con...
iwubcode
2025-08-17
VideoBackends: allow custom pixel uniforms to be passed to the vertex shader ...
iwubcode
2025-05-01
Make overriding explicit and remove redundant virtual specifiers on overridin...
Dr. Dystopia
2025-03-17
Enable anisotropic filtering when the game requests it
Pokechu22
2025-03-15
Merge pull request #13181 from tygyh/Replace-'reinterpret_cast'
JosJuice
2025-03-12
VideoCommon: Rename Renderer to EFBInterface.
Jordan Woyak
2025-03-09
VideoCommon: Move backend_info out of VideoConfig struct.
Jordan Woyak
2025-02-02
VideoBackends: Use DXGI 1.6 and D3D11_4
Xphalnos
2025-01-14
D3D12: Fix out of bounds root parameter index when per-pixel lighting is disa...
Pokechu22
2024-11-08
Replace 'reinterpret_cast' with 'static_cast'
Dr. Dystopia
2024-10-02
VideoBackends:Vulkan: Don't try to present if swapchain acquire failed
TellowKrinkle
2024-08-20
Remove redundant semicolons
Dr. Dystopia
2024-04-04
Fix out of bounds accesses for invalid vertex component formats
Pokechu22
2023-12-17
Merge pull request #12370 from iwubcode/more_samplers
Mai
2023-12-15
VideoBackends / VideoCommon: add type enum to dictate whether a texture is a ...
iwubcode
2023-12-10
VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16, t...
iwubcode
2023-12-09
VideoCommon: Use std::span for BoundingBox::Write()
Lioncash
2023-10-06
VideoBackends / VideoCommon: add new uniform buffer object for custom shader ...
iwubcode
2023-08-13
VideoBackends: update SRVDescriptorTable size in DX12 to use pixel sampler co...
iwubcode
2023-08-10
Merge pull request #12061 from iwubcode/cubemap_backends_only
JMC47
2023-08-04
D3D12: Only use framebuffer integer descriptor if allocated
Dentomologist
2023-07-21
VideoBackends: add support for cube maps for OGL, Vulkan, and D3D
iwubcode
2023-06-28
VideoBackends: support multiple compute images for some backends (D3D, OGL, V...
iwubcode
2023-06-23
Merge pull request #11850 from Filoppi/post_process_fixes
Admiral H. Curtiss
2023-06-19
Video: implement color correction to match the NTSC and PAL color spaces (and...
Filoppi
2023-06-17
VideoBackends: fix d3d12 validation layer error introduced by multi-output te...
iwubcode
2023-06-09
Merge pull request #11699 from Pokechu22/gl-check-maximum-samples
Admiral H. Curtiss
2023-06-09
Merge pull request #11859 from iwubcode/backend-multi-output
Admiral H. Curtiss
2023-06-08
VideoCommon: Pass WindowSystemInfo to InitBackendInfo
Pokechu22
2023-06-08
Video: Fix crash when getting the AA modes
Filippo Tarpini
2023-06-03
VideoBackends: add support to allow rendering to multiple output textures
iwubcode
2023-04-15
Embrace nullptr over NULL and 0
get
2023-03-14
Divide by MSAA for PerfQuery in all backends.
Admiral H. Curtiss
2023-02-10
VideoCommon: add constant value to set the allowed maximum number of pixel sa...
iwubcode
2023-02-09
VideoCommon: store the configuration used to create the AbstractPipeline on t...
iwubcode
2023-02-09
Merge pull request #11522 from phire/KillRendererWithFire
Scott Mansell
2023-02-09
Cleanup headers
Scott Mansell
2023-02-09
Lint fixes
Scott Mansell
2023-02-09
Move xfb tracking and IR scaling out of RenderBase
Scott Mansell
2023-02-09
Refactor ClearRegion
Scott Mansell
2023-01-31
Also use events for config changed
Scott Mansell
2023-01-31
Add AbstractGfx for DX12
Scott Mansell
2023-01-31
Add virtual Initialize() to PerfQueryBase
Scott Mansell
2023-01-31
Move Presenting, Dumping and ImGui out of Renderer
Scott Mansell
2023-01-31
TextureCache: Refactor with smart pointers
Scott Mansell
2023-01-27
VideoBackends: add a way to load data into a specific level AND layer, defaul...
iwubcode
2022-12-29
VideoCommon: De-globalize GeometryShaderManager class.
Admiral H. Curtiss
[next]