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path: root/Source/Core/VideoBackends/D3D
AgeCommit message (Expand)Author
2025-02-02VideoBackends: Use DXGI 1.6 and D3D11_4Xphalnos
2024-10-02VideoBackends:Vulkan: Don't try to present if swapchain acquire failedTellowKrinkle
2024-08-20Remove redundant semicolonsDr. Dystopia
2024-04-04Fix out of bounds accesses for invalid vertex component formatsPokechu22
2023-12-15VideoBackends / VideoCommon: add type enum to dictate whether a texture is a ...iwubcode
2023-12-09VideoCommon: Use std::span for BoundingBox::Write()Lioncash
2023-10-06VideoBackends / VideoCommon: add new uniform buffer object for custom shader ...iwubcode
2023-07-21VideoBackends: add support for cube maps for OGL, Vulkan, and D3Diwubcode
2023-07-11Merge pull request #12042 from JosJuice/logic-op-no-win7OatmealDome
2023-07-11D3D: Remove Windows 7 mention in logic ops warningJosJuice
2023-06-28VideoBackends: support multiple compute images for some backends (D3D, OGL, V...iwubcode
2023-06-19Video: implement color correction to match the NTSC and PAL color spaces (and...Filoppi
2023-06-09Merge pull request #11699 from Pokechu22/gl-check-maximum-samplesAdmiral H. Curtiss
2023-06-08VideoCommon: Pass WindowSystemInfo to InitBackendInfoPokechu22
2023-06-03VideoBackends: add support to allow rendering to multiple output texturesiwubcode
2023-03-14Divide by MSAA for PerfQuery in all backends.Admiral H. Curtiss
2023-03-14Return quarter value for PerfQuery in all backends.Admiral H. Curtiss
2023-02-24VideoBackends: rework d3d11 to specify samplers/bound textures using a bitset...iwubcode
2023-02-10VideoCommon: add constant value to set the allowed maximum number of pixel sa...iwubcode
2023-02-09VideoCommon: store the configuration used to create the AbstractPipeline on t...iwubcode
2023-02-09Merge pull request #11522 from phire/KillRendererWithFireScott Mansell
2023-02-09Apply suggestions from code reviewScott Mansell
2023-02-09Cleanup headersScott Mansell
2023-02-09Lint fixesScott Mansell
2023-02-09Move xfb tracking and IR scaling out of RenderBaseScott Mansell
2023-01-31Also use events for config changedScott Mansell
2023-01-31Implement AbstractGfx for Dx11Scott Mansell
2023-01-31Move Presenting, Dumping and ImGui out of RendererScott Mansell
2023-01-31TextureCache: Refactor with smart pointersScott Mansell
2023-01-27VideoBackends: add a way to load data into a specific level AND layer, defaul...iwubcode
2022-12-29VideoCommon: De-globalize GeometryShaderManager class.Admiral H. Curtiss
2022-12-28VideoCommon: De-globalize VertexShaderManager class.Admiral H. Curtiss
2022-12-27VideoCommon: De-globalize PixelShaderManager class.Admiral H. Curtiss
2022-12-20Merge pull request #11351 from JosJuice/bitset-cpp20Mai
2022-12-19Merge pull request #11286 from K0bin/vk-query-fixJMC47
2022-12-18Common: Use C++20 <bit> header in BitSet.hJosJuice
2022-11-29VideoBackends: Rename query_type to query_groupRobin Kertels
2022-11-23VideoBackends/D3D11: Simplify vertex attribute codePokechu22
2022-11-23Fix build errors related to formatting non-scoped enumsPokechu22
2022-09-19VideoCommon: Add dynamic vertex loader to ubershadersTellowKrinkle
2022-07-21VideoBackends:Metal: MSAA supportTellowKrinkle
2022-07-21VideoBackends: Add Metal rendererTellowKrinkle
2022-06-24D3D: update BoundingBox to match generated shader codeiwubcode
2022-06-24D3D / VideoCommon: generate HLSL from SPIRViwubcode
2022-05-22cmake: Don't use PCH with Qt6.Admiral H. Curtiss
2022-04-24Merge pull request #10251 from Pokechu22/negative-scissorJMC47
2022-04-22VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormalPokechu22
2022-04-16VideoCommon: Remove bSupportsOversizedViewportsPokechu22
2022-01-31Merge pull request #10422 from OatmealDome/opengl-shader-crashJMC47
2022-01-31D3DMain: Assume support for setting object namesOatmealDome