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Commit message (
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Author
2026-02-08
Misc: fix compiler warning: implicit declaration of function
oltolm
2026-01-24
DX, OGL: fix assert
oltolm
2025-11-22
AudioCommon / VideoBackends / WinUpdater - cleanup WRL code
oltolm
2025-11-02
Merge pull request #13975 from iwubcode/shader_includes
JMC47
2025-10-26
VideoBackends / VideoCommon: add support for specifying include files in shad...
iwubcode
2025-10-13
VideoBackend: Rename GetName to GetConfigName
Dentomologist
2025-08-23
VideoBackends / VideoCommon: rename member variables in RenderState to be con...
iwubcode
2025-08-17
VideoBackends: allow custom pixel uniforms to be passed to the vertex shader ...
iwubcode
2025-08-12
Fix bugs related to AbstractStagingTextures that perform an Upload (write to ...
TryTwo
2025-06-07
Merge pull request #13522 from tygyh/Enforce-overriding-destructor-style-Core...
Jordan Woyak
2025-05-01
Make overriding explicit and remove redundant virtual specifiers on overridin...
Dr. Dystopia
2025-04-14
Use range-based loops - Core VideoBackends
Dr. Dystopia
2025-03-17
Enable anisotropic filtering when the game requests it
Pokechu22
2025-03-15
Merge pull request #13181 from tygyh/Replace-'reinterpret_cast'
JosJuice
2025-03-12
VideoCommon: Rename Renderer to EFBInterface.
Jordan Woyak
2025-03-09
VideoCommon: Move backend_info out of VideoConfig struct.
Jordan Woyak
2025-02-02
VideoBackends: Use DXGI 1.6 and D3D11_4
Xphalnos
2024-11-08
Replace 'reinterpret_cast' with 'static_cast'
Dr. Dystopia
2024-10-02
VideoBackends:Vulkan: Don't try to present if swapchain acquire failed
TellowKrinkle
2024-08-20
Remove redundant semicolons
Dr. Dystopia
2024-04-04
Fix out of bounds accesses for invalid vertex component formats
Pokechu22
2023-12-15
VideoBackends / VideoCommon: add type enum to dictate whether a texture is a ...
iwubcode
2023-12-09
VideoCommon: Use std::span for BoundingBox::Write()
Lioncash
2023-10-06
VideoBackends / VideoCommon: add new uniform buffer object for custom shader ...
iwubcode
2023-07-21
VideoBackends: add support for cube maps for OGL, Vulkan, and D3D
iwubcode
2023-07-11
Merge pull request #12042 from JosJuice/logic-op-no-win7
OatmealDome
2023-07-11
D3D: Remove Windows 7 mention in logic ops warning
JosJuice
2023-06-28
VideoBackends: support multiple compute images for some backends (D3D, OGL, V...
iwubcode
2023-06-19
Video: implement color correction to match the NTSC and PAL color spaces (and...
Filoppi
2023-06-09
Merge pull request #11699 from Pokechu22/gl-check-maximum-samples
Admiral H. Curtiss
2023-06-08
VideoCommon: Pass WindowSystemInfo to InitBackendInfo
Pokechu22
2023-06-03
VideoBackends: add support to allow rendering to multiple output textures
iwubcode
2023-03-14
Divide by MSAA for PerfQuery in all backends.
Admiral H. Curtiss
2023-03-14
Return quarter value for PerfQuery in all backends.
Admiral H. Curtiss
2023-02-24
VideoBackends: rework d3d11 to specify samplers/bound textures using a bitset...
iwubcode
2023-02-10
VideoCommon: add constant value to set the allowed maximum number of pixel sa...
iwubcode
2023-02-09
VideoCommon: store the configuration used to create the AbstractPipeline on t...
iwubcode
2023-02-09
Merge pull request #11522 from phire/KillRendererWithFire
Scott Mansell
2023-02-09
Apply suggestions from code review
Scott Mansell
2023-02-09
Cleanup headers
Scott Mansell
2023-02-09
Lint fixes
Scott Mansell
2023-02-09
Move xfb tracking and IR scaling out of RenderBase
Scott Mansell
2023-01-31
Also use events for config changed
Scott Mansell
2023-01-31
Implement AbstractGfx for Dx11
Scott Mansell
2023-01-31
Move Presenting, Dumping and ImGui out of Renderer
Scott Mansell
2023-01-31
TextureCache: Refactor with smart pointers
Scott Mansell
2023-01-27
VideoBackends: add a way to load data into a specific level AND layer, defaul...
iwubcode
2022-12-29
VideoCommon: De-globalize GeometryShaderManager class.
Admiral H. Curtiss
2022-12-28
VideoCommon: De-globalize VertexShaderManager class.
Admiral H. Curtiss
2022-12-27
VideoCommon: De-globalize PixelShaderManager class.
Admiral H. Curtiss
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